Saber

Saber
SaberConceptsSaber
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Wind
Character Materials
Credit308K
Thief's Instinct15
Usurper's Scheme15
A Glass of the Besotted Era65
Conqueror's Will15
Trace Materials
Credit3M
Borisin Teeth18
Thief's Instinct41
Lupitoxin Sawteeth69
Usurper's Scheme56
Moon Rage Fang139
Conqueror's Will58
Destroyer's Final Road12
Tracks of Destiny8
StoryThe solitary Heroic Spirit traverses the long night of fate. The banner of the round table remains unfurled in a dream. Alas, the knight-king of Camelot has yet to reach that ever-distant utopia.
Though still a young maiden, she has heeded the call for this most unique iteration of the Holy Grail War. With the Sword in the Stone offering its choice once more, how shall she shatter the illusions of the past?
“The wishes I did not fulfill will end here.”

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
176.5685.81851015%50%125360
20149.29167.313601015%50%125360
Credit4000
Thief's Instinct5
20+179.92201.634341015%50%125360
30218.2244.535271015%50%125360
Credit8000
Thief's Instinct10
30+248.82278.856011015%50%125360
40287.1321.756931015%50%125360
Credit16000
Usurper's Scheme6
A Glass of the Besotted Era3
40+317.72356.077671015%50%125360
50356398.978591015%50%125360
Credit40000
Usurper's Scheme9
A Glass of the Besotted Era7
50+386.63433.299331015%50%125360
60424.91476.1910261015%50%125360
Credit80000
Conqueror's Will6
A Glass of the Besotted Era20
60+455.53510.5111001015%50%125360
70493.81553.4111921015%50%125360
Credit160K
Conqueror's Will9
A Glass of the Besotted Era35
70+524.44587.7312661015%50%125360
80562.72630.6313581015%50%125360
LevelCharacter Materials
1
20
Credit4000
Thief's Instinct5
20+
40
Credit16000
Usurper's Scheme6
A Glass of the Besotted Era3
40+
50
Credit40000
Usurper's Scheme9
A Glass of the Besotted Era7
50+
60
Credit80000
Conqueror's Will6
A Glass of the Besotted Era20
60+
70
Credit160K
Conqueror's Will9
A Glass of the Besotted Era35
70+
80

Skill

Invisible Air: Barrier of the Wind KingInvisible Air: Barrier of the Wind King - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Saber's ATK to one designated enemy.

Deals minor Wind DMG to one designated enemy.
Level 10
Strike Air: Hammer of the Wind KingStrike Air: Hammer of the Wind King - Skill | Blast
Energy Regeneration : 30
Weakness Break : Single Target : 60 / Blast : 30
Deals Wind DMG equal to of Saber's ATK to one designated enemy, and deals Wind DMG equal to of Saber's ATK to enemies adjacent to it. If currently holding "Core Resonance," and consuming it after this Skill usage would fully regenerate Saber's Energy, then increases the DMG multiplier for this usage of Skill. Each "Core Resonance" increases the DMG multiplier for this usage of Skill by , then immediately consumes all "Core Resonance" to fully regenerate Energy for Saber. Otherwise, immediately gains "Core Resonance."

Deals Wind DMG to one designated enemy and minor Wind DMG to enemies adjacent to it. If consuming "Core Resonance" after using this ability is able to fully regenerate Energy, then increase the DMG multiplier for this usage of Skill before consuming all "Core Resonance", or else gains #3[i] "Core Resonance."
Level 15
ExcaliburExcalibur - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 120
Deals Wind DMG equal to of Saber's ATK to all enemies. Then, deals Wind DMG equal to of Saber's ATK to one random enemy, occurring time(s). After using Ultimate, the next Basic ATK switches to "Unfettered King Rules," and only "Unfettered King Rules" can be used.

Deals massive Wind DMG to all enemies. Additionally deals minor Wind DMG to random enemies, Bouncing 10 times, and enhances the next Basic ATK.
Level 15
Dragon Reactor CoreDragon Reactor Core - Talent | Enhance
Energy Regeneration : 10
Weakness Break : 0
Obtains "Core Resonance" point(s) when entering battle. When any ally target uses an Ultimate, increases DMG dealt by Saber by for turn(s) and obtains "Core Resonance" point(s). Consuming 1 "Core Resonance" point will regenerate a fixed Energy for Saber.

Obtains "Core Resonance" when entering battle. When any ally target uses an Ultimate, increases DMG dealt by Saber and obtains "Core Resonance". Consuming "Core Resonance" will regenerate Energy for Saber.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Behold, the King of KnightsBehold, the King of Knights - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using Technique, increases Saber's ATK by for turn(s) and grants "Core Resonance" at the start of the next battle.

After using Technique, gains "Core Resonance" and increases ATK at the start of the next battle.
Level 1
Release, the Golden ScepterRelease, the Golden Scepter - Basic ATK | AoE
Energy Regeneration : 30
Weakness Break : AoE : 60
Gains "Furnace Resonance" and deals Wind DMG equal to of Saber's ATK to all enemies. If there are 2/1 enemy(ies) on the field, additionally deals Wind DMG equal to / of Saber's ATK to all enemies.

