Senior Staff: Team Leader

Senior Staff: Team Leader
Senior Staff: Team LeaderConceptsSenior Staff: Team Leader
FactionClass Interastral Peace Corporation
DescriptionAn Interastral Peace Corporation senior staff member with a minimal rank of project team leader. The mech they drive belongs to the IPC. If damaged, its repair fees have to be paid out-of-pocket. With a half-decent salary, they can at least afford to rent a one-bedroom apartment on one of the IPC's enterprise ships.

Stats

#8033010

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301001

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100019270914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301002

Senior Staff: Team Leader (Illusion)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
55210008259012036024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301003

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100027529914460024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301004

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
460100010323717327024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301005

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100011011914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice20%
 Lightning0%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301006

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023914445024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#8033011

Senior Staff: Team Leader (Bug)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100026153417336024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.
Worst Performer Is FiredWorst Performer Is Fired - Ability | Summon
Energy Regeneration :
Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301101

Senior Staff: Team Leader (Bug)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100026153417360024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.
Worst Performer Is FiredWorst Performer Is Fired - Ability | Summon
Energy Regeneration :
Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301202

Senior Staff: Team Leader (Illusion)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100019270912024024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage DefenseDebuff Defense
 Physical0%
 Fire20%
 Ice20%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charge
Energy Regeneration :
Enters the Charge state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

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