Ruan Mei

Ruan Mei
Ruan MeiConceptsRuan Mei
FactionHerta Space Station
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Harmony
Combat TypesClass Ice
Chinese
English
Korean
Japanese
Ascension Materials
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Gelid Chitin65
Immortal Lumintwig15
Trace Materials
Credit3M
Harmonic Tune18
Immortal Scionette41
Ancestral Hymn69
Immortal Aeroblossom56
Stellaris Symphony139
Immortal Lumintwig58
Past Grievances of the Planet-Boring Disaster12
Tracks of Destiny8
StoryA member of the Genius Society and an expert in life sciences. She teamed up with Herta and the others to develop the Simulated Universe.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyAscension Materials
189.76661481045%50%100130
20175.03128.72881045%50%100130
Credit4000
Immortal Scionette5
20+210.94155.13471045%50%100130
30255.82188.14211045%50%100130
Credit8000
Immortal Scionette10
30+291.72214.54801045%50%100130
40336.6247.55541045%50%100130
Credit16000
Immortal Aeroblossom6
Gelid Chitin3
40+372.5273.96141045%50%100130
50417.38306.96871045%50%100130
Credit40000
Immortal Aeroblossom9
Gelid Chitin7
50+453.29333.37471045%50%100130
60498.17366.38211045%50%100130
Credit80000
Immortal Lumintwig6
Gelid Chitin20
60+534.07392.78801045%50%100130
70578.95425.79541045%50%100130
Credit160K
Immortal Lumintwig9
Gelid Chitin35
70+614.86452.110131045%50%100130
80659.74485.110871045%50%100130
LevelAscension Materials
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Gelid Chitin3
40+
50
Credit40000
Immortal Aeroblossom9
Gelid Chitin7
50+
60
Credit80000
Immortal Lumintwig6
Gelid Chitin20
60+
70
Credit160K
Immortal Lumintwig9
Gelid Chitin35
70+
80

Skill

Threading FragranceThreading Fragrance - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Ice DMG equal to of Ruan Mei's ATK to a single enemy.

Deals minor Ice DMG to a single enemy.
Level 9
String Sings Slow SwirlsString Sings Slow Swirls - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
After using her Skill, Ruan Mei gains "Overtone" that lasts for turn(s). The duration of this state decreases by 1 at the start of Ruan Mei's each turn. When Ruan Mei has "Overtone," all allies' SPD increases by and Weakness Break Efficiency increases by .

After using her Skill, Ruan Mei gains Overtone. While Ruan Mei has Overtone, all allies' SPD and Weakness Break efficiency is increased.
Level 15
Petals to Stream, Repose in DreamPetals to Stream, Repose in Dream - Ultimate | Support
Energy Regeneration : 5
Weakness Break : 0
Ruan Mei deploys a field that lasts for turns. The duration of this field reduces by 1 at the start of each of her turn.
While inside the field, all allies' All-Type RES PEN increases by . After allies launch an attack, they will apply Thanatoplum Rebloom to the enemy target(s) hit.
Thanatoplum Rebloom is triggered when enemies attempt to recover from Weakness Break, extending the duration of their Weakness Break state and delaying their action. Their actions are delayed by of Ruan Mei's Break Effect + , as well as dealing Ice Additional DMG equal to of Ruan Mei's Ice Break DMG.
Enemy targets cannot have Thanatoplum Rebloom re-applied to them until they have recovered from Weakness Break.

Increases All-Type RES PEN for all allies, and inflicts "Thanatoplum Rebloom" after attacking a target.
Level 15
Somatotypical HelixSomatotypical Helix - Talent | Support
Energy Regeneration : 0
Weakness Break : 0
DMG for all allies increases by . After Breaking an enemy's Weakness or attacking a Weakness Broken enemy, additionally deals Additional Ice DMG equal to of Ruan Mei's Ice Break DMG.

