Luocha

Luocha
LuochaConceptsLuocha
FactionThe Xianzhou Luofu
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Abundance
Combat TypesClass Imaginary
Chinese赵路
EnglishCraig Lee Thomas
Korean신용우
Japanese石田彰
Ascension Materials
Credit308K
Artifex's Module15
Artifex's Cogwheel15
Golden Crown of the Past Shadow65
Artifex's Gyreheart15
Trace Materials
Credit3M
Seed of Abundance18
Artifex's Module41
Sprout of Life69
Artifex's Cogwheel56
Flower of Eternity139
Artifex's Gyreheart58
Guardian's Lament12
Tracks of Destiny8
StoryCarrying a coffin wherever he goes, he is a foreign trader who came from beyond the stellar seas.
Has excellent medical skills.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyAscension Materials
1102.9649.51741015%50%100100
20200.7796.533401015%50%100100
Credit4000
Artifex's Module5
20+241.96116.324091015%50%100100
30293.44141.074971015%50%100100
Credit8000
Artifex's Module10
30+334.62160.885661015%50%100100
40386.1185.626531015%50%100100
Credit16000
Artifex's Cogwheel6
Golden Crown of the Past Shadow3
40+427.28205.437231015%50%100100
50478.76230.188101015%50%100100
Credit40000
Artifex's Cogwheel9
Golden Crown of the Past Shadow7
50+519.95249.978801015%50%100100
60571.43274.739671015%50%100100
Credit80000
Artifex's Gyreheart6
Golden Crown of the Past Shadow20
60+612.61294.5210371015%50%100100
70664.09319.2711241015%50%100100
Credit160K
Artifex's Gyreheart9
Golden Crown of the Past Shadow35
70+705.28339.0811941015%50%100100
80756.76363.8312811015%50%100100
LevelAscension Materials
1
20
Credit4000
Artifex's Module5
20+
40
Credit16000
Artifex's Cogwheel6
Golden Crown of the Past Shadow3
40+
50
Credit40000
Artifex's Cogwheel9
Golden Crown of the Past Shadow7
50+
60
Credit80000
Artifex's Gyreheart6
Golden Crown of the Past Shadow20
60+
70
Credit160K
Artifex's Gyreheart9
Golden Crown of the Past Shadow35
70+
80

Skill

Thorns of the AbyssThorns of the Abyss - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Imaginary DMG equal to of Luocha's ATK to a single enemy.

Deals minor Imaginary DMG to a single enemy.
Level 9
Prayer of Abyss FlowerPrayer of Abyss Flower - Skill | Restore
Energy Regeneration : 30
Weakness Break : 0
After using his Skill, Luocha immediately restores the target ally's HP equal to of Luocha's ATK plus . Meanwhile, Luocha gains 1 stack of Abyss Flower.
When any ally's HP percentage drops to or lower, an effect equivalent to Luocha's Skill will immediately be triggered and applied to this ally for one time (without consuming Skill Points). This effect can be triggered again after turn(s).

Restores a single ally's HP and gains 1 stack of Abyss Flower.
Level 15
Death WishDeath Wish - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Removes buff(s) from all enemies and deals all enemies Imaginary DMG equal to of Luocha's ATK. At the same time, Luocha gains 1 stack of Abyss Flower.

Removes 1 buff from all enemies, deals Imaginary DMG to all enemies, and gains 1 stack of Abyss Flower.
Level 15
Cycle of LifeCycle of Life - Talent | Restore
Energy Regeneration : 0
Weakness Break : 0
When Abyss Flower reaches stacks, Luocha consumes all stacks of Abyss Flower to deploy a Field against the enemy.
When any enemy in the Field is attacked by an ally, the attacking ally's HP is immediately restored by an amount equal to of Luocha's ATK plus .
The Field's effect lasts for turns. When Luocha is knocked down, the Field will be dispelled.

Deploys a Field when Abyss Flower reaches 2 stacks. While the Field is active, allies will restore HP after they attack.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Mercy of a FoolMercy of a Fool - Technique | Restore
Energy Regeneration : 0
Weakness Break : 0
After the Technique is used, the Talent will be immediately triggered at the start of the next battle.

