
![]() | Concepts | The Ascended |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | The form that the Disciples of Sanctus Medicus crave. A true appearance that cast off the burdens of humanity and has been reforged using the way of immortality. In ancient times, those who sought immortality received wisdom from the Ambrosial Arbor and called themselves Celestials. They lived without restraints and molded the flesh of themselves and others at will. They have long forgotten their original appearances after countless metamorphoses. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#2023030
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 151414 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303001
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 412948 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
460 | 1000 | 151414 | 144 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 123884 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303004
Master of the Disciples of Sanctus Medicus
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 151414 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303005
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 75707 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303006
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 110119 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303007
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
460 | 1000 | 481773 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303008
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 151414 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303009
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 75707 | 144 | 180 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303010
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 96355 | 144 | 210 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303011
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 268416 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303012
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 151414 | 144 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303013
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 158297 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303014
Flowerbeing
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
221 | 1000 | 3303583 | 192 | 900 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303015
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 151414 | 144 | 450 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303016
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1135607 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#202303017
The Ascended
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 275299 | 144 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Rite of Subduing Prana - Ability | Charging |
Energy Regeneration : 10 | |
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
#2023031
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 227121 | 173 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Rite of Great Arbor Metamorphosis - Ability | Bounce |
Energy Regeneration : 5 | |
Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
![]() | Guiding Vulturnus - Ability | Blast |
Energy Regeneration : 10 | |
Deals Wind DMG to a target and its adjacent targets, with a high chance to cause Wind Shear. |
![]() | Arboreal Thorns - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
![]() | Black Prana's Snare - Ability | Impair |
Energy Regeneration : 15 | |
Has a high chance for all targets to become afflicted with Prana-Siphon. |
![]() | Vitals Drained - Talent | Talent |
Energy Regeneration : | |
When attacking targets in the Prana-Siphon state, the DMG dealt by this attack will be converted to the extent of Max HP reduced by Prana-Siphon, and refresh Prana-Siphon's duration. Prana-Siphon can reduce Maximum Restorable HP by up to |
Reward
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You don't need either. The LC honestly is a little meh, and Tribbie does not really do anymore than...