Increases DMG for all allies. Breaking a target's Weakness or attacking a Weakness Broken enemy will deal minor Additional Ice DMG to it.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attack an enemy. When the battle starts, the enemy's Toughness of the corresponding Type reduces.
Level 1
Silken SerenadeSilken Serenade - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
Obtains "Silken Serenade" after using the Technique. At the start of the next battle, automatically triggers for time(s) an effect equal to her Skill. Triggering this effect does not consume Skill Points.
When Ruan Mei has "Silken Serenade," actively attacking a target in Simulated Universe to enter battle will be regarded as attacking their Weakness to enter battle, and this attack can deplete Toughness regardless of Weakness types for all enemies. When inflicting Weakness Break in this way, triggers Break Effect corresponding to the Weakness Type of the attack. With every Blessing in possession, increases Toughness DMG of this attack by . At the same time, increase Break DMG equal to of Ruan Mei's Ice Break DMG.

Automatically triggers an effect equivalent to that of this unit's Skill for #1[i] time(s) the next time they enter battle. After using the Technique, allies attacking enemies in Simulated Universe will be considered as entering the battle with their Weakness attacked, and their Toughness will be depleted regardless of Weakness type. With every Blessing currently in possession, increases Toughness DMG and Break DMG dealt when actively attacking enemies to enter battle.
Level 1

Traces

Breathing OrganismBreathing Organism
Requires Character Ascension 2
Increases Break Effect for all allies by 20%.
Credit5000
Harmonic Tune3
Past Grievances of the Planet-Boring Disaster1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 2
DEF increases by 5%
Credit5000
Harmonic Tune3
Immortal Scionette6
Break EnhanceBreak Enhance (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Ancestral Hymn3
Immortal Aeroblossom3
Time Grows ReverieTime Grows Reverie
Requires Character Ascension 4
Ruan Mei regenerates 5 Energy at the start of her turn.
Credit20000
Ancestral Hymn5
Tracks of Destiny1
Past Grievances of the Planet-Boring Disaster1
Break EnhanceBreak Enhance (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Ancestral Hymn5
Immortal Aeroblossom4
DEF BoostDEF Boost (DEF)
Requires Character Ascension 5
DEF increases by 7.5%
Credit45000
Stellaris Symphony3
Immortal Lumintwig3
Aqua Smolders to the RushlightAqua Smolders to the Rushlight
Requires Character Ascension 6
When Ruan Mei is on the field, increases DMG dealt to Weakness Broken enemies by 24%.
Credit160K
Stellaris Symphony8
Tracks of Destiny1
Past Grievances of the Planet-Boring Disaster1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Stellaris Symphony8
Immortal Lumintwig8
DEF BoostDEF Boost (DEF)
Requires Character Lv. 75
DEF increases by 10%
Credit160K
Stellaris Symphony8
Immortal Lumintwig8
Break EnhanceBreak Enhance (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Stellaris Symphony8
Immortal Lumintwig8
Break EnhanceBreak Enhance (Break Effect)
Break Effect increases by 5.3%
Credit2500
Immortal Scionette2
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Ancestral Hymn3
Immortal Aeroblossom3
Break EnhanceBreak Enhance (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Stellaris Symphony3
Immortal Lumintwig3

Eidolons

Neural Replication EmbroideryNeural Replication EmbroideryNeural Replication Embroidery
Overtone's duration is extended by 1 turn(s). When Ruan Mei has Overtone, all allies' ATK is increased by 40%.
Reedtide StrollReedtide StrollReedtide Stroll
When an enemy's Weakness is Broken, Ruan Mei's Break Effect increases by 100% for 2 turn(s).
Smoke Rises, Viridescence SwaysSmoke Rises, Viridescence SwaysSmoke Rises, Viridescence Sways
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Divinity in Reflected BronzeDivinity in Reflected BronzeDivinity in Reflected Bronze
When Ruan Mei is on the field, increases CRIT DMG inflicted by allies against Weakness Broken enemies by 40%.
Hairpin of the Languid CrafterHairpin of the Languid CrafterHairpin of the Languid Crafter
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Gauze Amidst a FallGauze Amidst a FallGauze Amidst a Fall
The field generated by Ruan Mei's Ultimate lasts for 1 more turns. When Ruan Mei's Break Effect is higher than 180% in battle, the Additional DMG multiplier of her Ultimate increases by 24% for every 10% over this Break Effect threshold, up to a maximum DMG multiplier increase of 240%.