After the Technique is used, immediately trigger the effect of the Talent at the start of the next battle.
Level 1

Traces

Cleansing RevivalCleansing Revival
Requires Character Ascension 2
When the Skill's effect is triggered, removes 1 debuff(s) from a target ally.
Credit5000
Seed of Abundance3
Guardian's Lament1
HP BoostHP Boost (HP)
Requires Character Ascension 2
Max HP increases by 4%
Credit5000
Seed of Abundance3
Artifex's Module6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Sprout of Life3
Artifex's Cogwheel3
DEF BoostDEF Boost (DEF)
Requires Character Ascension 3
DEF increases by 5%
Credit10000
Sprout of Life3
Artifex's Cogwheel3
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Artifex's Module2
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Flower of Eternity8
Artifex's Gyreheart8
SanctifiedSanctified
Requires Character Ascension 4
When any enemy in the Field is attacked by an ally, all allies (except the attacker) restore HP equal to 7% of Luocha's ATK plus 93.
Credit20000
Sprout of Life5
Tracks of Destiny1
Guardian's Lament1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Sprout of Life5
Artifex's Cogwheel4
HP BoostHP Boost (HP)
Requires Character Ascension 5
Max HP increases by 6%
Credit45000
Flower of Eternity3
Artifex's Gyreheart3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Flower of Eternity3
Artifex's Gyreheart3
Through the ValleyThrough the Valley
Requires Character Ascension 6
The chance to resist Crowd Control debuffs increases by 70%.
Credit160K
Flower of Eternity8
Tracks of Destiny1
Guardian's Lament1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 6
DEF increases by 7.5%
Credit160K
Flower of Eternity8
Artifex's Gyreheart8
HP BoostHP Boost (HP)
Requires Character Lv. 75
Max HP increases by 8%
Credit160K
Flower of Eternity8
Artifex's Gyreheart8

Eidolons

Ablution of the QuickAblution of the QuickAblution of the Quick
While the Field is active, ATK of all allies increases by 20%.
Bestowal From the PureBestowal From the PureBestowal From the Pure
When his Skill is triggered, if the target ally's HP is lower than 50%, Luocha's Outgoing Healing increases by 30%. If the target ally's HP is at 50% or higher, the ally receives a Shield that can absorb DMG equal to 18% of Luocha's ATK plus 240, lasting for 2 turns.
Surveyal by the FoolSurveyal by the FoolSurveyal by the Fool
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Heavy Lies the CrownHeavy Lies the CrownHeavy Lies the Crown
When Luocha's Field is active, enemies become Weakened and deal 12% less DMG.
Cicatrix 'Neath the PainCicatrix 'Neath the PainCicatrix 'Neath the Pain
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Reunion With the DustReunion With the DustReunion With the Dust
When Ultimate is used, there is a 100% fixed chance to reduce all enemies' All-Type RES by 20% for 2 turn(s).

Light Cones

ConceptsRarityPathATKDEFHPSkillAscension Materials
Cornucopia
Cornucopia3
RarstrRarstrRarstr
abundance-class264.6264.6952.56When the wearer uses their Skill or Ultimate, their Outgoing Healing increases by 12%.
Flower of Eternity
Silvermane Medal
Fine Fruit
Fine Fruit3
RarstrRarstrRarstr
abundance-class317.52198.45952.56At the start of the battle, immediately regenerates 6 Energy for all allies.
Flower of Eternity
Squirming Core
Multiplication
Multiplication3
RarstrRarstrRarstr
abundance-class317.52198.45952.56After the wearer uses their Basic ATK, their next action will be Advanced Forward by 12%.
Flower of Eternity
Immortal Lumintwig
Post-Op Conversation
Post-Op Conversation4
RarstrRarstrRarstrRarstr
abundance-class423.36330.751058.4Increases the wearer's Energy Regeneration Rate by 8% and increases Outgoing Healing when they use their Ultimate by 12%.
Flower of Eternity
Squirming Core
Perfect Timing
Perfect Timing4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56Increases the wearer's Effect RES by 16% and increases Outgoing Healing by an amount that is equal to 33% of Effect RES. Outgoing Healing can be increased this way by up to 15%.
Flower of Eternity
Artifex's Gyreheart
Quid Pro Quo
Quid Pro Quo4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56At the start of the wearer's turn, regenerates 8 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%.
Flower of Eternity
Silvermane Medal
Warmth Shortens Cold Nights
Warmth Shortens Cold Nights4
RarstrRarstrRarstrRarstr
abundance-class370.44396.91058.4Increases the wearer's Max HP by 16%. When using Basic ATK or Skill, restores all allies' HP by an amount equal to 2% of their respective Max HP.
Flower of Eternity
Squirming Core
Echoes of the Coffin
Echoes of the Coffin5
RarstrRarstrRarstrRarstrRarstr
abundance-class582.12396.91164.24Increases the wearer's ATK by 24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn.
Flower of Eternity
Artifex's Gyreheart
Time Waits for No One
Time Waits for No One5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28463.051270.08Increases the wearer's Max HP by 18% and Outgoing Healing by 12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn.
Flower of Eternity
Squirming Core
Night of Fright
Night of Fright5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28529.21164.24Increases the wearer's Energy Regeneration Rate by 12%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 10% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by 2.4%. This effect can stack up to 5 times and lasts for 2 turn(s).
Flower of Eternity
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
Greeting
Parting
About Myself: Art of Healing
Chat: The Coffin
Hobbies
Annoyances
Something to Share
Knowledge
About Jing Yuan
About Yanqing
About Yukong
About Tingyun
About Sushang
About Jingliu
* Unlocked after completing Trailblaze Mission "Obsequies Performed, A Long Road Ahead"
Eidolon Activation
Character Ascension
Max Level Reached
Trace Activation
Added to Team With Sushang
Added to Team With Jing Yuan
Added to Team With Jingliu
Added to Team With Dan Heng
Added to Team With Dan Heng • Imbibitor Lunae
Added to Team With Blade
Battle Begins: Weakness Break
Battle Begins: Danger Alert
Turn Begins 1
Turn Begins 2
Turn Idling
Basic ATK
Skill 1
Skill 2
Hit by Light Attack
Hit by Heavy Attack
Ultimate: Activate
Ultimate: Unleash
Talent
Downed
Return to Battle
Health Recovery
Technique
Battle Won
Treasure Opening 1
Treasure Opening 2
Precious Treasure Opening
Successful Puzzle-Solving 1
Successful Puzzle-Solving 2
Enemy Target Found
Returning to Town

