
![]() | Concepts | Dr. Ratio |
Faction | Intelligentsia Guild | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | … | |
English | … | |
Korean | … | |
Japanese | … | |
Ascension Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | Member of the Intelligentsia Guild. Eccentric temperament, sharp-tongued but with an elegant demeanor. The face under the strange plaster head sculpture is apparently unexpectedly handsome. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Ascension Materials |
1 | 95.04 | 62.7 | 143 | 106 | 5% | 50% | 75 | 150 | |
20 | 185.33 | 122.26 | 278 | 106 | 5% | 50% | 75 | 150 | ![]() ![]() |
20+ | 223.34 | 147.34 | 335 | 106 | 5% | 50% | 75 | 150 | |
30 | 270.86 | 178.69 | 406 | 106 | 5% | 50% | 75 | 150 | ![]() ![]() |
30+ | 308.88 | 203.77 | 463 | 106 | 5% | 50% | 75 | 150 | |
40 | 356.4 | 235.12 | 535 | 106 | 5% | 50% | 75 | 150 | ![]() ![]() ![]() |
40+ | 394.42 | 260.2 | 592 | 106 | 5% | 50% | 75 | 150 | |
50 | 441.94 | 291.55 | 663 | 106 | 5% | 50% | 75 | 150 | ![]() ![]() ![]() |
50+ | 479.95 | 316.63 | 720 | 106 | 5% | 50% | 75 | 150 | |
60 | 527.47 | 347.98 | 791 | 106 | 5% | 50% | 75 | 150 | ![]() ![]() ![]() |
60+ | 565.49 | 373.06 | 848 | 106 | 5% | 50% | 75 | 150 | |
70 | 613.01 | 404.41 | 920 | 106 | 5% | 50% | 75 | 150 | ![]() ![]() ![]() |
70+ | 651.02 | 429.49 | 977 | 106 | 5% | 50% | 75 | 150 | |
80 | 698.54 | 460.84 | 1048 | 106 | 5% | 50% | 75 | 150 |
Skill
![]() | Mind is Might - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Imaginary DMG equal to Deals minor Imaginary DMG to a single target. | |
Level | |
![]() | Intellectual Midwifery - Skill | Single Target |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 | |
Triggers Talent effect 1 time. Every debuff the target has additionally triggers the Talent once, up to a max of Triggers Talent effect 1 time. Every debuff the target has additionally triggers the Talent once and deals Imaginary DMG to the target. | |
Level | |
![]() | Syllogistic Paradox - Ultimate | Single Target |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Deals Imaginary DMG equal to Wiseman's Folly can be triggered up to Deals Imaginary DMG to an enemy target and inflicts Wiseman's Folly. When Dr. Ratio's allies attack targets afflicted with Wiseman's Folly, Dr. Ratio has a chance of initiating 1 Talent follow-up attack on them. | |
Level | |
![]() | Cogito, Ergo Sum - Talent | Enhance |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 30 | |
Randomly gain 1 out of the following 5 buffs: After Dr. Ratio launches an attack that did not defeat the targeted enemy, launch a follow-up attack against the target. If the target is defeated by the original attack, launch a follow-up attack on a random enemy target instead. Both versions of the follow-up attack deals Imaginary DMG equal to Increases Dr Ratio's ATK by Increases Dr. Ratio's CRIT Rate by Increases Dr. Ratio's CRIT DMG by Increases Dr. Ratio's SPD by Buff effects last for When using the Skill, selects 1 random effect from follow-up attacks, ATK Boost, CRIT Rate Boost, CRIT DMG Boost, and SPD Boost. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attack an enemy. When the battle starts, the enemy's Toughness of the corresponding Type reduces. | |
![]() | Mold of Idolatry - Technique | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, creates a special dimension that Taunts nearby enemies, lasting Creates a dimension. Enemies within the dimension are taunted. After entering combat with enemies in the dimension, there is a high chance to reduce enemies' SPD. | |
Traces
![]() | Summation |
Requires Character Ascension 2 | |
When Dr. Ratio's teammates attack a target affected by Wiseman's Folly, the trigger rate of his Talent's follow-up attack increases by | ![]() ![]() ![]() |
![]() | DMG Boost: Imaginary (Imaginary DMG Boost) |
Requires Character Ascension 2 | |
Imaginary DMG increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | Inference |
Requires Character Ascension 4 | |
When Skill is used to attack a target, there is a | ![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | ![]() ![]() ![]() |