Gains #2[i] "Core Resonance" and deals Wind DMG to all enemies. If there are 2 or fewer enemy units on the field when this ability is used, additionally deals Wind DMG to all enemies.
Level 10

Traces

Knight of the DragonKnight of the Dragon
Requires Character Ascension 2
Increases Saber's CRIT Rate by 20%. When entering battle and using an Enhanced Basic ATK, obtains "Mana Burst." If Saber has "Mana Burst" and "Core Resonance" at the same time, then she can fully regenerate her Energy after using a Skill and consumes "Mana Burst" to allow allies to recover 1 Skill Point while letting her immediately take action.
Credit5000
Borisin Teeth3
Destroyer's Final Road1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Borisin Teeth3
Thief's Instinct6
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 3
Wind DMG increases by 3.2%
Credit10000
Lupitoxin Sawteeth3
Usurper's Scheme3
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Lupitoxin Sawteeth3
Usurper's Scheme3
Blessing of the LakeBlessing of the Lake
Requires Character Ascension 4
Saber can accumulate up to 120 excess Energy. After using Ultimate, the excess Energy is cleared and a corresponding amount is regenerated. When the battle starts, if Energy is below 40%, it is regenerated to 40%.
Credit20000
Lupitoxin Sawteeth5
Tracks of Destiny1
Destroyer's Final Road1
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 4
Wind DMG increases by 4.8%
Credit20000
Lupitoxin Sawteeth5
Usurper's Scheme4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Moon Rage Fang3
Conqueror's Will3
ATK BoostATK Boost (Wind DMG Boost)
Requires Character Ascension 5
Wind DMG increases by 4.8%
Credit45000
Moon Rage Fang3
Conqueror's Will3
Crown of the StarCrown of the Star
Requires Character Ascension 6
When using Skill, increases Saber's CRIT DMG by 50% for 2 turns.
Credit160K
Moon Rage Fang8
Tracks of Destiny1
Destroyer's Final Road1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Moon Rage Fang8
Conqueror's Will8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Moon Rage Fang8
Conqueror's Will8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Lv. 80
Wind DMG increases by 6.4%
Credit160K
Moon Rage Fang8
Conqueror's Will8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Wind DMG increases by 3.2%
Credit2500
Thief's Instinct2

Eidolons

The Lost White WallsThe Lost White WallsThe Lost White Walls
Increases DMG dealt by Saber by 50%. After Saber uses a Basic ATK or Skill, additionally gains 1 "Core Resonance."
The Sealed Round TableThe Sealed Round TableThe Sealed Round Table
Increases CRIT DMG dealt with "Release, the Golden Scepter" and "Strike Air: Hammer of the Wind King" by 50%. For each "Core Resonance" gained, additionally increases CRIT DMG dealt by 5%. This effect can be stacked up to 10 time(s).
The Fabled Fifteen CenturiesThe Fabled Fifteen CenturiesThe Fabled Fifteen Centuries
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The Wondrous Fourteen NightsThe Wondrous Fourteen NightsThe Wondrous Fourteen Nights
Increases Saber's Wind RES PEN by 4%. After using Ultimate, increases Saber's Wind RES PEN by 4%, stackable up to 4 time(s).
The Dreamed Utopian DawnThe Dreamed Utopian DawnThe Dreamed Utopian Dawn
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
The Long Fated NightThe Long Fated NightThe Long Fated Night
Increases the RES PEN caused by Saber's Ultimate DMG by 20%. Upon entering battle and using the Ultimate for the first time, regenerates a fixed 300 Energy for Saber. After an Ultimate is used 4 time(s), this effect can be triggered once more.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deal 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP percentage is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT Rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
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17 responses to “Saber”

  1. bro this kit is ass, ngl. How come collab character, that like used her NP maybe twice throught entire series, comes with kit that basically allows her to ulti every second turn? Also Dragon Reactor Core. I dont even think this was mentioned in Fate/Stay Night series at all? People who never played fgo would have 0 clue what is this all about. And its also besides the part where they cut the best part of her NP animation they did (in collab teaser starting part of NP animation showcase where she unveils Excalibur), like somehow its not a thing anymore? According to what I saw from beta animations. And obligatory yap about multipliers, they are kind of low except for Ultimate, but i dont think Ultimate would deal that much damage to cover for the fact that every other multiplier she has right now is just 1.0 HSR multiplier? also consider the fact that her technique gives her stupid ass atk%, while her lightcone also gives her 80 atk%. This is so oversaturated on attack, its insane
    Anyways I just hope they bring back the starting part of animation for NP and rebalance her kit somewhat in next version iterations so it would actually make some sense

      
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    • The Dragon Reactor Core is an FGO thing at all. Artoria being the incarnation of the Red Dragon meant to oppose the incarnation of the White Dragon, Vortigern. It was there since the visual novel released. Which by the way is never brought up in FGO at all. Also the reason she struggled to use Excalibur more often in the series is because Shirou had a horrible mana reserve and magic circuits. The moment she got a better source for mana (literally the corrupted Holy Grail in the Heaven’s Feel route) she had no trouble with spamming Excalibur left and right.
      As for the kit itself and the ultimate animation. It’s the v1 kit of course it won’t be the final product and changes will happen. And it’s once again it’s the V1 the animations aren’t finished, Archer has the same issue of his UBW not being an endless field of swords but just a box of swords. These obviously will be changed before the release.

