Concepts | Robin | |
Rarity | ||
Path | Harmony | |
Combat Types | Physical | |
Ascension Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | A Halovian singer born in Penacony and rose to cosmic fame. An elegant and demure young lady. This time, she has been invited home by The Family to grace everyone with song during the Charmony Festival. She can use the power of "Harmony" to broadcast her music, manifesting "resonance" among not only her fans but all manner of lifeforms. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Ascension Materials |
1 | 87.12 | 66 | 174 | 102 | 5% | 50% | 100 | 160 | |
20 | 169.88 | 128.7 | 340 | 102 | 5% | 50% | 100 | 160 | 4000 5 |
20+ | 204.73 | 155.1 | 409 | 102 | 5% | 50% | 100 | 160 | |
30 | 248.29 | 188.1 | 497 | 102 | 5% | 50% | 100 | 160 | 8000 10 |
30+ | 283.14 | 214.5 | 566 | 102 | 5% | 50% | 100 | 160 | |
40 | 326.7 | 247.5 | 653 | 102 | 5% | 50% | 100 | 160 | 16000 6 3 |
40+ | 361.55 | 273.9 | 723 | 102 | 5% | 50% | 100 | 160 | |
50 | 405.11 | 306.9 | 810 | 102 | 5% | 50% | 100 | 160 | 40000 9 7 |
50+ | 439.96 | 333.3 | 880 | 102 | 5% | 50% | 100 | 160 | |
60 | 483.52 | 366.3 | 967 | 102 | 5% | 50% | 100 | 160 | 80000 6 20 |
60+ | 518.36 | 392.7 | 1037 | 102 | 5% | 50% | 100 | 160 | |
70 | 561.92 | 425.7 | 1124 | 102 | 5% | 50% | 100 | 160 | 160K 9 35 |
70+ | 596.77 | 452.1 | 1194 | 102 | 5% | 50% | 100 | 160 | |
80 | 640.33 | 485.1 | 1281 | 102 | 5% | 50% | 100 | 160 |
Skill
Wingflip White Noise - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to a single enemy. | |
Level | |
Pinion's Aria - Skill | Support | |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Increase DMG dealt by all allies by Increases DMG dealt by all allies. | |
Level | |
Vox Harmonique, Opus Cosmique - Ultimate | Support | |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Robin enters the Concerto state and makes all other allies immediately take action. When in the Concerto state, increase all allies' ATK by When in the Concerto state, Robin is immune to Crowd Control debuffs, and cannot enter her turn or take action. A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of Enters the Concerto state, increases all allies' ATK, and causes all teammates to immediately take action. After an attack, Robin deals Additional Physical DMG. While Concerto lasts, Robin is immune to Crowd Control debuffs. Before Concerto ends, Robin won't take turn or action, lasting until the end of the countdown. | |
Level | |
Tonal Resonance - Talent | Support | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Increase all allies' CRIT DMG by Increase all allies' CRIT DMG, and Robin additionally regenerates Energy after allies attack enemies. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Overture of Inebriation - Technique | Support | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, creates a dimension around the character that lasts for Creates a dimension around the character. Enemies within this dimension will not attack Robin. After entering battle while the dimension is active, Robin additionally regenerates | |
Traces
Coloratura Cadenza | |
Requires Character Ascension 2 | |
When the battle begins, this character's action is Advanced Forward by | 5000 3 1 |
HP Boost (HP) | |
Requires Character Ascension 2 | |
Max HP increases by | 5000 3 6 |
ATK Boost (ATK) | |
Requires Character Ascension 3 | |
ATK increases by | 10000 3 3 |
Impromptu Flourish | |
Requires Character Ascension 4 | |
While in the Concerto state, all allies' CRIT DMG dealt when launching follow-up attacks increases by | 20000 5 1 1 |
ATK Boost (ATK) | |
Requires Character Ascension 4 | |
ATK increases by | 20000 5 4 |
HP Boost (HP) | |
Requires Character Ascension 5 | |
Max HP increases by | 45000 3 3 |
Sequential Passage | |
Requires Character Ascension 6 | |
When using Skill, additionally regenerates | 160K 8 1 1 |
SPD Boost (SPD) | |
Requires Character Ascension 6 | |
SPD increases by | 160K 8 8 |
HP Boost (HP) | |
Requires Character Lv. 75 | |
Max HP increases by | 160K 8 8 |
ATK Boost (ATK) | |
Requires Character Lv. 80 | |
ATK increases by | 160K 8 8 |
ATK Boost (ATK) | |
ATK increases by | 2500 2 |
SPD Boost (SPD) | |
Requires Character Ascension 3 | |
SPD increases by | 10000 3 3 |
ATK Boost (ATK) | |
Requires Character Ascension 5 | |
ATK increases by | 45000 3 3 |
Eidolons
Land of Smiles | ||
While in the Concerto state, increases all allies' All-Type RES PEN by |
Afternoon Tea For Two | ||
Additionally increase the Talent's CRIT DMG Boost effect by |
Inverted Tuning | ||
