Yukong

Yukong
YukongConceptsYukong
FactionThe Xianzhou Luofu
RarityRaritystrRaritystrRaritystrRaritystr
PathClass Harmony
Combat TypesClass Imaginary
Chinese钟可
EnglishDawn M. Bennett
Korean전숙경
Japanese冬馬由美
Ascension Materials
Credit246K
Artifex's Module12
Artifex's Cogwheel13
Golden Crown of the Past Shadow50
Artifex's Gyreheart12
Trace Materials
Credit2.4M
Harmonic Tune12
Artifex's Module28
Ancestral Hymn54
Artifex's Cogwheel42
Stellaris Symphony105
Artifex's Gyreheart42
Destroyer's Final Road12
Tracks of Destiny5
StoryHead of the Sky-Faring Commission on the Xianzhou Luofu. Yukong was a seasoned pilot and a deadshot.
Since heading up the commission, she's been buried under mountains of paperwork.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyAscension Materials
181.6511251075%50%100130
20159.1299.452431075%50%100130
Credit3200
Artifex's Module4
20+191.76119.852931075%50%100130
30232.56145.353561075%50%100130
Credit6400
Artifex's Module8
30+265.2165.754061075%50%100130
40306191.254681075%50%100130
Credit12800
Artifex's Cogwheel5
Golden Crown of the Past Shadow2
40+338.64211.655181075%50%100130
50379.44237.155801075%50%100130
Credit32000
Artifex's Cogwheel8
Golden Crown of the Past Shadow5
50+412.08257.556301075%50%100130
60452.88283.056931075%50%100130
Credit64000
Artifex's Gyreheart5
Golden Crown of the Past Shadow15
60+485.52303.457431075%50%100130
70526.32328.958051075%50%100130
Credit128K
Artifex's Gyreheart7
Golden Crown of the Past Shadow28
70+558.96349.358551075%50%100130
80599.76374.859171075%50%100130
LevelAscension Materials
1
20
Credit3200
Artifex's Module4
20+
40
Credit12800
Artifex's Cogwheel5
Golden Crown of the Past Shadow2
40+
50
Credit32000
Artifex's Cogwheel8
Golden Crown of the Past Shadow5
50+
60
Credit64000
Artifex's Gyreheart5
Golden Crown of the Past Shadow15
60+
70
Credit128K
Artifex's Gyreheart7
Golden Crown of the Past Shadow28
70+
80

Skill

ArrowslingerArrowslinger - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals of Yukong's ATK as Imaginary DMG to a target enemy.

Deals minor Imaginary DMG to an enemy.
Level 9
Emboldening SalvoEmboldening Salvo - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
Obtains stack(s) of "Roaring Bowstrings" (to a maximum of 2 stacks). When "Roaring Bowstrings" is active, the ATK of all allies increases by , and every time an ally's turn (including Yukong's) ends, Yukong loses 1 stack of "Roaring Bowstrings."
When it's the turn where Yukong gains "Roaring Bowstrings" by using Skill, "Roaring Bowstrings" will not be removed.

Obtains 2 stacks of Roaring Bowstrings. All allies' ATK increases when Roaring Bowstrings is active on this character.
Level 15
Diving KestrelDiving Kestrel - Ultimate | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 90
If "Roaring Bowstrings" is active on Yukong when her Ultimate is used, additionally increases all allies' CRIT Rate by and CRIT DMG by . At the same time, deals Imaginary DMG equal to of Yukong's ATK to a single enemy.

When Roaring Bowstrings is active on this character, increases the CRIT Rate and CRIT DMG of all allies and deals massive Imaginary DMG to a single enemy.
Level 15
Seven Layers, One ArrowSeven Layers, One Arrow - Talent | Enhance
Energy Regeneration : 0
Weakness Break : 0
Basic ATK additionally deals Imaginary DMG equal to of Yukong's ATK, and increases the Toughness-Reducing DMG of this attack by . This effect can be triggered again after turn(s).

Basic Attack additionally deals minor DMG, and the Toughness-Reducing DMG of this Basic Attack is increased. This effect can be triggered again after 1 turn have passed.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Chasing the WindChasing the Wind - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using her Technique, Yukong enters Sprint mode for seconds. In Sprint mode, her Movement SPD increases by , and Yukong gains stack(s) of "Roaring Bowstrings" when she enters battle by attacking enemies.

