Nombre | 翡翠 | |
Rareza | ||
Vía | Erudición | |
Tipos de combate | Cuántico | |
Material de ascensión | 308K 15 15 65 15 | |
Material de Rastros | 3M 18 41 69 56 139 58 12 8 | |
Historia | 星际和平公司「战略投资部」的高级干部,「石心十人」之一,基石为「典贷翡翠」。 冷艳优雅的放贷人,善于洞悉人心,有着名为「慈玉典押」的个人爱好。 愿意为获取高价值的事物耐心等待,也擅长从看似一无所有的客户身上榨取价值。 |
Índice |
Atributos |
Habilidad básica |
Rastros |
Eidolon |
Conos de luz |
Inventario |
Gallery |
Voz |
Historia |
Atributos
Nivel | ATQ | DEF | PV | VEL | Prob. CRIT | Daño CRIT | Provocación | Energía | Material de ascensión |
1 | 89.76 | 69.3 | 148 | 103 | 5% | 50% | 75 | 140 | |
20 | 175.03 | 135.13 | 288 | 103 | 5% | 50% | 75 | 140 | 4000 5 |
20+ | 210.94 | 162.85 | 347 | 103 | 5% | 50% | 75 | 140 | |
30 | 255.82 | 197.5 | 421 | 103 | 5% | 50% | 75 | 140 | 8000 10 |
30+ | 291.72 | 225.22 | 480 | 103 | 5% | 50% | 75 | 140 | |
40 | 336.6 | 259.88 | 554 | 103 | 5% | 50% | 75 | 140 | 16000 6 3 |
40+ | 372.5 | 287.6 | 614 | 103 | 5% | 50% | 75 | 140 | |
50 | 417.38 | 322.25 | 687 | 103 | 5% | 50% | 75 | 140 | 40000 9 7 |
50+ | 453.29 | 349.97 | 747 | 103 | 5% | 50% | 75 | 140 | |
60 | 498.17 | 384.62 | 821 | 103 | 5% | 50% | 75 | 140 | 80000 6 20 |
60+ | 534.07 | 412.34 | 880 | 103 | 5% | 50% | 75 | 140 | |
70 | 578.95 | 446.99 | 954 | 103 | 5% | 50% | 75 | 140 | 160K 9 35 |
70+ | 614.86 | 474.7 | 1013 | 103 | 5% | 50% | 75 | 140 | |
80 | 659.74 | 509.36 | 1087 | 103 | 5% | 50% | 75 | 140 |
Habilidad básica
挞楚抽薪 - ATQ básico | Ráfaga | |
Recuperación de energía : 20 | |
Ruptura de Debilidad : ATQ individual : 30 / Ráfaga : 15 | |
对指定敌方单体造成等同于翡翠 对敌方单体造成量子属性伤害,对相邻目标造成少量量子属性伤害。 | |
Nivel | |
恣肆吞併的担保 - Habilidad básica | Potenciación | |
Recuperación de energía : 30 | |
Ruptura de Debilidad : 0 | |
指定我方单体成为【收债人】,使其速度提高 【收债人】施放攻击后,对每个击中的敌方目标造成1次等同于翡翠 若翡翠成为【收债人】时,无法获得速度提高效果且攻击后不消耗生命值。 当场上存在【收债人】时,翡翠无法施放战技,翡翠每回合开始时【收债人】状态持续回合数减1。 使我方单体成为【收债人】,使其速度提高。【收债人】施放攻击后,对每个击中的敌方目标造成少量量子属性附加伤害并消耗自身生命值。翡翠成为【收债人】时,无法获得速度提高效果且攻击后不消耗生命值。 | |
Nivel | |
堕此欲渊,立此狱契 - Habilidad definitiva | ATQ AdE | |
Recuperación de energía : 5 | |
Ruptura de Debilidad : ATQ AdE : 60 | |
对敌方全体造成等同于翡翠 对敌方全体造成量子属性伤害,使自身获得追加攻击伤害倍率提高。 | |
Nivel | |
剔烁之牙 - Talento | Talento | |
Recuperación de energía : 10 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
翡翠或成为【收债人】的目标施放攻击后,每击中1名敌方目标均可获得1点充能。当充能到达 翡翠发动天赋的追加攻击时立即获得 翡翠或成为【收债人】的目标施放攻击后,每击中1个敌方目标均可获得1点充能。当充能到达 翡翠发动追加攻击时获得【当品】,使暴击伤害提高,最多叠加 | |
Nivel | |
攻击 | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
猎手的视界 - Técnica | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
使用秘技后使一定区域内的敌人陷入 使一定区域内敌人陷入【盲从】状态。攻击陷入【盲从】状态敌人,使所有处于【盲从】状态的敌人同时进入战斗,进入战斗后对敌方全体造成少量量子属性伤害,立即获得 | |
Rastros
逆回购 | |
Requiere niv. de ascensión de personaje 2 | |
在敌方目标进入战斗时,翡翠获得 | 5000 3 1 |
攻击强化 (ATQ) | |
Requiere niv. de ascensión de personaje 2 | |
ATQ + | 5000 3 6 |
伤害强化•量子 (Aumento de Daño Cuántico) | |
Requiere niv. de ascensión de personaje 3 | |
Daño Cuántico + | 10000 3 3 |
效果抵抗强化 (RES a efecto) | |
Requiere niv. de ascensión de personaje 3 | |
RES a efecto + | 10000 3 3 |
折牙票 | |
Requiere niv. de ascensión de personaje 4 | |
战斗开始时,翡翠的行动提前 | 20000 5 1 1 |
伤害强化•量子 (Aumento de Daño Cuántico) | |
Requiere niv. de ascensión de personaje 4 | |
