| Victoria disputada | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | El Daño CRIT del portador aumenta en un 12%. Cuando el mnemoduende del portador lanza una habilidad a un aliado, el daño que infligen todos los aliados aumenta en un 8% durante 3 turnos. | |
| Imágenes quemadas | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | La primera vez que el portador invoca a un mnemoduende, recupera 1 pt. de habilidad básica y 12 pts. de energía. | |
| Retrospección | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | Cuando comienza el turno del mnemoduende, tanto el portador como el mnemoduende obtienen 1 acumulación de Conmemoración. Cada acumulación aumenta el daño infligido en un 8%. Conmemoración se puede acumular hasta 4 veces. Cuando el mnemoduende es eliminado, se disipa Conmemoración del portador y del mnemoduende. | |
| Saludo entre genios | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | El ATQ del portador aumenta en un 16%. Después de que el portador lance su habilidad definitiva, el daño de ATQ básico que infligen el portador y el mnemoduende aumenta en un 20% durante 3 turnos. | |
| Más sudor y menos lágrimas | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | La Prob. CRIT del portador aumenta en un 12%. Cuando el mnemoduende del portador está en la batalla, el daño que infligen el portador y el mnemoduende aumenta en un 24%. | |
| Tiempo urdido en oro | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | La VEL base del portador aumenta en 12 pts. Después de que el portador o su mnemoduende ataquen, el portador obtiene una acumulación de Bordado. Cada acumulación de Bordado aumenta el Daño CRIT del portador y de su mnemoduende en un 9%. Se puede acumular hasta 6 veces. Cuando las acumulaciones llegan al límite, cada acumulación de Bordado aumenta el daño de ATQ básico infligido en un 9% adicional. | |
| Sobre los recuerdos nunca cae el telón | 5 | remembrance-class | 529.2 | 396.9 | 1058.4 | La VEL del portador aumenta en un 6%. Después de que el portador lance la habilidad básica, el daño que infligen todos los aliados aumenta en un 8% durante 3 turnos. | |
| Que el arcoíris siempre esté en el cielo | 5 | remembrance-class | 476.28 | 529.2 | 1164.24 | La VEL del portador aumenta en un 18%. Cuando el portador lanza el ATQ básico, la habilidad básica o la habilidad definitiva, consume un 1% de los PV actuales de todos los aliados, y el mnemoduende del portador, tras su siguiente ataque, inflige adicionalmente a los objetivos golpeados un 250% de los PV consumidos totales como daño adicional del mismo tipo que el mnemoduende del portador. Después, se reinicia este total de PV consumidos. Cuando el mnemoduende del portador lanza la habilidad del mnemoduende, el daño que reciben todos los enemigos aumenta en un 18% durante 2 turnos. Los efectos del mismo tipo no se pueden acumular. | |
| Despedidas más bellas | 5 | remembrance-class | 529.2 | 396.9 | 1270.08 | Los PV máx. del portador aumentan en un 30%. Cuando el portador o su mnemoduende pierden PV durante su propio turno, el portador obtiene Flor de ultratumba. Flor de ultratumba hace que el portador y su mnemoduende ignoren un 30% de la DEF de los objetivos al infligir daño durante 2 turnos. Cuando el mnemoduende del portador desaparece, el portador adelanta su acción un 12%. Este efecto solo se puede activar 1 vez, y el contador de activaciones se reinicia cada vez que el portador lanza la habilidad definitiva. | |
| Las flores nunca olvidan | 4 | remembrance-class | 529.2 | 330.75 | 1058.4 | El Daño CRIT del portador aumenta en un 24%. El Daño CRIT que inflige el mnemoduende del portador aumenta en un 24% adicional. | |
49 responses to “”
They need to buff her damage 2x, she’s so much weaker to Anaxa
v3 gave her numbers a buff. Cool 🙂
one thing that gets me is her major trace increasing crit dmg “1/2/3/4 or more” thats just weird because how could you even play more characters (unless im missing something)
so either this is just a mistake or on purpose
I’m pretty sure it means the memosprites (like, counting them as characters)
so then should that mean i can just use 2 remembrance charactrs to fully activate it? because they’ll be 4 total and get the full buff.
plus saying the memosprites as their own character is a bit- eh
That’s literally the whole point of Remembrance Units though, their memosprites counting as another unit
Idk when it changed but i just checked and now it says straight up 1/2/3/4 Remembrance characters
Ah that’s what you meant, maybe later on they will add some kind of Curio in DU or something that adds +1 to the amount of Remembrance characters, so it’s easier to achieve those buffs (possibly other Paths too). But if not, I guess it’s just bad wordings.
