
![]() | 名词 | 符玄 |
阵营 | 仙舟「罗浮」 | |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
汉语 | 花玲 | |
英语 | Sarah Wiedenheft | |
韩语 | 이지현 | |
日语 | 伊藤美来 | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 仙舟「罗浮」太卜司之首。 凭借第三眼与穷观阵为仙舟占算航路,预卜事务吉凶。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 63.36 | 82.5 | 201 | 100 | 5% | 50% | 150 | 135 | |
20 | 123.55 | 160.88 | 391 | 100 | 5% | 50% | 150 | 135 | ![]() ![]() |
20+ | 148.9 | 193.88 | 472 | 100 | 5% | 50% | 150 | 135 | |
30 | 180.58 | 235.12 | 572 | 100 | 5% | 50% | 150 | 135 | ![]() ![]() |
30+ | 205.92 | 268.12 | 652 | 100 | 5% | 50% | 150 | 135 | |
40 | 237.6 | 309.38 | 752 | 100 | 5% | 50% | 150 | 135 | ![]() ![]() ![]() |
40+ | 262.94 | 342.38 | 833 | 100 | 5% | 50% | 150 | 135 | |
50 | 294.62 | 383.62 | 933 | 100 | 5% | 50% | 150 | 135 | ![]() ![]() ![]() |
50+ | 319.97 | 416.62 | 1013 | 100 | 5% | 50% | 150 | 135 | |
60 | 351.65 | 457.88 | 1114 | 100 | 5% | 50% | 150 | 135 | ![]() ![]() ![]() |
60+ | 376.99 | 490.88 | 1194 | 100 | 5% | 50% | 150 | 135 | |
70 | 408.67 | 532.12 | 1294 | 100 | 5% | 50% | 150 | 135 | ![]() ![]() ![]() |
70+ | 434.02 | 565.12 | 1374 | 100 | 5% | 50% | 150 | 135 | |
80 | 465.7 | 606.38 | 1475 | 100 | 5% | 50% | 150 | 135 |
战技
![]() | 始击岁星 - 普攻 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于符玄 对敌方单体造成少量量子属性伤害。 | |
等级 | |
![]() | 太微行棋,灵台示影 - 战技 | 防御 |
能量恢复 : 30 | |
弱点击破 : 0 | |
开启【穷观阵】,使符玄队友所承受的未受护盾抵挡之前的伤害的 处于【穷观阵】的我方全体获得【鉴知】。【鉴知】状态下的我方目标生命上限提高,提高数值等同于符玄生命上限的 当符玄陷入无法战斗状态时,【穷观阵】也会被解除。 开启【穷观阵】,队友所受伤害分摊给符玄。并使我方全体生命上限、暴击率提高。 | |
等级 | |
![]() | 天律大衍,历劫归一 - 终结技 | 群攻 |
能量恢复 : 5 | |
弱点击破 : 群攻 : 60 | |
对敌方全体造成等同于符玄 对敌方全体造成量子属性伤害,增加符玄天赋的触发次数。 | |
等级 | |
![]() | 乾清坤夷,否极泰来 - 天赋 | 回复 |
能量恢复 : 0 | |
弱点击破 : 0 | |
当符玄处于可战斗状态时,为我方全体附加【避厄】。【避厄】状态下的我方目标受到的伤害降低 当符玄当前生命值百分比小于等于 当符玄处于可战斗状态时,我方全体受到的伤害降低。 生命值较低时自动按已损失生命值百分比回复自身生命。该效果最多拥有2次触发次数。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 岁记否泰,固守四郭 - 秘技 | 防御 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后,我方全体获得持续 开启屏障,受到敌人攻击时不会进入战斗。进战后自动开启【穷观阵】。 | |
行迹
![]() | 六壬兆堪 |
需要角色晋阶 6 | |
【穷观阵】开启时,若敌方目标对我方施加了控制类负面状态,则我方全体抵抗本次行动中敌方目标施加的所有控制类负面状态。该效果可以触发1次。再次开启【穷观阵】后将刷新效果可触发次数。 | ![]() ![]() ![]() ![]() |
