Sizzlin’ Tango

Sizzlin' Tango
Sizzlin' TangoConceptsSizzlin' Tango
TypeSkill
TypeImpair
Weakness Break0
Energy Regeneration0
Characters
Boothill
Boothill
Ascension Materials
Credit653K
Tatters of Thought9
Meteoric Bullet3
Destined Expiration15
Fragments of Impression13
Countertemporal Shot30
Shards of Desires7
Boss Materials3
Tracks of Destiny2
Sizzlin' TangoSizzlin' Tango - Skill | Impair
Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for turn(s). This duration reduces by 1 at the start of Boothill's every turn.
The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by /.
After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff.
This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.

Initiates Standoff. After the target in the Standoff is defeated or Weakness Broken, Boothill receives Pocket Trickshot and dispels the Standoff. Boothill gains Enhanced Basic ATK and this turn does not end.
Level 15

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