| Flames Afar | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | When the wearer's cumulative HP loss during one attack exceeds 25% of their Max HP, or if the amount of their own HP consumed at one time is greater than 25% of their Max HP, immediately heals the wearer for 15% of their Max HP, and at the same time, increases the DMG they deal by 25% for 2 turn(s). This effect can only be triggered once every 3 turn(s). | |
| Whereabouts Should Dreams Rest | 5 | destruction-class | 476.28 | 529.2 | 1164.24 | Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 24% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked. | |
| Indelible Promise | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Break Effect by 28%. When the wearer uses their Ultimate, increases CRIT Rate by 15%, lasting for 2 turn(s). | |
| Dance at Sunset | 5 | destruction-class | 582.12 | 463.05 | 1058.4 | Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 36%. After the wearer uses Ultimate, receives 1 stack of Firedance, lasting for 2 turns and stacking up to 2 time(s). Each stack of Firedance increases the DMG dealt by the wearer's Follow-up ATK by 36%. | |
| Ninja Record: Sound Hunt | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | Increases the wearer's Max HP by 12%. When losing or restoring this unit's HP, increases CRIT DMG by 18%, lasting for 2 turn(s). This effect can only trigger once per turn. | |
| Flame of Blood, Blaze My Path | 5 | destruction-class | 476.28 | 396.9 | 1375.92 | Increases the wearer's Max HP by 18% and Incoming Healing by 20%. When using Skill or Ultimate, consumes HP equal to 6% of the wearer's Max HP and increases the DMG dealt by this attack by 30%. If this effect's consumed HP is greater than 500, the DMG additionally increases by 30%. If the current HP is not sufficient, this effect reduces the wearer's current HP down to 1. | |
| A Trail of Bygone Blood | 4 | destruction-class | 529.2 | 330.75 | 1058.4 | Increases the wearer's CRIT Rate by 12%. After the wearer uses their Skill and Ultimate, increases their DMG dealt by 24%, lasting for 0 turn(s). | |
| Thus Burns the Dawn | 5 | destruction-class | 687.96 | 396.9 | 952.56 | The wearer's base SPD increases by 12. When the wearer deals DMG, ignores 18% of target's DEF. After the wearer uses Ultimate, obtains "Blazing Sun,"which is removed at the start of the turn. When "Blazing Sun" is active, increases the wearer's DMG dealt by 60%. | |
| A Thankless Coronation | 5 | destruction-class | 582.12 | 529.2 | 952.56 | Increases the wearer's CRIT DMG by 36%. Increases the wearer's ATK by 40% when using Ultimate. If the wearer's Max Energy is greater than or equal to 300, regenerates a fixed amount of Energy equal to 10% of the wearer's Max Energy and increases their ATK by 40%, lasting for 2 turns. | |
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The set also works when there are more than 4 allies, which can happen with memosprites. I checked ...