
![]() | Concepts | Ice Out of Space |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | A strange being that does not belong to this world. Nurtured in the Fragmentum brought by the Stellaron, it feeds upon this world's root structures to obtain energy. Its armor reflects the gloomy and profound starry sky. In combat, the Ice Out of Space will freeze targets it touches. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#8003010
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301001
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 120 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
920 | 1000 | 110119 | 120 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 227121 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301004
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
614 | 1000 | 495537 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301005
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 550597 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301006
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 160 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301007
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
442 | 1000 | 61942 | 120 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301008
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
460 | 1000 | 68825 | 149 | 480 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301009
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
442 | 1000 | 165179 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301010
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
442 | 1000 | 103237 | 120 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301011
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 108 | 120 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301012
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
345 | 1000 | 137649 | 108 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301013
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 220239 | 120 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301014
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1170019 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301015
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
920 | 1000 | 103237 | 180 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301016
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 96355 | 96 | 600 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301018
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 82590 | 120 | 180 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#800301020
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1135607 | 120 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets. |
#8003011
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 206474 | 120 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions. |
![]() | Freeze Burst - Ability | Blast |
Energy Regeneration : 15 | |
Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units. |
#800301101
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 206474 | 120 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Frosty Absorption - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions. |
![]() | Freeze Burst - Ability | Blast |
Energy Regeneration : 15 | |
Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units. |
#800301201
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 110119 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Crystalline Condensation - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions. |
![]() | Freeze Burst - Ability | Blast |
Energy Regeneration : 15 | |
Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units. |
#800301202
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 110119 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Crystalline Condensation - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions. |
![]() | Freeze Burst - Ability | Blast |
Energy Regeneration : 15 | |
Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units. |
#800301203
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 110119 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Crystalline Condensation - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions. |
![]() | Freeze Burst - Ability | Blast |
Energy Regeneration : 15 | |
Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units. |
#800301204
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 110119 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Chilling Lament - Ability | Single Target |
Energy Regeneration : 10 | |
Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state. |
![]() | Crystalline Condensation - Ability | Enhance |
Energy Regeneration : | |
Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite. |
![]() | Everwinter Rain - Ability | AoE ATK |
Energy Regeneration : 15 | |
The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions. |
![]() | Freeze Burst - Ability | Blast |
Energy Regeneration : 15 | |
Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units. |
Reward
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Would it be better to get her LC or get tribbie for her? I doubt I could get all 3 (her, tribbie &a...