Daño Cuántico + | 20000 5 4 |
攻击强化 (ATQ) | |
Requiere niv. de ascensión de personaje 5 | |
ATQ + | 45000 3 3 |
伤害强化•量子 (Aumento de Daño Cuántico) | |
Requiere niv. de ascensión de personaje 5 | |
Daño Cuántico + | 45000 3 3 |
绝当品 | |
Requiere niv. de ascensión de personaje 6 | |
天赋中每层【当品】额外使翡翠的攻击力提高 | 160K 8 1 1 |
效果抵抗强化 (RES a efecto) | |
Requiere niv. de ascensión de personaje 6 | |
RES a efecto + | 160K 8 8 |
攻击强化 (ATQ) | |
Requiere personaje de niv. 75 | |
ATQ + | 160K 8 8 |
伤害强化•量子 (Aumento de Daño Cuántico) | |
Daño Cuántico + | 2500 2 |
伤害强化•量子 (Aumento de Daño Cuántico) | |
Requiere personaje de niv. 80 | |
Daño Cuántico + | 160K 8 8 |
Eidolon
无私?亦可交割 | ||
翡翠天赋的追加攻击伤害提高 |
道德?谨此核押 | ||
【当品】叠加至 |
坦率?只待典当 | ||
战技等级+2,最多不超过 |
真诚?唯凭认沽 | ||
施放终结技时,使翡翠造成的伤害无视敌方目标 |
希冀?已然绝卖 | ||
终结技等级+2,最多不超过 |
公平?仍须保荐 | ||
场上有【收债人】状态的角色时,翡翠量子属性抗性穿透提高 |
Conos de luz
Nombre | Rareza | Vía | ATQ | DEF | PV | Habilidad básica | Material de ascensión | |
Archivos | 3 | erudition-class | 370.44 | 264.6 | 740.88 | El daño que inflige la habilidad definitiva del portador aumenta en un | ||
Llave maestra | 3 | erudition-class | 370.44 | 264.6 | 740.88 | Tras usar la habilidad básica, el portador recupera | ||
Sagacidad | 3 | erudition-class | 370.44 | 264.6 | 740.88 | Cuando el portador usa su habilidad definitiva, su ATQ aumenta en un | ||
El nacimiento del yo | 4 | erudition-class | 476.28 | 330.75 | 952.56 | El daño de los ataques adicionales del portador aumenta en un | ||
Que el mundo clame | 4 | erudition-class | 476.28 | 396.9 | 846.72 | Cuando el portador entra en combate, recupera inmediatamente | ||
El reposo de los genios | 4 | erudition-class | 476.28 | 396.9 | 846.72 | El ATQ del portador aumenta en un | ||
La solemnidad del desayuno | 4 | erudition-class | 476.28 | 396.9 | 846.72 | El daño que inflige el portador aumenta en un | ||
Hoy es otro día tranquilo | 4 | erudition-class | 529.2 | 330.75 | 846.72 | Tras entrar en combate, el daño que inflige el portador aumenta según su energía máx. Por cada punto de energía, el daño aumenta en un | ||
Noche en la Vía Láctea | 5 | erudition-class | 582.12 | 396.9 | 1164.24 | Por cada enemigo que haya en el campo de batalla, el ATQ del portador aumenta en un | ||
Antes del amanecer | 5 | erudition-class | 582.12 | 463.05 | 1058.4 | El Daño CRIT del portador aumenta en un |
Per Page |
|
Gallery
Idle #1
Idle #2
Overworld
Combat
Voz
Idioma
Title | loc_sound |
Historia
Title | Idioma del texto |
186 responses to “”
Surprise no one has gone. Jade will power creep Himeko or Herta and make her totally useless.
Himeko/Herta as a duo is just too synergistic I think.
And also like Firefly is way more controversial and wanted, so all the doomposting and powercreep talk is there xD
Good point. Yeah that most likely the case. All the people that go, power creep is insane in this game. Are going to Firefly posting.
Which is just a nice benefit. To the character not being big and hyped up. It far easier to value how good they really are. Rather than reading power creep is crazy in this game lol, for the tenth time or so today. Even with older characters still being able to clear the content.
