
![]() | Nombre | Jiaoqiu |
Rareza | ![]() ![]() ![]() ![]() ![]() | |
Vía | ![]() | |
Tipos de combate | ![]() | |
Materiales exclusivos | ![]() ![]() ![]() ![]() ![]() | |
Material de Rastros | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Historia | Un sanador raposiano y consejero del Yaoqing de Xianzhou. A menudo saluda a la gente con una sonrisa, pero es bastante astuto. Proveniente de una familia distinguida de la Comisión de Alquimia, una vez se retiró del mundo y dejó de practicar la medicina, desilusionado. Sin embargo, regresó para tratar a Feixiao, la Garra Celestial. Experto en el estudio de la prescripción alquímica que considera los alimentos como medicina, especialmente aquellos que inducen una sensación picante. Inventó un estilo medicinal en caldero conocido como la "cuadrícula de nueve espacios". |
Índice |
Atributos |
Habilidad básica |
Rastros |
Eidolon |
Conos de luz |
Inventario |
Gallery |
Volumen de los diálogos |
Historia |
Atributos
Nivel | ATQ | DEF | PV | VEL | Prob. CRIT | Daño CRIT | Provocación | Energía | Materiales exclusivos |
1 | 81.84 | 69.3 | 185 | 98 | 5% | 50% | 100 | 100 | |
20 | 159.59 | 135.13 | 360 | 98 | 5% | 50% | 100 | 100 | ![]() ![]() |
20+ | 192.32 | 162.85 | 434 | 98 | 5% | 50% | 100 | 100 | |
30 | 233.24 | 197.5 | 527 | 98 | 5% | 50% | 100 | 100 | ![]() ![]() |
30+ | 265.98 | 225.22 | 601 | 98 | 5% | 50% | 100 | 100 | |
40 | 306.9 | 259.88 | 693 | 98 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
40+ | 339.64 | 287.6 | 767 | 98 | 5% | 50% | 100 | 100 | |
50 | 380.56 | 322.25 | 859 | 98 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
50+ | 413.29 | 349.97 | 933 | 98 | 5% | 50% | 100 | 100 | |
60 | 454.21 | 384.62 | 1026 | 98 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
60+ | 486.95 | 412.34 | 1100 | 98 | 5% | 50% | 100 | 100 | |
70 | 527.87 | 446.99 | 1192 | 98 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
70+ | 560.6 | 474.7 | 1266 | 98 | 5% | 50% | 100 | 100 | |
80 | 601.52 | 509.36 | 1358 | 98 | 5% | 50% | 100 | 100 |
Habilidad básica
![]() | Corazón inflamado - ATQ básico | ATQ individual |
Recuperación de energía : 20 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Inflige un Inflige una pequeña cantidad de Daño de Fuego a un enemigo. | |
Nivel | |
![]() | Asalto conflagrador - Habilidad básica | Ráfaga |
Recuperación de energía : 30 | |
Ruptura de Debilidad : ATQ individual : 60 / Ráfaga : 30 | |
Jiaoqiu inflige un Inflige Daño de Fuego a un enemigo y una pequeña cantidad de Daño de Fuego a los enemigos adyacentes. Tiene una gran probabilidad aplicar 1 acumulación de Asado al rescoldo al objetivo principal. | |
Nivel | |
![]() | Arcano pirográfico - Habilidad definitiva | ATQ AdE |
Recuperación de energía : 5 | |
Ruptura de Debilidad : ATQ AdE : 60 | |
Iguala las acumulaciones de Asado al rescoldo que tiene cada enemigo a las que tenga el efecto de Asado al rescoldo con más acumulaciones en el campo de batalla. Luego, activa un campo e inflige un Los enemigos dentro del campo reciben un El campo dura Iguala las acumulaciones de Asado al rescoldo que tenga cada enemigo a las que tenga el efecto de Asado al rescoldo con más acumulaciones en el campo de batalla. A continuación, activa un campo e Inflige Daño de Fuego a todos los enemigos. Los enemigos dentro del campo reciben más daño de habilidad definitiva y tienen una probabilidad de recibir 1 acumulación de Asado al rescoldo cuando actúan. | |
Nivel | |
![]() | Superposición de poder exquisita - Talento | Alteración |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Después de que Jiaoqiu golpee a un enemigo con el ATQ básico, la habilidad básica o la habilidad definitiva, tiene una probabilidad base del Asado al rescoldo se puede acumular hasta Cuando un enemigo está en el estado de Asado al rescoldo, se considera que también está afectado con Quemadura. Al comienzo de cada turno, recibe un Tras golpear al enemigo con el ATQ básico, la habilidad básica o la habilidad definitiva, tiene una gran probabilidad de aplicar 1 acumulación de Asado al rescoldo al objetivo. El daño que recibe el enemigo aumenta y se considera que también es afectado con Quemadura. | |