Increases Movement Speed. After attacking an enemy and entering battle, receive 2 stacks of Roaring Bowstrings.
Level 1

Traces

ArcherionArcherion
Requires Character Ascension 2
Yukong can resist 1 debuff application for 1 time. This effect can be triggered again after 2 turn(s).
Credit4000
Harmonic Tune2
Destroyer's Final Road1
HP BoostHP Boost (HP)
Requires Character Ascension 2
Max HP increases by 4%
Credit4000
Harmonic Tune2
Artifex's Module4
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Ascension 3
Imaginary DMG increases by 3.2%
Credit8000
Ancestral Hymn2
Artifex's Cogwheel2
BowmasterBowmaster
Requires Character Ascension 4
When Yukong is on the field, Imaginary DMG dealt by all allies increases by 12%.
Credit16000
Ancestral Hymn4
Tracks of Destiny1
Destroyer's Final Road1
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Ascension 4
Imaginary DMG increases by 4.8%
Credit16000
Ancestral Hymn4
Artifex's Cogwheel3
HP BoostHP Boost (HP)
Requires Character Ascension 5
Max HP increases by 6%
Credit36000
Stellaris Symphony2
Artifex's Gyreheart2
MajestasMajestas
Requires Character Ascension 6
When "Roaring Bowstrings" is active, Yukong regenerates 2 additional Energy every time an ally takes action.
Credit128K
Stellaris Symphony6
Tracks of Destiny1
Destroyer's Final Road1
ATK BoostATK Boost (ATK)
Requires Character Ascension 6
ATK increases by 6%
Credit128K
Stellaris Symphony6
Artifex's Gyreheart6
HP BoostHP Boost (HP)
Requires Character Lv. 75
Max HP increases by 8%
Credit128K
Stellaris Symphony6
Artifex's Gyreheart6
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Lv. 80
Imaginary DMG increases by 6.4%
Credit128K
Stellaris Symphony6
Artifex's Gyreheart6
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Imaginary DMG increases by 3.2%
Credit2000
Artifex's Module2
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit8000
Ancestral Hymn2
Artifex's Cogwheel2
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Ascension 5
Imaginary DMG increases by 4.8%
Credit36000
Stellaris Symphony2
Artifex's Gyreheart2

Eidolons

Aerial MarshalAerial MarshalAerial Marshal
At the start of battle, increases the SPD of all allies by 10% for 2 turn(s).
Skyward CommandSkyward CommandSkyward Command
When any ally's current energy is equal to its energy limit, Yukong regenerates an additional 5 energy. This effect can only be triggered once for each ally. The trigger count is reset after Yukong uses her Ultimate.
Torrential FusilladeTorrential FusilladeTorrential Fusillade
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Zephyrean EchoesZephyrean EchoesZephyrean Echoes
When "Roaring Bowstrings" is active, Yukong deals 30% more DMG to enemies.
August DeadshotAugust DeadshotAugust Deadshot
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Bowstring ThunderclapBowstring ThunderclapBowstring Thunderclap
When Yukong uses her Ultimate, she immediately gains 1 stack(s) of "Roaring Bowstrings."

Light Cones

ConceptsRarityPathATKDEFHPSkillAscension Materials
Chorus
Chorus3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After entering battle, increases the ATK of all allies by 8%. Effects of the same type cannot stack.
Stellaris Symphony
Silvermane Medal
Meshing Cogs
Meshing Cogs3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Mediation
Mediation3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).
Stellaris Symphony
Squirming Core
Memories of the Past
Memories of the Past4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
Planetary Rendezvous4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
Carve the Moon, Weave the Clouds4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked.
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
But the Battle Isn't Over5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Stellaris Symphony
Silvermane Medal
Past and Future
Past and Future4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Stellaris Symphony
Squirming Core
Past Self in Mirror
Past Self in Mirror5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Increases the wearer's Break Effect by 60%. When the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered.
At the start of each wave, all allies regenerate 10 Energy immediately. Effects of the same type cannot stack.
Stellaris Symphony
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
Greeting
Parting
About Self
Chat: Flying
Chat: Sky-Faring Commission
Hobbies
Annoyances
Something to Share
Knowledge
About Jing Yuan
About Yanqing
About Tingyun
About Sushang
About Bailu
About Jingliu
About Qingni
* Unlocked after completing the Companion Mission "For I Have Touched the Sky"
Eidolon Activation
Character Ascension
Max Level Reached
Trace Activation
Added to Team With Trailblazer
Added to Team With Tingyun
Added to Team With Jing Yuan
Added to Team With Yanqing
Added to Team With Sushang
Battle Begins: Weakness Break
Battle Begins: Danger Alert
Turn Begins 1
Turn Begins 2
Turn Idling
Basic ATK
Skill 1
Skill 2
Hit by Light Attack
Hit by Heavy Attack
Ultimate: Activate
Ultimate: Unleash
Downed
Return to Battle
Health Recovery
Technique
Battle Won
Treasure Opening 1
Treasure Opening 2
Precious Treasure Opening
Successful Puzzle-Solving 1
Successful Puzzle-Solving 2
Enemy Target Found
Returning to Town