![]() | DMG Boost: Imaginary (Imaginary DMG Boost) |
Requires Character Ascension 5 | |
Imaginary DMG increases by | ![]() ![]() ![]() |
![]() | Deduction |
Requires Character Ascension 6 | |
When Dr. Ratio is on the field, all allies deals | ![]() ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 6 | |
DEF increases by | ![]() ![]() ![]() |
![]() | DMG Boost: Imaginary (Imaginary DMG Boost) |
Requires Character Lv. 75 | |
Imaginary DMG increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 3 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
Eidolons
![]() | The Calamity of Arrogance | ![]() |
Gains buffs equal to that provided by the Talent at the start of battle. Receive |
![]() | Minuscule Yet Profound | ![]() |
After the follow-up attack from his Talent hits a target, deals Additional Imaginary DMG equal to |
![]() | Know Thyself | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | With Ignorance Comes Folly | ![]() |
Each time Dr. Ratio receives a buff from using his Skill, he gains |
![]() | Adrift in Vastness | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | The Truth Eternal | ![]() |
Increases the trigger effect for Wiseman's Folly by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Ascension Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the DMG of the wearer's Basic ATK and Skill by | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
Per Page |
|
Gallery
Idle #1
Idle #2
Overworld
Combat
Voice
Language
Title | loc_sound |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… | |
… |
Story
Title | Text |
Character Details | … |
Character Story: Part I | … * Unlocked at Character Level |
Character Story: Part II | … * Unlocked at Character Level |
Character Story: Part III | … * Unlocked at Character Level |
Character Story: Part IV | … * Unlocked at Character Level |
About You | * Unlocked after completing the Trailblaze Mission "The Voyage Continues." |
Your Story 1 | * Unlocked after completing the Trailblaze Mission "The Voyage Continues." |
Your Story 2 | * Unlocked after completing Trailblaze Mission "Silent Galaxy." |
105 responses to “Dr. Ratio”
dude i have topaz and her light cone and it suit Dr.ratio’s kit is perfect, her passive and light cone already have 2 debuff. Need to take him at all cost now
My wife I love you
does folly sage count as a debuff?
Okay I think im an idiot that misinterpreted his kit but why does it seem that he’s gonna be the best dps by a mile? unless im reading it wrong, his skill (1 skill point cost i think) can trigger his follow up 5 times on top of the skill dmg which is 150% if you have 4 debuffs which seems pretty easy. Thats 320% * 5 and 150% which is like 1750% in 1 hit… lunae with one of the largest hits in game does like 500% of his atk with 3 skill points and dr ratio does more than 3x that for 3x cheaper. Isn’t this far too broken?
No, he can only FuA once per skill usage. We already have gameplay leaks from NotALeaks showing that. Even if you fully stack his talent buffs they will probably stay in the gacha pool and refresh, tho i’m not sure about this one.
So what does it mean by “additionally triggers talent once, up to a max of 4 times”, it it talking about just the triggers the buff in his talent 4 times? and if so then is he kind of mid?
It means you get one of the effects per debuff + 1 base, up to 5 effects guaranteeing all of them
his kit was annoying to understand
so his skill is up to 5 “gacha pulls”
his ult is apply 2 attacks of folly to enemy, when attacked, 30% chance to “gacha pull”
gacha pool:
-big ass follow up attack
-atk buff
-cr buff
-cd buff
-spd buff
buffs max 3 stacks, for 3 turns
and it didnt say that he can only have 1 kind of buff from his talent so you have 3 turns to build up to 36% atk, 12% cr 36% cd 15% spd
i wonder if the gacha pool removes a certain buff when it reached max stacks tho
Presumably does, that way you’d be guaranteed to get his FUA from the 3rd turn onwards, if not then his kit will be quite annoying
It sounds a little too good having a guaranteed FUA per skill cast, considering the myriad buffs it already provides.