Story

TitleText
Character DetailsAn elegant and handsome blond young man who carries a giant coffin on his back.
As an intergalactic merchant, he was unfortunately caught in the Xianzhou Luofu's Stellaron crisis.
And that is how he found his mastery of medicine to come in handy.
Character Story: Part I"What's your occupation?"
"Traveling merchant."
"What is the purpose of your entry?"
"Commercial business."
"Do you vow not to violate the laws and regulations of the Xianzhou Alliance, to conduct business activities in accordance with the law, and not to conduct activities outside the scope of the visa permit?"
"Of course. I will follow the law."
"Do you vow not to conduct any illegal research related to immortality?"
"I... promise."
"Great, please sign here."

"Mr. Luocha, welcome to the Xianzhou Luofu."

* Unlocked at Character Level 20
Character Story: Part II"Hey, do you still remember that guy? Came here often, carries a huge box..."
"You mean Luocha?"
"Yeah, Luocha... He's an Outworlder, right? But from the way he works and speaks, he feels like those older Xianzhou natives. Has he lived here for long? But then again, he had kept his unique and exotic fashion style..."
"Who knows? Maybe it's because his blond hair doesn't match the clothing of Xianzhou."


He would sometimes think of home.
The devils, the church, the insanity... None of those are good memories.
People would clamber to high places in groups just so they could witness their city's demise.
If everything were to end, then there shall be at least one witness.

"Why do you still wear the clothes of your home world?" Someone asked.
"It reminds me of the path I must keep treading. That is all," Luocha answered.
* Unlocked at Character Level 40
Character Story: Part IIIThe people of Xianzhou do not recognize coffins.
Each time Luocha emerged on the streets with the coffin, curious gaze followed.
If someone were to ask him, "What exactly is this?"
Luocha will answer, vaguely, "This is the tool of my trade."

"Tool of my trade... I hope I didn't offend you," Luocha stood in a pavillion in the Exalting Sanctum, murmuring to himself, "But then again, our relationship does count as a business relationship, doesn't it?"

The coffin responded with silence.
* Unlocked at Character Level 60
Character Story: Part IVLuocha carried the coffin on his back and headed into the distance.
The coffin made no sound. It did not protest and had no right to protest.
"When you keep silent, you are free."

The curtains closed, and he left the guilt behind.
Guilt is just another weapon to be controlled, a lie one tells themselves to believe they will one day obtain a correct answer.
"What's so different about you? Is your pain more valuable and more moving than other people's?"

"Go to the Xianzhou," the one who gave him the coffin said, "Don't forget your promise."
"Never."

Luocha promised, but silently made another vow.
* Unlocked at Character Level 80
Character Story: Part I
Character Story: Part II
Character Story: Part III
Character Story: Part IV
About "You"
* Unlocked after completing the Trailblaze Mission "The Voyage Continues."
Your "Story": Part I
* Unlocked after completing the Trailblaze Mission "The Voyage Continues."
Your "Story": Part II
* Unlocked after completing Trailblaze Mission "Silent Galaxy."

123 responses to “Luocha”

  1. It seems if not all, most of his scaling is Atk. If I build him all of his relic is Atk, his Healing might get overkill which is not applicable for me. I think I will just build him CritRate/Atk or Spd/Imaginary/Atk or EnergyRegen. So that I could benefit from his Atk scaling more. Been waiting from him since start.