Nivel | |
![]() | Ataque |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Ataca a un enemigo y, tras entrar en combate, consume la Firmeza del tipo correspondiente del enemigo. | |
![]() | Llamas extintoras - Técnica | Alteración |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Tras usar la técnica, crea una zona especial que dura Crea una zona especial. Tras entrar en combate con los enemigos dentro de la zona, inflige una pequeña cantidad de Daño de Fuego a todos los enemigos y tiene una gran probabilidad de aplicarles 1 acumulación de Asado al rescoldo. | |
Rastros
![]() | Prende la llama |
Requiere niv. de ascensión de personaje 2 | |
Recupera | ![]() ![]() ![]() |
![]() | Bonificación de daño: Fuego (Aumento de Daño de Fuego) |
Requiere niv. de ascensión de personaje 2 | |
Daño de Fuego + | ![]() ![]() ![]() |
![]() | Bonificación de acierto de efecto (Acierto de efecto) |
Requiere niv. de ascensión de personaje 3 | |
Acierto de efecto + | ![]() ![]() ![]() |
![]() | Bonificación de VEL (VEL) |
Requiere niv. de ascensión de personaje 3 | |
VEL + | ![]() ![]() ![]() |
![]() | Saltea la comida |
Requiere niv. de ascensión de personaje 4 | |
Cuando el acierto de efecto de Jiaoqiu es superior al | ![]() ![]() ![]() ![]() |
![]() | Bonificación de acierto de efecto (Acierto de efecto) |
Requiere niv. de ascensión de personaje 4 | |
Acierto de efecto + | ![]() ![]() ![]() |
![]() | Bonificación de daño: Fuego (Aumento de Daño de Fuego) |
Requiere niv. de ascensión de personaje 5 | |
Daño de Fuego + | ![]() ![]() ![]() |
![]() | Bonificación de acierto de efecto (Acierto de efecto) |
Requiere niv. de ascensión de personaje 5 | |
Acierto de efecto + | ![]() ![]() ![]() |
![]() | Guisa el aroma |
Requiere niv. de ascensión de personaje 6 | |
Mientras el campo está activo, los enemigos son afectados con Asado al rescoldo al entrar en combate. Las acumulaciones aplicadas son iguales a las que tenga el objetivo con más acumulaciones de Asado al rescoldo mientras el campo está activo, con un mínimo de | ![]() ![]() ![]() ![]() |
![]() | Bonificación de VEL (VEL) |
Requiere niv. de ascensión de personaje 6 | |
VEL + | ![]() ![]() ![]() |
![]() | Bonificación de daño: Fuego (Aumento de Daño de Fuego) |
Requiere personaje de niv. 75 | |
Daño de Fuego + | ![]() ![]() ![]() |
![]() | Bonificación de acierto de efecto (Acierto de efecto) |
Acierto de efecto + | ![]() ![]() |
![]() | Bonificación de acierto de efecto (Acierto de efecto) |
Requiere personaje de niv. 80 | |
Acierto de efecto + | ![]() ![]() ![]() |
Eidolon
![]() | Transferencia pentapática | ![]() |
El daño que infligen los aliados a los enemigos afectados con Asado al rescoldo aumenta en un |
![]() | Del sabor sale el dolor | ![]() |
Cuando un enemigo está en el estado de Asado al rescoldo, el multiplicador del Daño de Fuego con el tiempo que le inflige Asado al rescoldo aumenta en un |
![]() | Armonía de sabor irresistible | ![]() |
Niv. de habilidad básica +2 (máximo: nivel |
![]() | Serenidad interior y lustre exterior | ![]() |
Mientras el campo está activo, el ATQ de los enemigos se reduce en un |
![]() | Lucha en la luz y asesta en las sombras | ![]() |
Niv. de habilidad definitiva +2 (máximo: nivel |
![]() | Pirovínculo nonomorfo | ![]() |
Cuando un enemigo es derrotado, sus acumulaciones de Asado al rescoldo se agregan al enemigo con menos acumulaciones de Asado al rescoldo en el campo de batalla. El límite de acumulaciones de Asado al rescoldo aumenta a |
Conos de luz
Nombre | Rareza | Vía | ATQ | DEF | PV | Habilidad básica | Materiales exclusivos | |
![]() | Vacío | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | Al comenzar la batalla, el acierto de efecto del portador aumenta en un | ![]() ![]() |
![]() | Bucle | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | El daño que el portador inflige a los enemigos afectados por Ralentización aumenta en un | ![]() ![]() |
![]() | Sombra oculta | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | Tras usar la habilidad básica, el siguiente ATQ básico del portador inflige al objetivo un daño adicional equivalente al | ![]() ![]() |