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    • Your information is correct, but the interpretation is off. Firstly, Heroic Spirits are inherently stronger than their summoned versions, as summoned versions rely on the summoner’s mana. Saber’s Ultimate is likely to have the highest cost in the game, reflecting its power.

      Let’s discuss her Noble Phantasm (NP). In Fate/Zero, Saber rarely used her NP due to Kiritsugu’s strategy, which aimed to conceal her true identity. Additionally, in one of the Fate routes, Lancer’s NP sealed Saber’s NP, providing another reason for its limited use. Beyond this, the low usage of her NP can be interpreted as a result of its high mana cost and dependence on a human summoner’s mana supply.

      It makes sense that Saber’s kit revolves around her Ultimate, as it’s her most iconic ability. The frequent use of her Ultimate in the game is likely influenced by the game’s current balance. Her Ultimate already has a high multiplier, but if its frequency were reduced to make it harder to trigger, the multiplier would need to be increased to compensate. This latter approach might align better with her lore, but it seems the developers struggled to balance this with gameplay. Additionally, they likely wanted to avoid a character with low damage during downtimes, which would require increasing the damage of her other skills as well.

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      • You kind of dont understand why its collab not with Fate but with specifically Fate/Stay Night UBW. In such collabs, that, again, specifically state which story is being collabed with, all the information, usually, should be pulled almost exclusively from the story that is being collabed with. Sometimes, when information is not enough, you can pull more from other related sources, which is fine, but currently with Saber, this is not the case. It looks more like as desingners went looking left and right for anything that they thought looks or sounds cool, and just add it up together. And this is the problem I have with V1 right now. Its just bunch of cool easter eggs, added together without much thought put into it.
        Also your statement about making ultimate harder to trigger would make balancing struggle is incorrect. Just look at Phainon. They dont give a crap about proper balancing anymore, they just make character they favour strong, and characters they dont care that much about do random bullshit. Both Saber and Archer are getting taxed on this instance alone. And think about the fact that we most likely getting Elisiya while collab banner still running? This is going to make collab characters even less attractive to pull towards, and ultimately, use.
        This character is currently, unfortunately, a king of fanservice, instead of the king of knights.
        But tbh I probably should not even be surprised, as seeing how right now Mihoyo handles all of its games, it is leaning more towards selling a product instead of making a good experience, and in hsr its obviously Phainon who they want to sell more

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        • You sort of failed to refute his points about it actually being faithful to FSN. Additionally you complain about her being fan service, which is weird because it’s a collab event. Fan service is sort of the point. Though I have my own complaints (Sabers Eidolons should be better and Archer should DEFINITELY have a territory on UBW) I find your complaints very unfounded as if you were looking for something to hate.

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    • You had too much expectation forgetting that this is HoYoverse
      Their collabs have always been for exposure and money

      Fate fanbase is huge, people will spend regardless
      Welcome to reality lmao

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  2. Very bad of kit description. Did they hire a new translator? Beta will be filled with word, phrase, and even sentence buffs.

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  3. “If Saber has “Mana Burst” and “Core Resonance” at the same time, then she can fully regenerate her Energy after using a Skill and consumes “Mana Burst” to allow allies to recover 1 Skill Point while letting her immediately take action.”

    Uhhh, no?

    Better say: after Ultimate, she is locking Talent “Ult energy regen per stack” part. After using Skill with “Mana Burst” and “Core Resonance” -> reactivate ability to recharge Ult with stacks and 100% advance herself + 1 SP recovery.

      
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    • this is even more confusing way of wording, tbh
      It should be worded like this: While Saber has “Mana Burst” and “Core Resonance” at the same time, using a Skill would consume “Mana Burst” and fully regenerate her Energy, recover 1 Skill Point and advance her action by 100%
      This way its consistent with other descriptions. And from what i’ve seen it actually is just a 100% action advance, instead of being an extra action, like Seele’s resurgence, which is very sad to see. I would much rather have bonus action than action advance, considering her current multiplier already not so great

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  4. I hate this so much, actually requires so much maf. someone help what relics good. Obviously want ERR but what else, just build CR/CD? Who do I put her with beside Tribbie. Or do I put Tribbie w/ Archer gagghhhhhhh

      
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    • her kit is literally so easy are you serious lol just build her dealing dmg and sparkle/sunday are better for archer why would you put him with tribbie?

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    • no she don’t need er she can full her ult so fast you can go with Wavestrider Captain set or Scholar Lost in Erudition and 2pc Firmament Frontline: Glamoth with 135 spd with sunday -1 spd but you need support who can ult fast like huohuo Tingyun sunday bronya

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  5. what relics to y’all think would be good, I was thinking scholar, but her ult gives her an enhanced basic attack not an enhanced skill so I’m at a loss, any ideas?

      
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