      
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    • its still bad, because no abundance cones offers dmg% or spesifically made to dealing damage

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      • Yep. Still, having that heal, enemy buff remover, and atk scaling can make him a very versatile character.

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  2. i honestly really hope this guy doesnt end up being as OP as he sounds.
    Not looking forward to more gacha games that powercreep the fuck out of everything every month

      
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    • He won’t be OP. He is limited 5 star healer – he is supposed to be better than 4 stars and better than standard banner 5 stars.
      A lot of his healing power is in his passive, he doesn’t heal on ult. Sure he debuff us and enemies a little. I assume other limited 5 star healers will be able to buff our skills or give us SP back or sth.

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    • He is pretty OP, but hes not a must pull, we have really good defensive units already with Gepard, March, Natasha, Bailu and Fire MC
      For now, all the new characters look really strong, but not must pulls
      and the only one that was a must pull, Silver Wolf, was nerfed to be just slightly stronger than Bronya, but with less utility

      I think Hoyo learned how to handle powercreep a lot better with Genshin

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    • Lmao what? Reading Luocha’s skill descriptions, he seems pretty mid. He’s nowhere near as good as Bailu, which is just sad.

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      • He gives a total of more heal than Bailu (already counted), has a scale from atk (does a lot more damage, although to be honest – it’s still a little), removes buff from all enemies and debuff from the selected ally.
        You just don’t want to believe that your Bailu will get powercreep so early.

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        • Has to see but of course you don’t want powercreep so early. That means the next healer will be more OP than him or no one pulling for them. And the next of next healer must be more OP than the last one.

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        • I dunno Bailu can bring people back from the dead, which has already been useful in the simulated universe more times than I can count. Considering the different ways their respective heals operate I would be curious to see how their various healing values were calculated and compared; how realistic they are.

          Looks like Luocha needs skill points to heal, if I’m reading his skills correctly. Then there are no clutch ultimate team saves for him. Bailu is all about her ultimate. You shouldn’t really need her skill unless things are going poorly. Luocha healing a character when they attack is also a “win more” ability, not really helpful if things are going badly. Bailu still has the AOE game locked down.

          Just to be clear I’m not saying he looks bad or anything. He looks really good. He has a ton of good things packed into his kit that Bailu doesn’t have. Just questioning the powercreep claim because Bailu still looks like a better healer than him in the situations where you want a lot of healing. Single target healing that requires a skill point and healing only when a character can attack doesn’t always cut it.

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        • he’s not that different from bailu, they’re both the same in strong. Luocha able to cleanse and dispel, and bailu has her invigorate which heals on hit and decrese party damage taken by 10%, also she has the power of Qiqi and barbara c6 in E0.

          Atk scalling doesnt make luocha has better value, his ult multiplier is really low and no crit&dmg bonus from traces and cones.

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  3. this feels like power creep already.

    He’s covering so many bases, cannibalising so many other characters, especially if you get eidolons. And honestly, the thing that has me reeling the most is 70% CC resistance. He cannot be stopped.

      
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    • 1) He is not HP but ATK based so he will be squishy
      2) Is it really flat 70% chance to resist? What about effect res? I thought it was “your new eff res = your Luocha Effect res + 0,7 * your Luocha Effect res “. If it’s flat I wonder how it will work together with eff res

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  4. Heal Cleanse and Debuff in single char. Yub will be good for MoC boss fight and will stay on top until We get a new char with a similar ability + team buff.

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  5. “When the Skill’s effect is triggered, removes 1 debuff(s) from a target ally.”

    but if we use the Skill, the target can’t be cleared?

      
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    • Yeah… Seems mega inconvenient and unreliable. Might not pull because of this… Skill use should debuff on use… The effect is nice for emergancy healing but for cleansins is just too rare and too rng.

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      • uhm no? I think skill effect means the WHOLE effect not just the passive heal part
        So he actually has an active cleanse every time he uses his skill and a passive cleanse for 1 ally with <50% hp every 2 turn

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        • If it’s what you say then it’s great and Im very happy. If it’s just the passive effect and then cleanse then uber meh.

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    • Using the skill would imply triggering the skill’s effect. It is phrased that way simply to enable his passive to proc it, since the passive doesn’t cast the skill, but just triggers the skill’s effect.

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  6. I’m going for Blade does anyone know or have a good understanding of Loucha if he is almost a must for Blade to be significantly better or not?

      
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    • Luocha is not a must for blade
      but having luocha in blade team increase his survivability
      luocha can do heal even when its not his turn
      his talent can heal a team that attack the enemy(ultimate and follow up atttack count)
      and his ascend 4 is where he shine the most
      its the same as his talent but instead it heal all except the attacker(yes ultimate and follow up count too)
      with talent and ascend 4 in combine your entire team will be healed every time your team attack

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