![]() | Buenas noches, que duermas bien | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | Por cada estado negativo que tenga el enemigo, el daño infligido por el portador aumenta en un | ![]() ![]() |
![]() | Visión de presa | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | El acierto de efecto del portador aumenta en un | ![]() ![]() |
![]() | Determinación reluciente | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | Cuando el portador golpea a un objetivo, si este no está afectado por Cepo, hay un | ![]() ![]() |
![]() | Calderón | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | El efecto de Ruptura del portador aumenta en un | ![]() ![]() |
![]() | Volveremos a encontrarnos | 4![]() ![]() ![]() ![]() | nihility-class![]() | 529.2 | 330.75 | 846.72 | Cuando el portador usa su ATQ básico o su habilidad básica, inflige un daño adicional equivalente al | ![]() ![]() |
![]() | Antes de que comience la misión del tutorial | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | El acierto de efecto del portador aumenta en un | ![]() ![]() |
![]() | En nombre del mundo | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | 582.12 | 463.05 | 1058.4 | El portador inflige un | ![]() ![]() |
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528 responses to “Jiaoqiu”
LMAO, I got him and when using his ultimate, I managed to mishear him and instead from
“why not have a meal before you leave”
I got
“why not have a meal before the beef”
Kinda sad that is not the real voiceline, would have fitted him so much, proposing to have a meal before beating enemy up sound so much like him, especially with the “beef” thing
genuelly believed the “beef” to be the intended phrase, before checking voicelines
He goes really well with Gui at E2. Her ult hits for 600k vs 3, I can 2 cycle MoC12 p1 which is way faster than the current BiS E0 DoT team of Kafka, BS, RM and HH that needs 4 cycles. I’m honestly very surprised at just how good it is. It’s making me rethink about getting Kafka. I could instead just get BS and only ult with Gui after i ult with BS making her ult also count as Burn allowing Gui to proc 3 different Burns at once or 4 in the enemies broken. The ult damage is higher from Gui but she can’t do much with her skill like Kafka can.
Also i just got 40k in PF with a team of. JQ, TY, RM and HH lmao. Idk why i even tried it, i just wanted to see what his DoT alone could do and he won.
unrelated but what are your eidolons on your characters? all characters
I don’t go above E2. Imo E2 makes up for my BS relic look. (Legit the best Relic i have in the game is 5/10 at max.) The Notable ones are.
E2
Acheron
Feixiao
JQ
FX
Sparkle
SW (No longer in use.)
Robin
E1
Jingliu
Huohuo
RM
I plan on getting.
E2 Firefly
E2 Adve (For Acheron/Fei.)
E1 Topaz
E1 Lingsha (For Firefly/Fei.)
2.0 Tingyun E1 or E2 depending on what it does. I think that’s it but i could be wrong.
no longer in use 😭
I have no where for her which is so sad coz i love her. ;-; Ig she can still come in sometimes but where and for who i just don’t know.
@Reina
This just me, but I’m surprised you’re willing to invest so much into sustains.
They feel soo useless when you can just go full damage and easily clear. Their gains are so minute compared to what Support/DPS eidolons do.
From my point a view, going beyond E0S0 on a sustain is useless. If they can’t keep you alive they’re a failure. If you wanna do more damage, they usually aren’t the way to go. Having them is a dif story tho lol. Sometimes you just wanna turn your brain off, and let Aventurine remove damage from the game.
It’s just a choice. I hate going sustainless as too many times enemies solo focus on a single team mate and kill them. In the past it was almost necessary to do it if you wanted to 0 cycle but now like 5 or 6 chars can do 0 cycles with sustains in the team and easily at that. Like sure, SW would provide more damage than Adve does for my Acheron team while giving the same amount of stacks, but it’s just the annoying fact an ally can be solo’d and i’d have to restart. So i’d rather just use some sustains.
