
![]() | 名詞 | {RUBY_B#ケイリュウ}鏡流{RUBY_E#} |
所属 | 仙舟「羅浮」 | |
レア度 | ![]() ![]() ![]() ![]() ![]() | |
運命 | ![]() | |
戦闘属性 | ![]() | |
中国語 | 杜冥鸦 | |
英語 | AmaLee | |
韓国語 | 박이서 | |
日本語 | 桑島法子 | |
専用素材 | ![]() ![]() ![]() ![]() ![]() | |
軌跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
メインストーリー | かつての羅浮の剣首、雲騎常勝の伝説を築いた者。 しかし今、その名は抹消され、魔陰の境を歩く仙舟の裏切り者となっている。 |
目次 |
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戦闘スキル |
軌跡 |
星魂 |
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ステータス
レベル | 攻撃力 | 防御力 | HP | 速度 | 会心率 | 会心ダメージ | 挑発 | EP | 専用素材 |
1 | 92.4 | 66 | 195 | 96 | 5% | 50% | 125 | 140 | |
20 | 180.18 | 128.7 | 381 | 96 | 5% | 50% | 125 | 140 | ![]() ![]() |
20+ | 217.14 | 155.1 | 459 | 96 | 5% | 50% | 125 | 140 | |
30 | 263.34 | 188.1 | 557 | 96 | 5% | 50% | 125 | 140 | ![]() ![]() |
30+ | 300.3 | 214.5 | 635 | 96 | 5% | 50% | 125 | 140 | |
40 | 346.5 | 247.5 | 733 | 96 | 5% | 50% | 125 | 140 | ![]() ![]() ![]() |
40+ | 383.46 | 273.9 | 811 | 96 | 5% | 50% | 125 | 140 | |
50 | 429.66 | 306.9 | 908 | 96 | 5% | 50% | 125 | 140 | ![]() ![]() ![]() |
50+ | 466.62 | 333.3 | 987 | 96 | 5% | 50% | 125 | 140 | |
60 | 512.82 | 366.3 | 1084 | 96 | 5% | 50% | 125 | 140 | ![]() ![]() ![]() |
60+ | 549.78 | 392.7 | 1162 | 96 | 5% | 50% | 125 | 140 | |
70 | 595.98 | 425.7 | 1260 | 96 | 5% | 50% | 125 | 140 | ![]() ![]() ![]() |
70+ | 632.94 | 452.1 | 1338 | 96 | 5% | 50% | 125 | 140 | |
80 | 679.14 | 485.1 | 1436 | 96 | 5% | 50% | 125 | 140 |
戦闘スキル
![]() | {RUBY_B#りゅうえいせん}流影穿{RUBY_E#} – 通常攻撃 | 単体攻撃 |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 30 | |
指定した敵単体に鏡流の攻撃力 敵単体に少量の氷属性ダメージを与える。 | |
レベル | |
![]() | {RUBY_B#むか}無罅{RUBY_E#}の{RUBY_B#ひこう}飛光{RUBY_E#} – 戦闘スキル | 単体攻撃 |
EP回復 : 20 | |
弱点撃破 : 単体攻撃 : 60 | |
指定した敵単体に鏡流の攻撃力 指定した敵単体に氷属性ダメージを与え、「朔望」を1層獲得する。 | |
レベル | |
![]() | {RUBY_B#どんげしょうめつ}曇華生滅{RUBY_E#}、{RUBY_B#ゆめくだ}夢瀉{RUBY_E#}す{RUBY_B#てんが}天河{RUBY_E#} – 必殺技 | 拡散攻撃 |
EP回復 : 5 | |
弱点撃破 : 単体攻撃 : 60 / 拡散攻撃 : 60 | |
指定した敵単体に鏡流の攻撃力 指定した敵単体に大量の氷属性ダメージを与え、隣接する敵に氷属性ダメージを与える。「朔望」を1層獲得する。 | |
レベル | |
![]() | {RUBY_B#たんげつてんはく}淡月転魄{RUBY_E#} – 天賦 | 強化 |
EP回復 : 0 | |
弱点撃破 : 0 | |
「朔望」を 「朔望」を | |
レベル | |
![]() | 攻撃 |
EP回復 : 0 | |
弱点撃破 : 単体攻撃 : 30 | |
敵を攻撃。戦闘に入った後、敵の対応する属性の靭性を削る。 | |
![]() | {RUBY_B#しんしきて}神識照{RUBY_E#}らす{RUBY_B#げつえい}月影{RUBY_E#} – 秘技 | 妨害 |
EP回復 : 0 | |
弱点撃破 : 0 | |
秘技を使用した後、自身の周囲に 自身の周囲に特殊領域を作り出す。領域内の敵は凍結状態になる。領域内の敵と戦闘に入った後、EPを回復し、朔望を1層獲得して高確率で敵を凍結状態にする。 | |
![]() | {RUBY_B#かんせんえいげつ}寒川映月{RUBY_E#} – 戦闘スキル | 拡散攻撃 |
EP回復 : 30 | |
