| Concepts | Lesser Sting | |
| Faction | ||
| Reward | ||
| Description | The youngling of a True Sting. Based on their growth stage, young True Stings can be further divided into Juvenile Stings and Lesser Stings. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#8022020
Lesser Sting
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 43360 | 173 | 120 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses Bursting Detonation for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to cause Outrage to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
#802202001
Lesser Sting
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 43360 | 96 | 120 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses Bursting Detonation for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to cause Outrage to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
#802202002
Lesser Sting
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 34412 | 96 | 120 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses Bursting Detonation for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to cause Outrage to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
#802202003
Lesser Sting
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 2999 | 6882 | 173 | 120 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses Bursting Detonation for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to cause Outrage to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
#802202004
Lesser Sting
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 43360 | 173 | 120 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses Bursting Detonation for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to cause Outrage to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
#8022021
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 165179 | 120 | 180 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Bursting Detonation" for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to apply "Outrage" to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
| Nourishment - Talent | Talent | |
| Energy Regeneration : | |
| Recover targets' Skill Points when receiving a killing blow. |
| Hyper Growth - Talent | Talent | |
| Energy Regeneration : | |
| Every stack of "Growth Hormones" increases ATK by a certain amount, stacking up to 3 times. Immediately take action when 3 stacks are reached. |
#802202101
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 165179 | 120 | 180 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Bursting Detonation" for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to apply "Outrage" to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
| Nourishment - Talent | Talent | |
| Energy Regeneration : | |
| Recover targets' Skill Points when receiving a killing blow. |
| Hyper Growth - Talent | Talent | |
| Energy Regeneration : | |
| Every stack of "Growth Hormones" increases ATK by a certain amount, stacking up to 3 times. Immediately take action when 3 stacks are reached. |
#802202102
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 165179 | 120 | 180 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Bursting Detonation" for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to apply "Outrage" to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
| Nourishment - Talent | Talent | |
| Energy Regeneration : | |
| Recover targets' Skill Points when receiving a killing blow. |
| Hyper Growth - Talent | Talent | |
| Energy Regeneration : | |
| Every stack of "Growth Hormones" increases ATK by a certain amount, stacking up to 3 times. Immediately take action when 3 stacks are reached. |
#802202103
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 165179 | 120 | 180 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Bursting Detonation" for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to apply "Outrage" to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
| Nourishment - Talent | Talent | |
| Energy Regeneration : | |
| Recover targets' Skill Points when receiving a killing blow. |
| Hyper Growth - Talent | Talent | |
| Energy Regeneration : | |
| Every stack of "Growth Hormones" increases ATK by a certain amount, stacking up to 3 times. Immediately take action when 3 stacks are reached. |
#802202104
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 165179 | 120 | 180 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Prepare to Fight - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Bursting Detonation" for the next action. |
| Bursting Detonation - Ability | Impair | |
| Energy Regeneration : 10 | |
| Detonates self and deals Wind DMG to a target and its adjacent targets, with a high chance to apply "Outrage" to the target. |
| Entomon Eulogy - Talent | Talent | |
| Energy Regeneration : | |
| When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received. |
| Nourishment - Talent | Talent | |
| Energy Regeneration : | |
| Recover targets' Skill Points when receiving a killing blow. |
| Hyper Growth - Talent | Talent | |
| Energy Regeneration : | |
| Every stack of "Growth Hormones" increases ATK by a certain amount, stacking up to 3 times. Immediately take action when 3 stacks are reached. |
Reward
| Concepts | Rarity | Type | |
| EXP | 3 | ||
| Credit | 3 | Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material | |
| Eye of Lightning | 2 | ||
| Per Page |
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