| Journey, Forever Peaceful | 4 | preservation-class | 370.44 | 529.2 | 1058.4 | Increases the wearer's provided Shield Effect by 12%. When an ally target has a Shield, the DMG dealt increases by 12%. | |
| Unto Tomorrow's Morrow | 4 | abundance-class | 476.28 | 396.9 | 1058.4 | Increases the wearer's Outgoing Healing by 12%. When an ally target's current HP percentage is greater than or equal to 50%, increases the DMG dealt by 12%. | |
| Pursuit of the Wind | 4 | harmony-class | 476.28 | 396.9 | 1058.4 | After entering battle, increases all allies' Break DMG dealt by 16%. Abilities of the same type cannot stack. | |
| The Flower Remembers | 4 | remembrance-class | 529.2 | 330.75 | 1058.4 | Increases the wearer's CRIT DMG by 24%. The CRIT DMG dealt by the wearer's memosprite increases by 24%. | |
| A Trail of Bygone Blood | 4 | destruction-class | 529.2 | 330.75 | 1058.4 | Increases the wearer's CRIT Rate by 12%. After the wearer uses their Skill and Ultimate, increases their DMG dealt by 24%, lasting for 0 turn(s). | |
| A Dream Scented in Wheat | 4 | erudition-class | 529.2 | 396.9 | 952.56 | Increases the wearer's CRIT Rate by 12%. Increases the wearer's Ultimate and Follow-up ATK DMG dealt by 24%. | |
| Holiday Thermae Escapade | 4 | nihility-class | 529.2 | 330.75 | 1058.4 | Increases the wearer's DMG dealt by 16%. After the wearer attacks, there is a 100% base chance that the attacked target is inflicted with Vulnerability, increasing the DMG they receive by 10% for 2 turn(s). The same effect type cannot be stacked. | |
| Thus Burns the Dawn | 5 | destruction-class | 687.96 | 396.9 | 952.56 | The wearer's base SPD increases by 12. When the wearer deals DMG, ignores 18% of target's DEF. After the wearer uses Ultimate, obtains "Blazing Sun,"which is removed at the start of the turn. When "Blazing Sun" is active, increases the wearer's DMG dealt by 60%. | |
| A Thankless Coronation | 5 | destruction-class | 582.12 | 529.2 | 952.56 | Increases the wearer's CRIT DMG by 36%. Increases the wearer's ATK by 40% when using Ultimate. If the wearer's Max Energy is greater than or equal to 300, regenerates a fixed amount of Energy equal to 10% of the wearer's Max Energy and increases their ATK by 40%, lasting for 2 turns. | |
| The Hell Where Ideals Burn | 5 | the-hunt-class | 582.12 | 529.2 | 952.56 | Increases the wearer's CRIT Rate by 16%. When entering battle, when the max limit of allies' Skill Points is greater than or equal to 6, increases wearer's ATK by 40%. After the wearer uses a Skill, increases their ATK by 10%, stacking up to 4 time(s). | |
54 responses to “New in 3.4”
Any clue when the v3 drops ???
Tuesday
3.5 Character Crumbs (very STC)
Cerydra (Wind/Harmony)
* Ultimate grants a massive buff to an ally and their memosprite for 1 turn. The Energy cost for her Ultimate is very high.
* Talent increases the first ally in the lineup’s SPD by 30%.
* Signature LC regenerates Energy at the start of battle and increases her own ER%.
Hysiliens (Physical/Nihility)
* Nothing new yet, but she was leaked as a DoT unit before.