弱点撃破 : 単体攻撃 : 60 / 拡散攻撃 : 30 | |
指定した敵単体に鏡流の攻撃力 指定した敵単体と隣接する敵に氷属性ダメージを与え、「朔望」を1層消費する。 | |
レベル | |
軌跡
![]() | {RUBY_B#しきょう}死境{RUBY_E#} |
キャラクター昇格が必要 2 | |
「転魄」状態の時、効果抵抗+ | ![]() ![]() ![]() |
![]() | {RUBY_B#けんしゅ}剣首{RUBY_E#} |
キャラクター昇格が必要 4 | |
「無罅の飛光」を発動した後、次の行動順が | ![]() ![]() ![]() ![]() |
![]() | {RUBY_B#そうはく}霜魄{RUBY_E#} |
キャラクター昇格が必要 6 | |
「転魄」状態の時、必殺技によるダメージ+ | ![]() ![]() ![]() ![]() |
![]() | 会心ダメージ強化 (会心ダメージ) |
会心ダメージ+ | ![]() ![]() |
星魂
![]() | {RUBY_B#てんかん}天関{RUBY_E#}を{RUBY_B#おか}犯{RUBY_E#}す{RUBY_B#つき}月{RUBY_E#} | ![]() |
必殺技または強化戦闘スキルを発動した時、鏡流の会心ダメージ+ |
![]() | {RUBY_B#げつうん}月暈{RUBY_E#}に{RUBY_B#しちせい}七星{RUBY_E#} | ![]() |
必殺技を発動した後、次の強化戦闘スキルによるダメージ+ |
![]() | {RUBY_B#もちづき}望月{RUBY_E#}に{RUBY_B#せま}迫{RUBY_E#}る{RUBY_B#はんぺき}半璧{RUBY_E#} | ![]() |
必殺技のLv.+2、最大Lv. |
![]() | {RUBY_B#てのひら}掌{RUBY_E#}の{RUBY_B#げっこう}月光{RUBY_E#} | ![]() |
「転魄」状態で味方のHPを消費して獲得する攻撃力が、さらに味方全体が消費したHPの |
![]() | {RUBY_B#さんだい}三台{RUBY_E#}を{RUBY_B#むしば}蝕{RUBY_E#}む{RUBY_B#ぎょくきょう}玉鏡{RUBY_E#} | ![]() |
戦闘スキルのLv.+2、最大Lv. |
![]() | {RUBY_B#ろうしゅく}婁宿{RUBY_E#}を{RUBY_B#むしば}蝕{RUBY_E#}む{RUBY_B#ひょうりん}氷輪{RUBY_E#} | ![]() |
鏡流が「転魄」状態に入った時、「朔望」の上限+1層、鏡流がさらに「朔望」を |
光円錐
名詞 | レア度 | 運命 | 攻撃力 | 防御力 | HP | 戦闘スキル | 専用素材 | |
![]() | {RUBY_B#てんけい}天傾{RUBY_E#} | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 装備キャラの通常攻撃と戦闘スキルによるダメージ+ | ![]() ![]() |
![]() | {RUBY_B#らくかい}楽壊{RUBY_E#} | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 残りHPが | ![]() ![]() |
![]() | {RUBY_B#くぼつ}倶歿{RUBY_E#} | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 装備キャラの残りHPが | ![]() ![]() |
![]() | モグラ{RUBY_B#とう}党{RUBY_E#}へようこそ | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 装備キャラが通常攻撃、戦闘スキルまたは必殺技で敵に攻撃を行った後、それぞれ「わんぱく値」を1層まで獲得できる。1層につき、装備キャラの攻撃力+ | ![]() ![]() |
![]() | {RUBY_B#ひみつ}秘密{RUBY_E#}の{RUBY_B#ちか}誓{RUBY_E#}い | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 装備キャラの与ダメージ+ | ![]() ![]() |
![]() | {RUBY_B#あおぞら}青空{RUBY_E#}の{RUBY_B#した}下{RUBY_E#}で | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの攻撃力+ | ![]() ![]() |
![]() | ワン!{RUBY_B#さんぽ}散歩{RUBY_E#}の{RUBY_B#じかん}時間{RUBY_E#}! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 装備キャラの攻撃力+ | ![]() ![]() |
![]() | {RUBY_B#に}逃{RUBY_E#}げ{RUBY_B#ば}場{RUBY_E#}なし | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | 装備キャラの攻撃力+ | ![]() ![]() |
![]() | かけがえのないもの | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | 装備キャラの攻撃力+ | ![]() ![]() |
![]() | {RUBY_B#つ}着{RUBY_E#}かない{RUBY_B#ひがん}彼岸{RUBY_E#} | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | 装備キャラの会心率+ | ![]() ![]() |
