
![]() | Concepts | Furiae Philosopher |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | A Titankin sculpted by "Strife." They are infused with Nikador's golden ichor. They contain plundered "rationality" within their vessels. The reason behind their creation is not truly toward the study of universal knowledge, but to delve deep into brutal martial tactics and the merciless laws of survival, further spreading madness masquerading as philosophy. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#4012020
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 35789 | 120 | 90 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
#401202001
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 27530 | 2 | 60 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
#401202002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 66072 | 120 | 90 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
#401202003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 99108 | 120 | 90 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
#401202004
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 132143 | 120 | 90 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
#401202005
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 2065 | 120 | 90 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
#401202006
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 5506 | 120 | 90 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Just War - Ability | Enhance |
Energy Regeneration : | |
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt. |
![]() | War, Father of All - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to one designated target. |
![]() | Living Eternal Flame - Talent | Talent |
Energy Regeneration : | |
When receiving a killing blow, increases the attacker's SPD and DMG dealt. |
![]() | Polis Protector - Talent | Talent |
Energy Regeneration : | |
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
Reward
Per Page |
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It's a gimmick to add, just because people are regarding Castorice as the "anniversary patch charac...