Light Cones

ConceptsRarityPathATKDEFHPSkillAscension Materials
Chorus
Chorus3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After entering battle, increases the ATK of all allies by 8%. Effects of the same type cannot stack.
Stellaris Symphony
Silvermane Medal
Meshing Cogs
Meshing Cogs3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Mediation
Mediation3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).
Stellaris Symphony
Squirming Core
Memories of the Past
Memories of the Past4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
Planetary Rendezvous4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
Carve the Moon, Weave the Clouds4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked.
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
But the Battle Isn't Over5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Stellaris Symphony
Silvermane Medal
Past and Future
Past and Future4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Stellaris Symphony
Squirming Core
Past Self in Mirror
Past Self in Mirror5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Instantly regenerates 10 Energy for the wearer at the start of each wave. Increases DMG dealt for all allies by 15% after the wearer uses a skill, increasing All-Type PEN for all SPD Boosted allies by 6%. Lasts for 3 turns.
Stellaris Symphony
Immortal Lumintwig
Per Page
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Voice

Language
Titleloc_sound

Story

TitleText
Character Details
Character Story: Part I
* Unlocked at Character Level 20
Character Story: Part II
* Unlocked at Character Level 40
Character Story: Part III
* Unlocked at Character Level 60
Character Story: Part IV
* Unlocked at Character Level 80
About You
* Unlocked after completing the Trailblaze Mission "The Voyage Continues."
Your Story 1
* Unlocked after completing the Trailblaze Mission "The Voyage Continues."
Your Story 2
* Unlocked after completing Trailblaze Mission "Silent Galaxy."

188 responses to “Ruan Mei”

  1. should I get her?
    my team:
    1. Kafka Sampo Luka Gepard
    2. Jingliu Pela Tingyun Fuxuan

    What I conclude from this comment section is that Ruan will fit more on double dps team, which in my case is kafka team, but I also want to pull Black Swan. As for Jingliu team, Ruan might be a slight upgrade or even a sidegrade (?)

    My plan is: whether to get both Ruan and Black Swan OR skip Ruan and just go for E1S1 Black Swan (yea ik we still dont have any info regarding her eidolons, but based on HSR trends, I believe her E1 will be strong)

    Someone pls enlighten me xD

      
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    • Black Swan is rumored to be next after RM, right? If yes, then if I were you I’ll wait and see Swan’s kit first before pulling RM.

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      • Yes.. Her kit has been leaked for quite some time (idk whether its reliable or not). Basically she’s some kind of a DoT def shredder and sub dps (if im not mistaken). If this is true, then I won’t need RM on this team, because Swan is clearly better.

        I know this is too much speculation xD. I just want to decide what to prefarm for now

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      • xD nice to hear that..
        I might consider pulling Hanabi too, depending on her kit tho.. But I dont think I’ll have any SJ to pull for her xD

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    • SW is still really great. But as you get more and more units, the gimmick of putting additional weakness becomes less premium.
      Previously we only have JY and Seele and probably some 5star standard units like Himeko, Welt, Clara or the ice kid (I forgot the name). Now and even moving forward, we already have a dps for every element, and they will just grew in numbers.

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      • Do you have Silverwolf’s Tutorial LC? If not then Ruan Mei, because Silverwolf without her LC is difficult to build. You will miss her debuffs often and it won’t be fun.

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    • Ruan mei , she’s more consistent imo and great in both aoe and single target battles
      sw is still a great pick if you’re new to the game and don’t have many dps options , but she loses some value the more dps unites u obtain, I may self find myself using her less and less

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  2. duel dps meta let’s go ,
    I was wondering how will the first limited harmony compete with bronya/tingyun , but turns out she will instead introduce a new playstyle and new type of teams , definitely an interesting character

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  3. why hsr.honeyhunterworld.com their scale of Skill, Ultimate and Talent reach LVL 15 ? while the original game even you E6 only Maximum LVL 12. PLUS LVL 13-15 they have their number, LOL where do you get this number from? i confused

      
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    • 1st, all allibilities can go to level 15 ( except BA those can get up to level 9 ) for some extrange reason. This is usually thanks to events.
      2nd, data miners.

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    • Most likely In the future, there will be a set of relics that will give +1 or +2 to skills or talents, and there will also be characters that can increase the attributes of allies in a similar way. For this reason, the developers added such values to the game code.