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298 responses to “{RUBY_B#ケイリュウ}鏡流{RUBY_E#}”
Given countless relic sets have been release since she was originally release. Which sets are the best for her? Ice set or something else?
Think the ice set is still her overall most universe and useful set currently. Going with idea it has similar stats as your other pieces.
if u got a debuffer like pela the 2 piece pioneer seems pretty relevant, so that + 2 piece ice probably
So think her or Fu Xuan will have a rerun in 2.1?
Some seem to think her and Fu Xuan will be 2.2 rather than 2.1
No one can make a guarantee for that to happen nor for that not to happen.
Yep. it a waiting game. On the bright side. Longer they take to come back. easier it gets to stock up on rolls for them.
I think Jingliu and Blade have the best DPS design so far:
Jingliu is a godly DPS at the cost of slowly eating away your team’s HP
Blade puts out less DPS but compensates by being near unkillable
Also I’m heavily biased because they both don’t use much SP (0.4 per turn for JL and 0.25 per turn for Blade.) which broadens their team options a lot
https://www.bilibili.com/video/BV1sj41187sh/
I don’t like Seele because her kit is way too easy to powercreep
Blade and Jingliu have more unique kits rather than just “big damage”
Uhhh… I can agree with Baldie, but Jing Liu literally just deals a lot of damage, the hp drain is VERY negligible when she 2 shots every boss in existence while having AoE.
Also Seele is actually pretty hard to powercreep in her role because of her Buff prolonging capability which no other character currently has. Also extra turns give her extra energy, hence the video above.
Despite written simple Selee is flexible and has many depth in real play. Every option has its meaning and her playstyle isn’t limited to a given formula. A sharp mind forged in battle that finds the optimal choice according to circumstances delves her full strength. When piloted unthinkfully she’s nowhere comparable to some other limited DPS but she is still greater than Yanqing and she can still earn 36 stars from MoC for you with no issue.
Blade and JL can do only one thing each action. The former being the enhanced normal and the latter being the skill. They don’t make much difference when piloted manually or automatically, unless when paired with Bronya, who brings up the level of depth for the whole team.
