| Concepts | Resurgence | |
| Type | Talent | |
| Type | Enhance | |
| Weakness Break | 0 | |
| Energy Regeneration | 0 | |
| Characters | ||
| Character Materials |
| Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, the DMG of Seele’s attacks increases by Enemies defeated in the extra turn provided by “Resurgence” will not trigger another “Resurgence.” When defeating enemy targets with Basic ATK, Skill, or Ultimate, gains an extra turn and enters the Amplification state. While in Amplification, increases the DMG dealt by this unit. | |
| Level | |

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