Story

TitleText
Character DetailsThe Xianzhou Luofu's Head of the Sky-Faring Commission is gentle, yet seasoned and authoritative.
Having been a pilot since young, she had become the commission's head with her outstanding combat achievements, yet she no longer flies due to a particularly brutal battle.
Now, her shine had already dimmed as she shifted her focus to official duties, but she is always seen guiding the course of the Luofu.
Character Story: Part I"You know, only three kinds of people can work for the Sky-Faring Commission.
Those who have the gift of gab, those who seek excitement, and those who crave to return to the stars — no exceptions."


We are different from the Xianzhou natives with their unending lives. Even though Foxians are also considered a long-life species, our lives span only three centuries. Therefore, many of us are more passionate about enjoying the fun in life — chasing the best moments in life with all our heart and soul.

Me? I am currently 246 years old. I am one step into my grave and have long gone past my days of merriment. You might know of my decisive and dashing ways when I was younger. In the tales of older Xianzhou natives, you might even hear of my achievement — such as running six consecutive red lights.

I had just become an adult back then, and I was dragged in front of the general for the infringement... Guess what happened? The general wanted me to join the Sky-Faring Commission purely because of my piloting prowess, and he thought I was going to make it big in the Sky-Faring Commission.

Back then, he used to call me the "Delinquent Girl." Later on, they all called me "Ace."
* Unlocked at Character Level 20
Character Story: Part II"Old decrepits are useless, like torn strips of clothes hanging on a wooden stick."

Years ago, I heard an old poem not from here. Its structure, rhyme, and form were different from Xianzhou poems. I don't like it, but this particular sentence stayed with me, like a ghost I could not chase away.

I've witnessed how Outworlders age, how their skin sag, their muscles shrink, how their brains degenerate irreversibly, how their bones weaken, and their eyes cloud over...

I can understand their envy towards us. I used to think the same way, that we will never grow old, that we will maintain the same appearance of youth.

Every time we head out for a battle, I always promise my comrades, "You just worry about holding onto your weapon. I'll bring you back to Xianzhou."

But I broke my promise. After that fateful battle, only I returned to the Sky-Faring Commission, dragging my own damaged body.

I can never return. I understood that then.

From then on, I tunnel-visioned on official documents, abandoning any dream of returning to the sky.

I grew old.
* Unlocked at Character Level 40
Character Story: Part III"The plot in this story is just the opposite of Xianzhou natives like yourself."

This story came from beyond Xianzhou. The story tells of a young man who made a deal with a deity. He wished to be immortal, to be deathless. The deity granted his wish. He would never die, but his body would continuously weaken and wither eternally. He would carry the burden and sufferance of old age of perpetuity. This was all because he dared to dream about an unchanging flesh.

At the end of the story, the old man who told me the story expressed the sentiments above. Perhaps, to Outworlders, the Xianzhou ships are dreamboats of bliss that traverse the ocean of stars, where people will spend their everlasting lifespan in enjoyment of sublime happiness, never knowing the pains of separation, aging, and death. In my opinion, that was not the case.

Xianzhou natives are precisely experiencing an eternal deterioration. Sure, I am as energetic as I was when I was fifty years old. I can drive a starskiff through a valley no wider than two yards, I can dance continuously for hours, and I can sing... You may find this difficult to believe, but I can sing better than many of the performing artists in the Exalting Sanctum.

Unfortunately, I will not do any of those things again. I do not want to do any of them, as they bring me no enjoyment. Not many things do. Not anymore.

This is our deterioration. This is the deterioration of all Xianzhou natives.
* Unlocked at Character Level 60
Character Story: Part IV"Kites are mementos of fallen pilots.
Take good care of them. Let them take off once more in place of those pilots who cannot return to the sky."


When I crawled out of the burning wreckage of the starskiff, I saw the sky of that bloodless and emotionless planet, untainted by an atmosphere.

It was the most beautiful sky I had ever seen, but all I could feel was unbearable sadness. I could only creep on the earth like a blasted ant, staring at it with bated breath.

In my dream, that was the day I died.