Skill Lv. +2, up to a maximum of Lv. |
Raindrop Key | ||
When Robin uses her Ultimate, dispels Crowd Control debuffs from all allies and increases the Effect RES of all allies by |
Lonestar's Lament | ||
Basic ATK Lv. +1, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Moonless Midnight | ||
While in the Concerto state, the CRIT DMG of the Additional Physical DMG caused by the Ultimate increases by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Ascension Materials | |
Chorus | 3 | harmony-class | 317.52 | 264.6 | 846.72 | After entering battle, increases the ATK of all allies by | ||
Meshing Cogs | 3 | harmony-class | 317.52 | 264.6 | 846.72 | After the wearer uses attacks or gets hit, additionally regenerates | ||
Mediation | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Upon entering battle, increases SPD of all allies by | ||
Memories of the Past | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Increases the wearer's Break Effect by | ||
Planetary Rendezvous | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by | ||
Dance! Dance! Dance! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | When the wearer uses their Ultimate, all allies' actions are Advanced Forward by | ||
Carve the Moon, Weave the Clouds | 4 | harmony-class | 476.28 | 330.75 | 952.56 | At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by | ||
But the Battle Isn't Over | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | Increases the wearer's Energy Regeneration Rate by | ||
Past and Future | 4 | harmony-class | 423.36 | 396.9 | 952.56 | When the wearer uses their Skill, the next ally taking action (except the wearer) deals | ||
Past Self in Mirror | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | Increases the wearer's Break Effect by At the start of each wave, all allies regenerate |
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379 responses to “Robin”
Hi guys! I’m just new to this game
Yes, I just isekai’d from Genshin HH, so some of u guys may recognize me. I got PTSD there, and don’t ask or assume why.
No further adu… btw is Robin HSR Ayaka, or it’s someone else (I mean… just look alike)?
Should I pull for Robin? I’m “gacha addicting” on Aventurine now, and if I don’t get him I get Fu Xuan or Robin instead.
Welcome. Hope you enjoy your stay here. 🙂
I’ll be blunt with you, Robin is not HSR Ayaka. The only similarity is their hair color, but that’s it.
Should you pull for Robin? Now this needs more detail. Who is your main damage dealer? Robin is a support hybrid sub dps, but not all dps can fully utilize Robin.
As a new player, which DPS I have except Ratio lol 😄
If you plan on using Ratio. He will be able to benefit from the addition crit damage Robin gives to follow up attacks after she use her ultimate. Given he does have follow up attacks build into his kit. Of course, for these follows up attack to trigger. Going to need someone that can debuff the foe. Otherwise it only a 40% of triggering the follow up attack.
Of course even if you don’t plan on using her on Ratio team. She will still grant a nice 20% crit damage to the whole party. Which is going to be useful for anything that relays on crit rate and crit damage. While her skill, will buff damage by 50% for the whole party. Which is going to be very useful. With her ultimate leading to a nice lovely action advance for the whole party. Which is nice. So even outside follow up attack teams. She will still be very useful as a support. Honestly doubt you can go wrong with her. given how universe many of the benefit she brings to the table are.
One of the easier teams you can get is Ratio, Robin, Pela, Sustain (Ideally Aventurine but Gallagher can work too, or any other 5* Sustain)
Pela synergizes with Robin and Ratio, she increases both characters dmg, especially if you have Resolution LightCone. People also usually build Pela hyperfast with 160 Spd or more, which means she will get more attacks in which helps Robin deal dmg.
Ratio as the main DPS
Aventurine synergizes well with Ratio and Robin
Anyone knows what relics/planars are best for her?
you can run 4pc Musketeer set OR a 2pc2pc of Hackerspace+Musketeer/Prisoner
Planar is usually Vonwacq. Best thing about Vonwacq is that it allows you to run 121 Spd on Robin but still have 2 turns on the first cycle. With this you can build her full Atk for more buffing + On top of the extra 5% ERR.
Other planars to choose is ones that buff her Atk so stuff like SSS. Or you can pick based off good substats (Which piece has alot of Atk%) on stuff like Broken Keel.