Cerydra will be best buffer for Aglaea
Hysiliens will be one more teammate for Kafka
Phainon go home we dont need ya boy )))
@kuroe seriously aglaea buff only for 1 turn lmao
You know what she can do with this one turn? )
AAAAAAAAAND most important thing here is that buff for her is NOT for one turn – “Talent increases the first ally in the lineup’s SPD by 30%.” – talent – NOT ultimate – you know WHAT Aglaea can do if you bust her speed +30%?! )
oh! and add to that buff from Cery ult too! sooooooooo I think it will be monstruos damage with all this )
add to it Erudition cards in Virt and you get closely-permanent super-buffed ultimate damage dealer
If I must talk with anime language – it will be Jean Pierre Polnareff who get Anubis power and full control it himself )))
or we can just say that you can get power of team with e6 Acheron – but with only 2 e0 characters )
“what she can do with this one turn?” – barely anything, her strength is in getting 200+ spd(300+ for her memosprite) with her talent stacks and spamming attacks like crazy. that’s also why giving her 30% spd won’t mean much – she already gets a lot of that, and would instead prefer a proper damage buff with high uptime
No Sparkle Buff?
she dont need buffs – she exist only for 1 – after Archer release if become 2 – characters to support – and with them she work just great
and dont forget – she get new form with buffs at 4.0 when new world story begin
Sparkle doesn’t lack in power, Sparkle lacks in friends. She’s got a small niche in Mono quantum, and pretty much has better buffs than Bronya/Sunday, but everyone prefers the 100% advance forward vs 50%, and only DHIL/Archer can really make use of the extra SP.
better buffs???
I myself check this already – Bronya can give you more buffs if you just give her only crit damage equipment and at same time she can deal normal damage – Sunday buff crit chance greatly + buff crit damage nearly X2 with just good equipment AAAAAAAAAND he advance BOTH Ally and his Summon soo basically Sunday is like a Sparkle support who work best NOT with any team BUT we have at least 5 Summoners and soon we can get even more of them – when Sparkle have only 1 character who REALLY need exactly her
and yeah – they both give 100% advance
one thing that Sparkle is beter is skillpoints giving – and in game only Moon Eater really need it
OH! maybe you mean that e6 C5 Sparkle have beter buffs than standart Bronya or Sunday? – I dont even want to discuss about things like that )))
and NO im not Sparkle hater – i just understand her weakness and how use her right – NOW when we get free Archer she become a lot usefull – but before 3.4 her power is nearly 4-star
and YES i trying monoquant myself and after that I with expirience can say YES I HATE IT )))
I hate it cause its right now ONLY ONE mono-style that CAN’T even just work right if enemy dont have quantum weakness
then you. realized that one can hit 500k with his skill 4 or 5 times so yea sparkle is back in meta because how broke they made my guy archer
I bet 10k hsr will just become hi3 2.0 when it reaches patch 4.0 or 5.0 and go full cn
What do you mean? What happened to HI3? (I do not play that game.)
let’s say it well only cn and is almost dead
Whaa that’s quite vague can you explain in more detail?
hi3 is almost dead game before it’s story id’s even over plus the guy who is working on Hi3 is also working on hsr and part 2 has gone worse after he took over
Krateros should be 4 star character in amphoreus
do we know where the new sr lcs are from? shop vs bp vs standard/gacha etc
My guess is shop for Amphoreus minus the hunt which i think would be the free S5 but idk
So it looks as if there is no NEW boss for this update. Meaning we may just fight FlameReaver…
oh boy …u don’t know…
Isn’t anybody going to calculate whether or not the new Arcadia planar set will be bis for Acheron and Feixiao? Does it simply only works for Phainon and no one else? Or people are just not doing it because it tends to change as beta updates?
May be not so much for Feixiao but Acheron really would like to have more ultimate damage which makes most of her damage distrubition.
Whaaat???
Sooo are we just using v1/2 planar sets for Saber and Archer? I don’t see much sync in the latter ones except for Sigonia and Duran, but past that I’m thinking bis is a competition between vonwacq, salsotto, and rutilant.
The set also works when there are more than 4 allies, which can happen with memosprites. I checked and found nothing in Acheron’s and Feixiao’s kits that says teammates depart during their ults, despite looking like it (the teammates’ icons disappear). I guess you can check if it works by selecting ally-number dependent effects in Protean Hero.
P.S.: Moze departs himself and can contribute one stack.