I think about it a lot. I think about the past. I have seen dead suns. I have seen sentient planets. I have seen the Reignbow Arbiter's Lux Arrow. I have seen too much. I have seen too many stars. I have seen the demise of too many lives. I have seen the births of too many beings. I have seen too much. I'm getting old. I think I'm getting old. I will die. My wings are broken. I can't go back. I think I'm old. I can't go back. I think I'll die. My wings are broken. I can't fly. I'm like an ant. I don't think I can fly. I think my wings are broken. I want to go back. I want to go back to the sky. I want to go back. I want to go back to the sky. I want to go back.

I awoke from the dream.

I want to go back. I want to go back. I want to go back.

I need to go back. The sky belongs to me. I crave to return to the skies.

I will complete the final flight of my life.
* Unlocked at Character Level 80
Character Story: Part I
Character Story: Part II
Character Story: Part III
Character Story: Part IV
About "You"
* Unlocked after completing the Trailblaze Mission "The Voyage Continues."
Your "Story": Part I
* Unlocked after completing the Trailblaze Mission "The Voyage Continues."
Your "Story": Part II
* Unlocked after completing Trailblaze Mission "Silent Galaxy."

32 responses to “Yukong”

  1. Hear me out
    Because her buffs dont rely on her stats like Bronya’s or Tingyun’s and because of that passive talent, full Break Effect Yukong might actually not be bad at all
    A full break effect imaginary unit can delay the action of an enemy by a gigantic amount, so I think it would be pretty funny to try out

      
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      • yes but you cant build energy recharge as substats so what else are you gonna do
        just full speed?

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        • yes. If you ever want her to work well with a good Seele, Dan Heng or Yanqing who all outspeed him and would most likely be using spd stats as well.
          And I would go with some HP and Def since she is very squishy.
          Plus, a halfhearted break effect from substats won’t really be meaningful.

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  2. it’s not that hard to get the right spd value with her and, therefore, use her in the most productive way unfortunately without e6 she is not reliable enough because of too much skill point investment and god damn why is she not in sliverwolf’s banner I want to snatch some compies of her. 🙁

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  3. She demands a lot of SP. I can see her synergize with Arlan, Fire MC, Blade, and other SP neutral / positive chars so she can keep up her buffs. Also better fit in teams with 2 DPS so her buffs don’f go to waste.

    Definitely not a character you can just slot in easily. She needs a team that works around her caveats.

      
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    • I can also see her synergizing pretty well with Luocha as the only healer that scales off attack yet. If someone gets both of them in the same team and activates Luocha’s healing field and her ATK buff at the same time, the resulting healing will be pretty sweet

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    • As many wanted to make a mono electro team with Tingyun Bailu SW and JY, I’d be pretty pumped to make a mono imaginary one with her, Luocha, SW and Dan Heng IL.

      She feels like she synergizes pretty well with Luocha which is to be expected I guess since they’re on the same banner, but I hope her skill point consumption isn’t too restricting because it might have extremely negative synergy with Dan Heng.

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  4. I don’t think I want her? I mean… Huge buffs but she will eat skill points every turn like a main dps. And then I would need to make sure to make my main dps go just after her which seems like a lot of work. Not for me.

      
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    • Bronya buffs and consumes 1skill point every turn and yet she’s the best support of the game. Yukong seems really powerfull because she can dealt damage while buffing at the same time. Any character that can do two things at the same time it’s powerful.

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  5. Bonker buff but pretty hard to use. Unless her E6 is unlocked which makes her buff next allies whenever She cast ultimate.
    but her Ultimate has good multiply and I assumed Yukong will get self buff when she uses Ultimate as well so that count as Yukong + 2 allies’ turn (and ultimate).

      
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    • Just use skill -> Ult and tune your dps to move right after her? I don’t really see how that’s hard aside from spd tuning.
      If anything she’s not SP efficient as her buffs only last for 1 dps turn, you can achieve stability with Bronya’s pushing but that’s pointless.
      I think she will fit in a 1 turn nuke (burst dmg) oriented team, works great with 5* danheng in the future too.

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  6. so the best way to maintain 2 stacks of “roaring bowstrings” while there’s tingyun and bronya is:
    > tingyun
    > yukong + skill
    > bronya
    > dps

    the thing is tingyun e1 ult give the dps 20% spd. so if you want to showcase number, the dps spd can’t get through bronya spd

      
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  7. I don’t think she’ll be as good as tingyun…if the wrong ally gets a turn, it’ll be just a waste, and she’s not Sp efficient too.

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    • I dont think so. Ting gives so much more raw stats, and She is way easier to use without wasting her buffs.
      Yukong is really good, but the only reason I would use her over Tingyun is if I wanted a imaginary breaker, and she is the only 4* imaginary in the game right now.

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