For main set, just pick and choose which substats have high Atk%/Enough Spd. Any set that buffs her Atk% or gives her Phys Dmg can work.
Ideally you go Atk% Body, Atk% Boots, Atk%/Phys% Orb, and ERR Rope
How good is Robin outside of follow up team? Will she sync with Jingliu?
Jingliu is already VERY heavily saturated on ATK buffs, and as such won’t see nearly as much benefit from Robin as most other characters do. Her 1100+ extra atk is really impressive when going from 2500 to 3600, much less so when going from 4000 to 5100.
That attack boost is also from her ultimate. Which grants the turn order boost. So if you have something like Bronya on the team. Your dps could possibly, end up possibly taking like four turns in total. which could be alot of damage. if the Dps doesn’t use up alot of skill points.
her next best are the DoT teams or future break(though they would love Ruan Mei more) teams. Basically, she wants teammates that attack alot.
The tier of teammates are:
FuA units like Topaz and Ratio can domino attacks multiple times in one button.
DoT teams have at least 2 units that attack often and are meant to be fast. Bonus is that Kafka has FuA of her own too.
Future break teams (though they would love Ruan Mei more), will probablty have lots of attackers as well so that they could break toughness bars.
Hypercarry teams only have 1 attacker and other units spend half or more of their times buffing.
how does good old s5 meshing cogs look on her if you can’t afford her signature lc?
That would depend on the frequency she is attacked, since she seldom attack on her own.
What would be the next best thing? I admit I have avoided this site for spoilers but now that the livestream is over I’m back.
off the top of my head there are:
The new Event LC (Good personal Dmg, high base Atk for buffing, no extra ERR)
Bronyas LC (High base Atk + ERR. Best option for general team buffing)
Meshing Cogs (High energy, lowest atk for buffing, lowest personal dmg). from what ive seen, Robin has the tingyun effect where enemies just hate her. she gets hit often, especially if you put her in the middle.
BP LC (High base Atk, RNG secondary effect for team buffs)
I see. I thought about using Weave the clouds cuz it’s already levelled. Thanks for the advice :3
Another question since I missed it (sorry in advance): Are we meant to use Vonwaq/Penacony for the extra 5% energy?
should I pull robin? I have RM at E0S0
if you plan to play with fua teams, yes, otherwise it’s unnecessary
They both do different things but I can promise you, Robin is just as good as RM, especially in FuA teams. You can also have RM for one team and Robin for the other a lot of the time.
That’s my plan 😀
the correct question to ask is, “Do you want a 2nd Ruan Mei or nah (Saving for a DPS)?”
Thats basically Robin. In practice she edges RM in various teams outside of FUA lika DoT. Because she gives too much Atk + ths Action Advance, it ends up edging out RMs higher dmg% and Res Pen.
There is however, teams that Ruan Mei is getting MORE stocks in, and thats Break. With HMC, Boothill, and upcoming Firefly, break is getting more support. If you end up playing break, then you also want RM in those teams, leaving Robin for the other team.
Too many people are yapping about whos better and whatnot, when you can get 2 fucking Ruan Meis for two teams.
All these comments just make me wonder how good she really is. Given. so far. Not been sway one way or the other about her good/bad her kit is.
Similar power level to RM tho i’d say optimised Robin would be better than optimised RM.
Reason being that when played with action advance supports like Sparkle or Bonya you can get up to 4 extra dps turns in a 0 cycle (2 on 1st wave, 2 on 2nd wave) by using Robins ult.
Keep in mind Bronya+Robin will only work for low SP spenders like Blade or Boothill.
Outside 0 cycles Robin is basically a sidegrade to RM in most cases
Interesting, so it could also work with someone like Jingliu as well? For that addition crit damage she grants to the whole party. does seem very tempting on a character who can easily reach 100% crit rate.
i think for Jinglius case, RM is better, mainly because Jingliu already has high Atk so she wants more Dmg% and Res-Pen. Robin gives lower Dmg% and more Atk which Jingliu doesn’t need.
so that 20% crit damage she gives to the whole party wouldn’t matter that much in terms of overall damage for Jingliu? and would still have Mei be higher?
that attack comes from Robin ultimate. Which does action advance the whole party. So depending on turn order. If you have someone like Bronya. You could possibly get many addition turns in for Jingliu. Of course, given her ultimate has a rather high cost. Will this out weight the consistence benefit and higher up time Mei offers with her ultimate. Will be interesting to test out.
why she so mid? if this is the case, ruanmei much better
she will be very ez skip in 2.2
Why do you think she is mid?
I know she is a follow-up focus buffer, does she work well with Jing Yuan?