When it comes to powercreepability, every character is very well vulnerable, as every real number is powercreept by it plus 1, meaning there is no theoretical upper limit in how severly the powercreep can occur. A character that seems immortal or timeless can be instantly powercrept if Neuvillette is released just after them and a character that seems very easy to powercreep can be surprisingly long-living if Hoyo just don’t release a character that do so. I would rather suggest everyone not to think about powercreepability at all as doing so only makes them anxious for no purpose.
Yeah that seems like a good way to think about things. Try not to worry about it to much. Given we did have that one person in the Sparkle comments. Freak out, over something that didn’t seem to be in line with reality. With many going, yeah these characters can still get the job done.
For yeah, the only time power creep would become a issue. is if, you are force to roll for the newest character, otherwise. Your screwed. in terms of being able to complete/enjoy the content. Which seems like it wouldn’t be the best business plan for them. To just make a character totally worthless. if they want people to spend on rerun banners for older characters.
“blade is nearly unkillable”
You’re funny. When I played him with Bailu and Natasha, he died in almost every serious fight. Even Lynx wasn’t always able to keep his HP on a descent level. He was SO painful to play on release if you skipped Luocha (previous banner) for him being f2p.
Did you go to every page or something and search for something to argue about? That post is from over 6 months ago xD
I think so and also it seems pointless to talk about at release. Given everyone who has Blade. Most likely has him very well gear up. More so than someone that just slap random relics on him they happen to have laying around or making due with whatever rng gives them, after being screwed over a dozen times.
The original post was one of my worst takes, Jingliu became boring fast for me (Firefly does the same gimmick in a far more interesting way), Seele is much more interesting too
But I still stand on the part that Blade is near unkillable, his DMG isn’t especially impressive but he is the comfiest DPS I’ve played, and funnily enough I played him day 1 with Bailu after skipping Luocha, he rarely died, with Lynx he died even less, with Huohuo he never died at all
At S0 he can easily top 6k HP and with S1 (which I got in 1.6) mine has nearly 8,000, his defense isn’t high but nor are most of the DPSes’
I gotta know. Is a 37.8 crit rate to 160.4 crit damage ratio good? Also how much attack do I want for jingliu? (I also have about 121 speed for her, should I aim for more? I will be using bronya with messenger traversing hackerspace and broken keel, so speedy and tanky bronya).
38+50=88. a bit too much. Look for more CD. As for speed, aim 134 (if you can). As for ATK – it’s important to have high base ATK, so no 4* cons, use either Aeon or signature. With sig you’ll have 1261 base + 352 from hands + 2270 in buffed state = ~3883 АТК. Well more ATK = more DMG, so you can pick rope with ATK, but in that case you’ll need team with energy regen. Jingliu with ERR rope will lose some DMG, but she’ll be self-sufficient and able to ult every time she enters buffed state.
I gotchu I gotchu. I will try losing a little crit rate for some speed and crit damage. Right now I am at 130 speed, so almost there. I see I see, for the time being I have all my relics as five stars except for my rope. The relics are all fully leveled up too. Although I am not sure what you mean by no 4* cons, do you mean lightcones? Yeah I will be using Aeon (when I get it), for now clara’s lc will have to do.
I did get lucky and got clara and then jingliu right after, so I am pretty low on wishes which means I ain’t pulling for her weapon unfortunately (even though the attack and it’s benefit would be great). Ohh I see I see, I thought an attack rope was better hmmm. I haven’t used her much yet so I will see if I will have problems with energy, but I have heard something about how err rope is just not needed for her, like it’s a lose as you said. (I might be wrong).
ERR not needed, it’s true. She builds 5 energy from ult +30*3 from Enhanced Skills + 20*2 from regular skills =135 energy per rotation. 5 energy from being hit once or killing one thing per rotation is very doable when she has Destruction’s native taunt boost and hits as hard as she does.
Crit rate can be as close to 50 as you can get without going over, no need to lower it. Maintain the 2:1 ratio of crit dmg:crit rate and you’re ideal, but shifting slightly either way isn’t actually a significant DPS loss. Guaranteed crits inside Enhanced state are definitely a worthy goal.
Jing Liu > Dan Heng Trash 3 SP Eater IL
Delusion Convince yourself!