Concepts | Wake-Up Alarm | |
Type | Ability | |
Type | Support | |
Combat Types | Physical | |
Monster | Dreamjolt Troupe's Winder Goon | |
Description | Causes all friendly units apart from this unit to immediately take action. |
Concepts | Wake-Up Alarm | |
Type | Ability | |
Type | Support | |
Combat Types | Physical | |
Monster | Dreamjolt Troupe's Winder Goon | |
Description | Causes all friendly units apart from this unit to immediately take action. |
Exactly. And it's a bit self-realizing, as in your example B learns that A connects the ability to ...