I wish, but it’s probably just some weird futureproofing deal—it’s probably meant to incentivize mono-Remembrance teams/reward them, but Memosprites are Memosprites (summons unique to/specifically from Remembrance characters), not Remembrance characters themselves.
Plus, it’d make the 1/3 counts functionally useless with how MM’s overwhelmingly have 100% uptime.
Im not one for doomposting, she’s fairly good and might age better with Cyrene’s release, but ngl… if she releases like this I dont think I can justify pulling unless I love her story presence.
Right now she’s way too restrictive of a unit, great for Castorice but not quite good for anyone else unless you are rocking both Hyacine (Dan is not enough) and another remembrance (RMC or Cyrene?). Its the Firefly situation again in which her team is unmovable and performs in a subpar way outside of it, and that coming from a subdps type of character is not exactly a good thing. Even replacing Tribbie in Castorice team feels more of a sidegrade at this moment, so like how Cerydra isnt really needed for current Phainon either.
I really hope Im wrong, but yeah… there needs to be something else in her kit that makes her more valuable in combat.
She kinda feels like RM/Robin on release – good in some situations, but it won’t be until later that she really shines (more remembrance units). Problem is, we’re flying straight into the end of Amphoreous…
she’s just kinda an extra eidolon for castorice, consuming hp to allow castorice more ults plus some dmg on the side.
im just pulling because of how its march sp, but i see your point. lets hope for more in the future versions
well luckily for you, we’re still in fucking V3 so you can relax your tits
nigga stfu why r u so mad
So, I don’t have Castorice, and have no plans to ever get her. My only Remembrance character is Aglaea (and Remembrance MC). Is it even worth going for Evernight? I like her aesthetics and stuff and I like that she’s March, but I’m not sure how good she’d be in an Aglaea team, who needs a bunch of Energy Recharge supports to function well.
As of now, Evernight performs best a sub DPS, but Cyrene might change that. There are some theories saying that the drawbacks in Evernight’s kit are what Cyrene might offer as features. Meaning Cyrene could have some form of energy recharge for one or multiple allies, and action advance.
It is possible a team consisting of Evernight, Aglaea and Cyrene would perform well. Once again, all this is speculation, and you should wait for next update to get Cyrene’s kit. There you will know if your dream team is actually possible to build.
no
aglaea is probably one of the least flexible units in terms of who she wants on her team
Gotcha, thanks for the feedback, people. I might just focus on getting the new Dan Heng and his LC since Evernight doesn’t seem that worth it for me (and I really, really like Dan Heng 😇)
I think Cyrene won’t replace Tribbie but could be a good alternative for Castorice team
– bc surely Cryene will have the ability to deploy Territory
“Territory effects are unique in the battle. While it exists, other abilities with Territory effects cannot be used”
– one of her buffing capabillities is energy regen which is useless for Castorice
so i think Cyrene wasn’t originally designed for Castorice team, more like the Evernight hypercarry team.
she will replace rmc like how fugue replace rmc
cyrene’s stated to be a universal unit, mainly for the chrysos heirs. she’s said to be an rmc upgrade with more teamwide buffs. and if im correct, possibly a global passive just like castorice (its been a while plus cyrene’s a really important character)
Creative bankruptcy aah design
It’s a shame she’s an HP-scaling DPS. Well, at the end of the day, it fits with fake 5 Star March 7th.
she is not fake she is the same person who just got her memories back
I don’t know whether I should get Evernight or wait for Cyrene. My current team is Castorice(E0S1), Tribbie(E1S1), Hyacine(E1S1), flex unit (I never bothered to build RMC since I need her for my Superbreak FF team). I really don’t want to bench Tribbie since she’s my favorite character design in the entire game. Tribbie wouldn’t be much use on my FF team obviously.