Lingsha at E1/S1 is a bloody beast in Firefly teams tho so that will work out. The damage she deals is as much as IMC and Gall put together while boosting Firefly’s damage by a solid 45%, then after Tingyun it will be even better. As for putting her with Fei as i said somewhere else she gets me another ult and that’s it. Her E1/S1 does help with Fei a little ig vs broken enemies due to 18% more vuln and 20% def red but yea it’s not rly for that but for the Firefly team that i will finish probs in 2.7. After that i am ready for 3.0 waiting for 0 reruns which is the reason i am whaling so much now. Waiting for reruns is what got me into this position of having to whale so hard to get everythingi want coz hoyo just keeps making too many amazing chars for this game. So after 3.0 i will go back to baby whale.
Pretty sure i put this somewhere before but my 3 dream teams at the end of 2.X will be.
Acheron, JQ, Sparkle, Adve.
Feixiao, Topaz, Robin, Adve/Lingsha depending on the other team i am using.
Firefly, Tingyun, RM, Lingsha.
Other than these chars in use i probably won’t even use anyone else other than for some random fun sometimes on probably easier content or just to see if they can even clear MoC like mono quantum in 3.2 or something. (Though tbh Mono quantum could come back with a new quantum DPS.)
talking about what if for a character not release yet. Makes me recall Robin used to have healing going by one leak. Ah yes Sparkle use to have crit rate as part of her kit.
Robin never had healing. Sparkle still has crit rate on her LC. Talk about a minor change anyway.
Leaked characters have never strayed from the path that was leaked if said leaks were real. Never in any massive way. Sparkle was always a buffer that used SP, JQ was always going to be Acherons BiS. Yes small things can change, but not once has it ever been leaked. “This char is for so and so teams.” and they not be for said teams once released. Tingyun is a super break based Nahility and that’s not going to change unless the leaks were outright fake.
@Reina
Jiaoqiu used to have healing in his beta. Tbh he would have been an insane nihlity if he had that utility. Would have unironically made 0 cycles and sustainless mainstream. Would have solidified his spot as a future proof debuffer, as opposed to a Pela alternative.
Who am I even kidding, even with break making no hit runs possible, and 5 k HP teammates, people still wanna run sustains lol.
That crit rate for Sparkle, got changed to the attack % bonus she now gives. Which happen during the beta test for her. I don’t think they were talking about the lightcone. When it came to changes. Seem like they were talking about base kit. Not light cone. For that crit rate bonus used to be 5% from Sparkle herself, no matter what lightcone you were using. Until it got changed.
Well given this is the internet. It does pay to take things with a gain of salt. For early leak hinted at Robin e2 being her e1. That and there was the time people when ah yes. Fu xuan is getting a rerun. Only for it to be Topaz getting a rerun. So even if the changes are minor. It still possible for them to happen. For as Waifu pointed out. Fox man used to have healing, until it was removed.
Which also when it came to Robin. A early leak did state, she had self healing. That her Sequential Passage ability, would restore a part of Robin health when she drops below 50%. When the release version of her. That bonus ability, simply gives her more energy when using skill.
You know. Given many here are well aware of characters that are going to be release well into the future. Due to leaks. Well do you find that take away from your enjoyment of current characters? Since now all the hype and chat is about some unreleased character. Over enjoying what is currently in the game.
It was not in his beta. It was leaked before but removed from his kit. But he wasn’t a main healer, he was just an extra little help. Still not a big enough change.
Well sometimes minor changes can add up. That or change a kit slightly enough. It might make someone question. If they still want to roll for this character. Due to favoring the old kit over the new. That or it might feel slightly off to someone. Sure while not true to everyone. It could be a big deal for someone who already has a solid cast of characters that can consistency clear the end game content. For they might be a bit more picky, as to who they are interested in picking up. For they already have something they need and are now just trying to find something that appeals greatly to them, rather than just merely feels ok.