For beside characters like Bronya and Sparkle, both having their own upsides and downsides. Making them more suitable for different teams. With one not simply being outright better than the other. More it depends on the team your creating. When a new character does release and is better. Aventurine vs Gepard. Just cause a new character gets release that is more powerful than another similar unit. Doesn’t mean power creep happen. For after all, new stuff being better or worst than already existing things. Just happens all the time in gaming. That alone is not power creep.
It can become power creep, if the new standard for content and it difficulty, can only be met by the new and shiny characters. Which given this game is meant to sell you characters. Sounds like it would be a bad idea. Given what the point of rolling for a older character on a rerun, if they been massively power crept by another? Which some don’t seem to really care for that. Just go with ah yes it gives me a reason to roll, for they act like rolling for a character is the same as progressive. Like say gathering talent mats or relics. Which that what some believe is the only reason to roll for new characters. While never going, you know. Maybe team building variety is another good reason to roll for these characters? Since we have follow up attack turns, with the likes of Tingyun and HuoHuo, who can help the spamming of ults. For this idea a new character is progressive, doesn’t make much sense. When they are asking for each new character to be stronger than the last. Since your not making progressive, your just going back to square one. To be able to do the same things you used to with older characters.
Which the power creep some like to beg for, so they have a reason to roll. Just makes me go are they insane? Are they aware of how bad the rng is for the relic system in this game? Why would you want to suffer through that over and over? Just due to being force to replace your old characters, so you can clear memory of chaos 12. Of course some people just like to go power creep is crazy in this game, just so they can then go lol good thing i’m free to play.
Which speaking of such. Did have someone on my in game friend list. ONly get 2 stars from memory of chaos 12. They have a e6 JingLiu and a e2 Acheron. I’m wondering like how. When my e2 s1 Seele and e0 s1 Jingliu were able to three star it.
TLDR: People asking for power creep are morons and most have no idea what power creep is, just like to shout it to feel good about themselves or act like it the end of the world.
I mean, Herta is a 4*, and Himeko is a standard. It is somewhat expected.
The fairer comparison would be Jade vs Jing Yuan or Argenti.
Jade at E0S1: how much damage she can deal? I trust mathematics more than instinction.
Relic sets: Quantum 4pc, Duran 2pc.
Main stats: crit rate body, atk% boots, quantum damage orb, and atk% rope.
Substats:
• atk% * 2;
• crit rate * 12;
• crit damage * 16.
When everything is fully stacked, she has:
• 3300 attack;
• 88 crit rate;
• 287 crit damage;
• 71.28 damage amp;
• 88 damage amp for FUA;
• 10% def pen;
• 10% def pen vs. Quantum weak enemies;
• 16% def pen for ultimate and FUA.
———-
In this case, her estimated damage output vs. non-Quantum weak enemies at lv.85 is:
• Basic Attack: ~6.6k / ~2.2k;
• Ultimate: ~19.5k;
• FUA: ~14.7k;
• Enhanced FUA: ~24.5k.
Plus Ruan Mei’s skill and ultimate:
• Basic Attack: ~12k / ~4k;
• Ultimate: ~35.6k;
• FUA: ~24.4k;
• Enhanced FUA: ~40.6k.
———-
If the enemies were Quantum-weak:
• Basic Attack: ~8.8k / ~2.9k;
• Ultimate: ~25.8k;
• FUA: ~19.5k;
• Enhanced FUA: ~32.6k.
Plus Ruan Mei’s skill and ultimate:
• Basic Attack: ~15k / ~5k;
• Ultimate: ~45k;
• FUA: ~31k;
• Enhanced FUA: ~51k.
———-
Seems like Jade’s FUA is just enough to one-shot most mobs in PF. Cast Jade’s skill on Herta and have Seele one-shot mobs to trigger Herta’s FUA twice in a row and allows her to trigger Jade’s FUA even faster. You now have a brain dead level PF grinder than automatically grinds 40k score for you. The 4th member can be Ruan Mei, who supports the whole team.
However her damage is rather inadequate vs. elite enemies in MoC that usually have 300k~500k of HP. Her best teammate there might be Blade. This team should feel like wearing down the elite enemies slowly by 10k~50k of AoE / blast damage. This team suffers vs. single target boss with high HP.
Her toughness substraction is rather mediocre, however she should be able to destroy the summoned mobs in a few swipes.
Ew Ruan Mei. In this house we respect and use Robin.
Jk but thanks for the math. I’m gonna use her in a team of Jade – Clara – Robin – Luocha.
Tbh we knew she was subpar outside of PF as she is now. We can only hope she gets something in V3. If not, well that’s a shame but alas. What else can you do?
Yeah normally by now we have someone go. Haha all your old characters suck. New character is going to power creep them all and make them worthless trash.
Oddly things have been rather civil in the Jade posts.
Hey being good for at least pure fiction. Does mean she has a use. Look on the bright side. at least people will talk about her. She also does have some nice animations. Could be worst, she could be like Arlan. That character no one talks about or remembers until they suddenly pop up in the story or someone reminds them they exist.