He has a 20% chance to FUA (1 out of 5 effects), and 5 tries per skill. Per skill cast, he would have anywhere from 20% to 67.23% chance to FUA. That is, 1 – (0.8^n) where the exponent ‘n’ is how many Talent rolls you get, max 5.
That means per Skill cast, his FUAs are providing an averaged out 64% ~ 215.14% Dmg. Even just the min 64% avg Dmg effectively makes his skill worth 214% Dmg, which is in line with fellow Hunt units — Seele and Yanqing at 220%, Topaz at 225% (due to the 50% Amp).
I know, contending with RNG is not the most enjoyable thing in the world, but the averages make sense imo.
Bro’s animation looks worse than a 4 star’s.
Someone needed to say it.
Xueyi’s a 4.5* with 6* animations
Amen. Basic attack, skill and ult looks phenomenal, even her BA/skill stance looks badass. Dr. Ratio? more like discount Kaveh.
You are wrong, but don’t worry, everyone makes mistakes.
Ruan Mei 👀
I think Hanya and Xueyi were originally 5* (Hanya’s kit was op before the massive nerfs), then some higher ups at Hoyo decided to downgrade and replace them with a husbando for diversity quota + Ruan Mei, who I think originally was a 4* (her animations are sadge pepehands)
what exactly is folly of sages? it is talked about like it is his talent but his talent is called “cognito ergo sum” not folly of sages, is this just a translation error?
When he ulti a target enemy, he mark it and gain 2 stack of folly of sages. every allies attack to mark target will then have 30% base chance for him to throw a chalk and consume 1 stack, this mark won’t disappear even after multi phase bosses health bar reduced to 0
Yup 240% + 320% X 2 with one cast of ulti is insane.
bruh 30% is low. I barely won 75% on LC banners and have yet won 50% on a limited banner. With my luck, I wont be able to trigger the chalk 🥲
It goes up to 70% with his ascension passive as long as the enemy has 4 debuffs, shouldn’t be too hard to trigger it twice before his next ultimate.
Topaz need me, but i do not need Topaz, We are not the same.
he may not need a E0 no LC topaz, but he sure as hell needs a debuffer with multiple debuffs, aka E1S1 topaz or silverwolf
guinaifen, pela, sw, topaz, any nihility with pearls of sweat, pretty versatile slot to fill tbh
His kit makes no sense to me… So he only follow up attacks after using his ultimate?
every time he uses skill, there’s a chance to follow up attack or buff himself based on how many debuffs the enemy has. after using his ultimate on an enemy, there’s a chance to do a follow up attack the next 2x another character attacks that enemy.
doesnt say if the number triggers are buffs only or includes dmg (hopefully multiple dmg procs)
Im currently a DOT kafka and a Topaz, Clara Enjoyer.
im planning on going for Ruan Mei but cant decide if i want SW or this guy. both seems fun.
Dr Ratio > SW imo. SW is nice for mono quantum and early game players but once the roster fill up, she gets less valuable.
It also can be annoying when SW implants the wrong weakness on an enemy, then you have to restart. Also while she can be SP positive, she can also be negative when you implant a weakness on an enemy and kill it off then a new wave of enemies appear and she has to implant weakness again.
Also if you’re going for Ruan Mei, both her and Dr Ratio promote the use of at least 2 DPS characters on the same team. This is because her buffs are teamwide instead of for a specific ally like Bronya/Tingyun.
Some example teams that you can put Ruan Mei in is Dr Ratio/Topaz/Ruan Mei/Sustain, Blade/Jing Liu/Ruan Mei/Sustain, or Jing Yuan/Tingyun/Ruan Mei/Sustain. The last one is because JY is very good at breaking enemies and because she is basically better Asta.
Also a side bonus to picking Dr Ratio over SW is that you can also get Xueyi and possibly eidolons of her as well and she works well with break teams in general too with Ruan Mei
SW for early game 1.0 players. If you’re new new, skipped her event LC, and planning to pull SW now = just forget it. SW is difficult to built without her event LC.