Didn’t realty have to say any of that since it’s pretty obvious. But i’m simply talking about what TY has been leaked for and there is 0 chance she is going to be only a slight upgrade to HMC. The MC seems strong when a new one comes out. I remember the hype about Fire MC like it was yesterday about how they are so good atm. Look at them now lol. Right at the bottom. No doubt once TY comes out HMC will fall down too. Maybe not right at the bottom coz well unlike Fire MC they will still work really well if you don’t have TY. But i suspect a good upgrade on a premium unit esp one as hyped as nine tailed fox Tingyun. Look at Aventurine compared to Fire MC lol.
how good is he replacing my Acheron,SW,Pela,Aventurine team especially in PF/MOC anything because i can’t clear the last stage on both of those usually. call me skill issue but i take it because i am bad.
or is it because i dont have other team usually i use Seele,Jingyuan, or whatever 4 star breaker with HMC+RM. do i need this guy or do i need another DPS/support? like Robin,Feixiao,Boothill?
he will perform better for sure than SW in PF in your acheron team. However, outside of Acheron and DOT-Teams his value is lower compared to a universal support like Robin. Since you said you have Seele and Jingyuan already there should be no need to get another DPS
I just tried PF with acheron, bs, jq, sustain (I use gallagher) and it is soo good. Maybe because the buff favor this team which is buff for the burst. I barely even use acheron here even tho her stack was already 9+3 lol. I did tried using pela and sw for a comparison (not until the stage cleared), but this team not just draining the sp but also harder to build acheron’s stack. I get impatient with sw+pela team so I forget to watch the damage with this team, but with bs+jq acheron easily reach 1 million in pf with buff (my acheron currently only e0s0)
Ratio, Nihility, Robin, Aventurine.
Between Jiaoqiu and Welt, who would be better? I wish there was a comparison video so I could tell between them.
jiaoqiu by far, if instead of aven u used anything that gave less sustain but more buffs then maybe welt
Dumb question, but is he a DoT unit?
I have Kafka & Blackswan but no Ruan Mei and im looking for a 5* version of Guinaifen so I’m trying to see if I need to save for him or not 🙂
His DoT multiplier is lower than Gui’s, but his vulnerability buff is a lot better and he’s infinitely better for anything like pure fiction due to the way his ult works. Overall a lot better than Gui for a Kafka/BS team.
Hey im also wondering this in the case of having an e6 Gui. I love dot team and I just wanted to know if E2 JiaoQiu is better than Gui because gui can detonate with black swan.
Gui can’t even beat RM DoT teams, E2 Jiaoqiu is 50% total DPS increase over E2 RM. So yea, i think he beats Gui.
He works as a sidegrade to Ruan Mei so you can essentially run him as a replacement for her. Some people would say he’s only “slightly” better than Guinaifen just like how people used to say “Black Swan is only 10% better than Sampo” back in 2.0 beta. Now ofc Jiaoqiu and Black Swan are way better than their 4-star counterparts in actual practice so I’d definitely say he’s better than Guinaifen. You can also search up showcases on YT to see his actual performance against most units.
Unless you have any Eidolons ofc. With Eidolons he far surpasses her so much so that E2 vs E2 he improves the teams overall DPS by 50% over a RM ran DoT team.
But yea E0 vs E0 he’s simular to RM and far surpasses Gui overall.
Ofc you can also run Gui over Kafka if you want when the new Kafka comes out, since Gui procs all Burn DoT and BS under ult and Jiaoqiu count as burn DoT.
So, if he got S1 does he make 2 stacks of acheron buff or not?
He does not.
So it’s actually a debuff if he is playing with Acheron?
Allies deal 40% more damage to these enemies AND the extra stack means an additional 6.25% more damage.
HOW is that a debuff?
My comments about Jiaoqiu are making me sound real bipolar but I’m here to be positive this time.
I’m convinced he actually doesn’t work well with ONLY Acheron. I’m here to spread the Jiaoqiu and Feixiao agenda. If you don’t have Robin, supports for her are limited because most of them don’t hit enemies enough. And that’s where Jiaoqiu comes in to help his general. He attacks with his skill AND ult unlike most supports. Plus he increases her ult damage and debuffs enemies.
Hsr Yae Miko
Is a 4 star energy rope with good sub stats still as viable or do you need a 5 star energy rope ?
Honestly I don’t think so because you’d be missing out on a lot of potentially game changing stats, the difference would be like 7% ERR, and like 15% with base stats like HP and ATK, 19% on DEF and the list goes on, it’s not the BIGGEST deal for like casual gameplay and just having fun, but when it comes to the harder content in the game it definitely is a game changer. So essentially the question is up to you based on how you play the game
the value of a a 5 star energy rope is elaborately calculated. often it just takes up that much ERR for a character to ult