So Evernight or Cyrene… which one is preferable? I suppose we won’t know for certain until Cyrene’s kit drops, but if she’s more of a generalist unit I’ll probably favor Evernight because she seems tailor-made for my current team setup. I really do wish her combat animations were a bit better though… And I’ve heard mumblings that Cyrene is supposedly going to have Castorice/Phainon-tier animations… so then I once again fall into the abyss of indecisiveness. Q_Q I’m in the mood to spend alot on whichever banner I end up going for. My wallet is very itchy since I got such good luck on all my previous Amphoreus rolls. But no matter what, I’m only going to get a single character because I don’t want to kick Tribbie off my Cas team. I genuinely appreciate the fact that Evernight’s passive allows for Tribbie without much of a compromise due to the 5%/15%/40%/50% Crit Damage bonus on her passive. If it was 5%/15%/40%/70% I would definitely feel like the devs were actively discouraging the use of Tribbie over RMC/Cyrene, but 10% is such a minor disparity between 3/4 Remembrance characters.
i know i am Bias Central, but i’d lean towards Cyrene. Evernight is good, no doubt, but based on hoyo’s patterns of favoring expys and Cyrene’s role in the story and position as the “last” Amphoreus five star (not to mention the maybe last five star of the 3.x cycle), she’s gonna be good. Then again, i’d recommend going for whoever you like best, since at high investment, Cyrene and Evernight will likely preform pretty much the same in Castorice teams
if it was me i will try to get her if i lost 50-50 i can save for c1 or c2 castorice . since 4.0 will change again . just like ver 2.x Archeron was use until 3.0. they made strong enemy. ( my 2nd account )
Well, they just fucked over Tribbie synergy with the V3 adjustments. 5%/15%/40%/50% is now: 5%/15%/50%/65%
In other words, they clearly don’t want her to be used with anything less than full 4x Remembrance teams. Even worse, now Evernight is substantially worse at supporting Castorice. I’d just wait for Cyrene if I were you. It seems like Evernight is a brick at this point. I don’t know why they’re so desperate to sabotage March when she’s literally the postergirl for the whole freaking game.
I was hoping for buffs in V3 ffs, not nerfs.
That passive adds to her skill’s cdmg buff, which is 60% already, so between 3/4 remembrances, you are getting 110%/125% cdmg. Assuming your entire team builds 0 cdmg (so they only have the starting 50%), it’s a 6% difference. The cdmg only applies to memosprites, so you’d still want a remembrance-centric team, but having one off-path teammate causes no signifcant loss. Arguably it’s one less MM to utilise the buff, but Mem already does neglegible damage compared to Netherwing, Evey, or even Ika.
Evernight is now indeed worse at supporting Cas, but her personal damage has increased by 20%, and her teamwide buffs became stronger. She lost her +30 energy upon Evey disappearance, but regained this in the form of +5 energy when herself or a MM uses a skill, which might result in faster ults due to Hyacine, Netherwing, and Cas all being faster than her (not sure whether Cas’ joint attack count as one, or if Netherwing count as multiple uses).
People are sad about her DPS being nothing compared to Cas’s, but that’s mainly because most showcases rn have RMC over a team wide buffer. RMC is mostly ST and she gives the buff to Cas. As such the DPS difference is that much bigger. However if you give Tribbie instead, the difference lowers by a LOT. March as of rn is around 65% the DPS potential of Cas in the same team without a ST buffer. This is without Cas allowing her Dragon to remain on the field. Sadly due to just how quickly this team can resummon the Dragon there is almost no reason what so ever to hold back the Dragon from exploding and allowing Evernight to gain Cas’s buff, so this will likely not change. But still, Tribbie and Hyacine are ok at DPS too and only amount to about 20% of Cas’s DPS. So Evernight is by no means a slouch at DPS when within a full team buffing side. Once Cyrene comes Evernight will gain a little bit more too due to her own buff per remembrance remaining in tact. As a result she will likely advance to like 70/75% of Cas’s DPS which is pretty decent for a char that buffs.
Finally, someone saying this. Yes, she synergises with castorice, but by no means are they tied together!