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  4. I actually found the weakness breaking mechanism in the game to not be very outstanding in terms of damage. Truly outstanding commercially currently only the team ‘Luka, SW, Pela’ is currently the strongest in terms of break effects. I’m not sure if I should roll Ruan Mei just to replace Pela or not. So I see that the kit doesn’t have much markings. Hope I’m wrong.

      
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    • I think she could synergise with Pela pretty well actually. They are both Ice, the weakness toughness can be deplete faster and both workwell in suportting characters of the same type ( Ice ) or other.

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        • 1st. Breaking Toughness bar faster wich leads to her DMG bonnus to have more uptime
          2nd. New Penacony set and Planetary Randezvous wich gives 10% and up to 24% +Ice DMG

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          • but unless you use silver wolf this work only against ennemies weak to ice…
            i think you’ll want to cover the most type as possible.
            same for set and LC, seem like a waste to me, it’s not that great and there’s better options

            idk maybe im wrong but Ruan Mei seem to have much more potential than that.

        • tbf that goes for every mono team though, if the content support mono ice then it should be more the ngood enough for the content without sw. but her with an sw will work rly well in mono ice teams, would break rly fast with as the other person said new 2p and planetary LC she will give out massive buffs that will basicaly be perma team buffs all without using a single skill then have a speed/break efficency buff on top of it

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  5. no advanced forward….. ? hmm……. people will start to comparing her to bronya, she is first limited but since this is still DIRTY LEAKS i’m gonna wait until CLEAN

      
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      • did you already forget Huohuo kit? back then she have 12 stacks & depleted each time ally turns, now she have 2 full turn. this is why the guy said dirty leaks. because I also have the same opinion. this is still dirty leaks not clean

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        • Her kit still effectively did the same thing, in a slightly different (better) way, and they changed her eidolon 2 to be base kit
          Same with Jingliu getting crit rate, does the same thing but better
          There’s definitely a possibility for slight reworks but essentially this is what she’ll do
          As far as “clean” goes, this is directly from the source, the 1.6 beta

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    • You said you gonna wait, but here you already commented on it hahaha
      No need to wait bro. No problem with everyone doing what they want here…

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    • Not having advanced forward doesn’t mean that the support isn’t good, Tingyun’s an example of that.
      And again, having like perma 30% bonus dmg buff is a big buff since you don’t get that much % bonus dmg buffs all the time, and that source of dmg boost is rare as hell, since you can’t get that stat from substats, so most of the time, the atk% and crit dmg% will always be higher than %dmg, which makes her passive already valuable. Ppl are likely to have Bronya but that doesn’t mean Ruan Mei’s weak either, as you can run her on the same comp or the other comp.

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    • yes. I believe Ruan Mei benefits more for teams that uses more than 1 attacker (not that she is bad with only 1).

      You get 30% damage bonus for all. You get 20% Res Pen for all. You get 16% spd for all. You get these for the 2(or 3 if you are brave) DoT units that you have.

      Then, if you break. The character breaking will have stronger Break damage and DoT (from break) because of the 20% bonus break effect.
      Enemy with broken weakness will also receive 24% more damage. And if you have Kafka, you will have more opportunities to trigger the Break DoT because of the extended duration of break and turn delay.

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      • But isn’t Kafka’s ideal team going to be something like Kafka + DoT applier + Black Swan (Def shred) + Sustain?

        I feel like Ruan Mei is going to benefit more for like you mentioned double/triple DPS comps…something like Dr Ratio + Topaz + Ruan Mei + Adventurine

        Dr Ratio has his own 2 debuffs on skill and Ult

        Topaz has 1 debuff at E0, a second debuff at E1, and a third debuff with her LC
        Adventurine is so far leaked as Def% scaling Preservation that can also perform FUA, so he can use Trend of Universal Market LC to apply burn for a debuff, but also may get a signature LC that applies a debuff when enemies attack him

        Though an E1S1 Topaz will already take care of 3 debuffs and Dr Ratio can do 2 more which would open up room for Ruan Mei + Huohuo + Topaz + Dr Ratio for a lot of teamwide buffs/healing and they’ll def be able to focus fire down an elite or boss enemy much faster than other carries

        The Jing Liu + Blade comp is fine to run Ruan Mei in as well but Jing Liu is better off with Bronya/Pela/Huohuo

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