新手任务开始前

新手任务开始前
新手任务开始前名词新手任务开始前
稀有度RaritystrRaritystrRaritystrRaritystr
类型光锥, 虚无 光锥
命途Class 虚无
说明虚无命途专属的光锥,光锥技能仅对该命途生效。
战技使装备者的效果命中提高20%。当装备者攻击防御力被降低的敌方目标后,恢复4点能量。
n/a
信用点308K
熄灭原核15
黯淡黑曜3
虚空黑曜9
微光原核15
沉沦黑曜12
蠢动原核12
剧情「还有多久开始行动?」
「你居然会问我这个…是新人出什么事了?」
「没有。」
「虽然艾利欧招揽她是因为别的原因,但她至少得活得过新手任务。」
「她很轻松。」
「那我放心了。看来阿刃也已经是非常靠谱的前辈了。」
「……」

目录
属性
战技
角色
Gallery

属性

等级攻击力防御力生命值n/a
121.61543
2083.1657.75166
信用点4000
熄灭原核5
20+109.0875.75218
30141.4898.25283
信用点8000
黯淡黑曜3
熄灭原核10
30+176.04122.25352
40208.44144.75417
信用点16000
虚空黑曜3
微光原核6
40+243168.75486
50275.4191.25551
信用点40000
虚空黑曜6
微光原核9
50+309.96215.25620
60342.36237.75685
信用点80000
沉沦黑曜4
蠢动原核5
60+376.92261.75754
70409.32284.25819
信用点160K
沉沦黑曜8
蠢动原核7
70+443.88308.25888
80476.28330.75953
等级n/a
1
20
信用点4000
熄灭原核5
20+
40
信用点16000
虚空黑曜3
微光原核6
40+
50
信用点40000
虚空黑曜6
微光原核9
50+
60
信用点80000
沉沦黑曜4
蠢动原核5
60+
70
信用点160K
沉沦黑曜8
蠢动原核7
70+
80

战技

眼疾手快
使装备者的效果命中提高。当装备者攻击防御力被降低的敌方目标后,恢复点能量。

等级 5

角色

名词稀有度命途战斗属性n/a
瓦尔特
瓦尔特5
RarstrRarstrRarstrRarstrRarstr
nihility-classimaginary-damage_type
往日之影的金饰
铁卫勋章
沉沦黑曜
毁灭者的末路
命运的足迹
卡芙卡
卡芙卡5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type
炼形者雷枝
践踏的意志
沉沦黑曜
无穷假身的遗恨
命运的足迹
银狼
银狼5
RarstrRarstrRarstrRarstrRarstr
nihility-classquantum-damage_type
虚幻铸铁
古代引擎
沉沦黑曜
毁灭者的末路
命运的足迹
佩拉
佩拉4
RarstrRarstrRarstrRarstr
nihility-classice-damage_type
风雪之角
蠢动原核
沉沦黑曜
守护者的悲愿
命运的足迹
桑博
桑博4
RarstrRarstrRarstrRarstr
nihility-classwind-damage_type
暴风之眼
古代引擎
沉沦黑曜
守护者的悲愿
命运的足迹
卢卡
卢卡4
RarstrRarstrRarstrRarstr
nihility-classphysical-damage_type
铁狼碎齿
古代引擎
沉沦黑曜
无穷假身的遗恨
命运的足迹
桂乃芬
桂乃芬4
RarstrRarstrRarstrRarstr
nihility-classfire-damage_type
过热钢刃
工造浑心
沉沦黑曜
无穷假身的遗恨
命运的足迹
黑天鹅
黑天鹅5
RarstrRarstrRarstrRarstrRarstr
nihility-classwind-damage_type
天人遗垢
蠢动原核
焚天之魔
蛀星孕灾的旧恶
命运的足迹
黄泉
黄泉5
RarstrRarstrRarstrRarstrRarstr
nihility-classlightning-damage_type
炼形者雷枝
造梦马达
焚天之魔
蛀星孕灾的旧恶
命运的足迹
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14 responses to “新手任务开始前”

  1. Q: Does SW recover energy when she hits an enemy that isn’t DEF-reduced using their ult?
    A: Yes. In this case the enemy becomes DEF-reduced, then gets attacked.

    Q: Does SW recover energy when she hits an enemy that isn’t DEF-reduced using her normal or skill and happen to inflict that DEF-reduction from her talent?
    A: No. In this case the enemy is attacked, then becomes DEF-reduced.

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  2. So we can’t possibly get it ever again? This piece of light cone is so important for silver wolf and its absence can’t be compensated except by silver wolf’s E1 and E2. Pela and black swan are also pretty appreciate for it. I wish so they will allow players who missed it out to get it some day, or at least release a new 4-star nihility light cone that is interchangeable with it.

      
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    • At S5 it’s an easy BiS contender, with the only other options being S5 Resolution Shines as Pearls of Sweat or the SW or Kafka 5* LC’s.
      It has a lot of EHR, meaning you can build more defense. But most importantly is that together with +15 ERR rope it enables MoC first turn ult and 2 basic rotations to ult.

      Here’s a good Pela guide that explains her energy requirements: https://hsr.keqingmains.com/pela/#pela_energy_requirements

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  3. Event light cones in HSR look very OP. So the real question you should ask yourself is: Do you want to pay to trivialise the game, or enjoy a slightly harder challenge for free **raises glass**

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    • if you want a sub dps/debuffer sw then go for her sig, if you just want het to do focus on her debuffing ability, then this one is a lot better

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      • Ok, thanks for the info. I think I’ll go for the 4* and go for e2. If I do that, I don’t have to invest into effect hit% as much and go for Attack% in its place. I’ll roll for her light cone during her rerun.

        I should have about 180 tickets saved by the time her banner drops. Hopefully that will be enough…

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    • Of course Incessant rain will be the best in slot. This weapon is more towards F2P players that can’t afford pulling on the lightcone banner. Aka Cope lightcone, but still that effect hit rate bonus is really useful.

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    • Isn’t this LC really good with Welt who’s paired with Pela (w/ Resolution Shines As Pearls of Sweat)? This allows Welt to build Crit and ATK rope (instead of ER) while still having 50% Effect Hit Rate and 8 energy per skill, no?

      Or am I missing something from this LC and this is idea is basically cope?

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