Yeah I think that might make more roll for her, if she can benefit someone like Jing Yuan rather well.
Her kit seems interesting. her high cost on the ultimate seems to be the biggest issue I can think of with her. Will be interesting to see how good she is, when released. When people can do proper testing for her.
given she gets energy back when her allies hit targets. It will be interesting to see. Does she get 2 energy back from a follow up attack or does she get 2 energy per target hit by a follow up attack. that will be very interesting. to find out. For that could make a big difference for her, at least in follow up attack teams. Still in follow up attack teams, more likely to get more energy back then in a normal team.
For yeah. proper testing will be very interesting.
I would imagine it would clarify “2 energy per enemy hit” if it were per-enemy energy. Since it only says “after allies attack enemies” it should be 2 energy per attack, regardless of enemies hit. For example, Argenti’s talent says “For every enemy hit regenerate 3 energy.”
good point. Doubt they would want to make things to powerful.
Why is no one saying no. No she’s not. You shouldn’t pull Robin specifically for him
Now will Robin work with Jing Yuan, of course, but it’s far from ideal. You want Tingyun, she is a staple in Jing Yuan teams, you’ll be hard pressed to find a replacement for her, so you only have one slot to fill.
Assuming you run a sustain, both other limited harmonies, Sparkle and Ruan Mei simply outperform Robin, for Jing Yuan specifically. The extra turns are iffy, you cannot overstack LL so you can easily “waste” stacks. Additionally, Jy is not like the other follow-up characters who are spamy and act a bunch, rather he’s looking to build up a few but powerful attacks.
Again the synergy is there, she buffs ATK, DMG and Crit, they just don’t maximize each other’s kit
going by the recent comments here.
Don’t think many are interested in her kit or know how well robin works with other characters.
Robin will be the most BORING harmonies ever made.
if you compare her with RM, RM much better
cry harder average rm simp, robin already surpassed ur fav in stats lol
someone’s upset they invested so much into RM for nothing. Cope and seethe
Well. if we are going for boring. Wouldn’t Rm fall under that label as well? Given use E, gain benefits for whole party.
Then when ultimate is ready use ultimate. Which the difference between one, is they slow the enemy. The other advances your party, when it used. Which how useful that is. Will depend on the turn order.
Which Robin offers 20 crit damage for the whole party. along with 50% bonus damage.
Mei at max effect break, offers 68% damage boost to party. Along with making you better at breaking enemy toughness.
Seems like Mei might be better for dots. While Robin will be able to slightly benefit teams that are not dot a bit more.
Now on follow up attack teams. , Robin can grant an addition 25% crit damage.
While Mei does offer Res pen, which will help if your fighting a enemy that is heavily resistance to whatever element your dps is.
Think it might be a bit early to say one outright better than the other. Given there is enough of a difference between the two, to make it seem like who would be better depends on the fight, your dps. Do you care about weakness breaking the enemy or not.
people don’t understand the concept of use cases, or that effectiveness usually isn’t a linear scale.
Yeah and going by some of the comments on here. People seem to overlook or simply forget about parts of the kit, of the characters they are talking about. Honestly wouldn’t be surprised, if it ends up being like Sparkle and bronya. That which one is the best, depends on the team.
It’s a pve game, you like the character summon, you don’t like the character don’t summon, is that simple, don’t try to make a big ass deal in this kind of games, that part of the community is toxic af, just enjoy the game
Well there is nothing wrong with talking about which character is better. Since after all, there is a reason why people were let down by Dehya. Cool character but her playable state is less than ideal.
Which talking about who is better, can be done in a very civil way. Rather it a good idea, so everyone who wants to roll for the character. Knows what they are getting into.
The real issue here is, many people just want to blindly say x is better or worst than y. Without really backing it up, with any reasoning. While others just come off as not having read the kits of these characters properly. Given many over look the crit damage of 20% Robin gives to the party. Which makes the damage boost she gives to the party, a tad bigger than the 50% from her skill. If the dps crits. It fine and normal to talk about which character is better. Yet many do not seem to want to have that chat. Just seem more interested in making a statement, rather than backing it up, to proof their point. For I have no idea if Robin or Mei better. Yet going by the op post. They would fail to sway me one way or the other. Given they don’t say a thing about the kits of the characters at all.
Ya I think that harmony units with a three turn damage buff that’s tied to their turn and an ult that gives a farther damage amplification and action order manipulation are boring too…
yeah it entertaining to see how the Op, just point out the playstyle of some of the best harmony characters. Going that boring in context of the new character, while defending a character who does just that.