![]() | 效果抵抗强化 (效果抵抗) |
需要角色晋阶 6 | |
效果抵抗提高 | ![]() ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色等级 75 | |
生命值上限提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色等级 80 | |
暴击率提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
暴击率提高 | ![]() ![]() |
![]() | 效果抵抗强化 (效果抵抗) |
需要角色晋阶 3 | |
效果抵抗提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 5 | |
暴击率提高 | ![]() ![]() ![]() |
星魂
![]() | 司危 | ![]() |
【鉴知】使暴击伤害提高 |
![]() | 柔兆 | ![]() |
【穷观阵】开启时,若我方目标受到致命伤害,则本次行动中所有受到致命伤害的我方目标都不会陷入无法战斗状态,并立即回复等同于其自身生命上限 |
![]() | 直符 | ![]() |
战技等级+2,最多不超过 |
![]() | 格泽 | ![]() |
当处于【穷观阵】的我方其他目标受到攻击后,符玄恢复 |
![]() | 计神 | ![]() |
终结技等级+2,最多不超过 |
![]() | 种陵 | ![]() |
【穷观阵】开启时,会累计我方全体本场战斗中的已损失生命值。符玄施放终结技造成的伤害提高,提高数值等同于本场战斗中累计已损失生命值的 本场战斗中累计已损失生命值最高不超过符玄生命上限的 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 琥珀 | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 330.75 | 846.72 | 使装备者的防御力提高 | ![]() ![]() |
![]() | 戍御 | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | 使装备者施放终结技时,回复等同于自身生命上限 | ![]() ![]() |
![]() | 开疆 | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | 当装备者击破敌方目标的弱点时,回复等同于自身生命上限 | ![]() ![]() |
![]() | 余生的第一天 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 463.05 | 952.56 | 使装备者的防御力提高 | ![]() ![]() |
![]() | 朗道的选择 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 396.9 | 952.56 | 使装备者受到攻击的概率提高,同时受到的伤害降低 | ![]() ![]() |
![]() | 宇宙市场趋势 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 396.9 | 1058.4 | 使装备者的防御力提高 | ![]() ![]() |
![]() | 我们是地火 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 463.05 | 740.88 | 战斗开始时,使我方全体受到的伤害降低 | ![]() ![]() |
![]() | 这就是我啦! | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 529.2 | 846.72 | 使装备者防御力提高 | ![]() ![]() |
![]() | 制胜的瞬间 | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 595.35 | 1058.4 | 使装备者的防御力提高 | ![]() ![]() |
![]() | 她已闭上双眼 | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 529.2 | 1270.08 | 使装备者的生命上限提高 每个波次开始时,为我方全体回复等同于各自已损失生命值 | ![]() ![]() |
Per Page |
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Gallery
语音音量
语言
Title | loc_sound |
初次见面 | * |
问候 | * |
道别 | * |
关于自己•卜者 | * |
闲谈•第三眼 | * |
闲谈•穷观阵 | * |
闲谈•工作 | * |
爱好 | * |
烦恼 | * |
