| 名词 | 如泥酣眠 | |
| 稀有度 | ||
| 属性 | 光锥, 巡猎 光锥 | |
| 命途 | ||
| 说明 | 巡猎命途专属的光锥,光锥技能仅对该命途生效。 | |
| 战技 | 使装备者的暴击伤害提高 | |
| 专属材料 | ||
| 主线 | 即使已在将军的肩头酣然睡去,男孩的手中仍紧紧握着剑。 他轻轻拍了拍男孩的脸颊,只听到他嘟囔着。 「将军…终于…我赢了……」 他愣了愣,突然意识到相比起每天都在努力成长的男孩, 自己早已度过了漫长的岁月,也早已习惯「不变」。 「很快,你就会赢过所有人。在那之后,才是开始……」 |
| 目录 |
| 属性 |
| 战技 |
| 角色 |
| Gallery |
属性
战技
| 美梦 | |
| 使装备者的暴击伤害提高 | |
| 等级 | |
角色
| 名词 | 稀有度 | 命途 | 战斗属性 | 专属材料 | |
| 丹恒 | 4 | the-hunt-class | wind-damage_type | ||
| 希儿 | 5 | the-hunt-class | quantum-damage_type | ||
| 托帕&账账 | 5 | the-hunt-class | fire-damage_type | ||
| 素裳 | 4 | the-hunt-class | physical-damage_type | ||
| 彦卿 | 5 | the-hunt-class | ice-damage_type | ||
| 飞霄 | 5 | the-hunt-class | wind-damage_type | ||
| 貊泽 | 4 | the-hunt-class | lightning-damage_type | ||
| 三月七 | 4 | the-hunt-class | imaginary-damage_type | ||
| 真理医生 | 5 | the-hunt-class | imaginary-damage_type | ||
| 波提欧 | 5 | the-hunt-class | physical-damage_type |
| Per Page |
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5 responses to “如泥酣眠”
Does “Once every 3 turns” mean every 3rd turn, or every 4th turn?
If it’s 4th turn then that lines up quite neatly with Dan Heng’s ult rotations, and his skill hitting 4 times should usually proc the effect with 60%ish CR
Weird light Cone but I ball
1 – Proc buff
2 – Buff remains until this turn ends
3 – On CD (3rd turn)
4 – Buff is available again and can proc
If it’s 3rd turn then it doesn’t quite line up… :/
Eh its still a good stat stick
just got this randomly… is it even better than swordplay on DH?