分享 | * |
见闻•一 | * |
见闻•二 | * |
见闻•三 | * |
关于景元 | * |
关于青雀 | * |
关于白露 | * |
关于彦卿 | * |
关于停云 | * |
关于开拓者 | * |
关于三月七 | * |
关于藿藿 | * |
星魂激活 | * |
角色晋阶 | * |
角色满级 | * |
行迹激活 | * |
队伍编成•开拓者 | * |
队伍编成•景元 | * |
队伍编成•青雀 | * |
队伍编成•彦卿 | * |
队伍编成•白露 | * |
战斗开始•弱点击破 | * |
战斗开始•危险预警 | * |
回合开始•一 | * |
回合开始•二 | * |
回合待机 | * |
普攻•一 | * |
普攻•二 | * |
战技•一 | * |
战技•二 | * |
轻受击 | * |
重受击 | * |
终结技•激活 | * |
终结技•施放 | * |
天赋 | * |
无法战斗 | * |
重回战斗 | * |
回复生命 | * |
秘技 | * |
战斗胜利 | * |
开启战利品•一 | * |
开启战利品•二 | * |
开启贵重战利品 | * |
解谜成功•一 | * |
解谜成功•二 | * |
发现敌方目标 | * |
返回城镇 | * |
主线
Title | 文本语言 |
n/a | 仙舟「罗浮」太卜司之首,自信耿直的智者。 凭借第三眼与穷观阵为仙舟占算航路,预卜事务吉凶,坚信自己所做的一切便是事情的「最优解」。 符玄等待着将军承诺的「退位让贤」,然而这一天的到来…似乎还遥遥无期。 |
n/a | 多年以后,符玄总会想起自己获准踏入「图书馆」提问的那一日。 「你在想什么?」戴着墨镜的盲眼老者手拄拐杖,侧首静待她的回话。 「所有那些可以选择的时刻…是否早已注定?还是说,如果在那一瞬间,我若能算得更准一些,哪怕再精确万分之一,我就能做出正确的选择,让他们不必离开?」少女半闭双眸,似问似答。 「每时每刻的我们,都站在自己足迹布下的迷阵中心。」盲眼老人轻轻顿了顿手杖。「我给不了答案。我只能给予问题…和看见问题的眼界。而你一路走来,向我所求的想必也不是答案。」 「那就给我『眼睛』吧。无论命运是否从一开始就被注定了,身为卜者,我都想看得更清楚一些。」 「如你所愿。但仙舟人的肉身长存,接受我给予的『眼睛』,就意味着接受永恒的痛苦。比起求知工具,它会更像是…『刑具』。」 「这岂不是正合遍智天君的信条——知识要用苦痛来换取。我不想在未来的选择上犯下同样的错误。」 …… 在受赐「眼睛」的昏昧中,她看见了许多往事。 她看见幼时的自己正襟危坐,手不释卷。她看见父亲怜爱地点着她的眉心,自豪地称赞她聪慧灵秀。她看见长辈向她展示符氏一族作为玉阙仙舟观星士世家的荣耀历史。她看见卜者们运筹如仪,为她占得辉煌的未来——她将登上「太卜」的宝座。 「这就是我的未来?」 「一饮一啄,莫非前定。这就是你的宿命。卜测结果已上呈太卜竟天大人,他答应亲自为你督教课业。这可是天大的福分啊。」 所有过去交叠在概率的烟雾中,似梦似真,在意识的边缘变化来去,延伸成数不尽的未来。她尽力分辨,在浩瀚的瞬间里寻找她正式成为卜者的那一日。 |
n/a | 那一日,玉阙仙舟的瞰云镜下,符玄拜见业师。但她无法置信眼前之人就是族中长辈奉若神人的太卜:男人穿着半旧的飞行士短打,行止无仪地箕坐在地,专注望向投影阵列里不断变化交织的光点。 「末学符玄,向太卜大人问安。」犹豫半天,少女开口。 男人目不稍动,只是竖起一指,示意她看向图示。符玄留意到他的手不知为何被换成了木制机巧。「玉阙的鸣珂卫正在塔拉萨布防,策应曜青舰队围剿孽物。你应该有所耳闻吧?不过,命中注定他们赢不了这一战。」 「哦?曜青舰队武德昭昭,罕逢敌手。按战报所示,我军人数和战舰倍于步离人的猎群。怎么会有攻而不克的道理?」 「问得好。看来你不是一个轻易认命的学徒。」男人起身拍了拍沾灰的衣摆。「卜者知命而不认命,尝试在不同的可能中寻求最优的选择,这很好。不过有时候,无论你怎么选,命运都只有摆在面前的一条道路。当推占完毕时,面前只剩下凶与大凶两个不同结果时,你会怎么选?」 「…两害相权,自然是取其轻者。这是卜筮学的第一课。」 「但若以人类的眼界,无法权衡轻重呢?」男人转过身来。 「这次推占,是由新布成的阵法『十方光映法界』演算所得。结果有二:借调曜青仙舟的鹤羽卫,或是改调方壶仙舟的玄珠卫,二者可择其一。取鹤羽卫,固然能仗其兵势,强攻一时,但此后再无告捷之机。取玄珠卫,则必须忍受方壶所处之地间关迢迢,要将战期拖延六个月之久,忍受敌人多次反扑,损兵折卒自不必提。但能坚持守势直至援军到来,便有胜利的可能。」 「想来他们选了前者。」 「是啊。卜算结果只能参赞谋略,却不能代替将军下决定。他选了眼前损害最小的方案。但我也没算错,这场失败是命中注定的结果。」 「按兵书倍则战之的原则,调用曜青的军力也未必是下下之选。何况,世无定事,太卜怎么就能如此肯定,说的好像一切必然会发生?」 「世无定事?」男人重重叹了口气。「我原本也这么想…最初得出占卜结果时,以为是计算出了差错,但重演之后,结果并无变化。于是我决心亲自上场求证。 「这几周以来,我深入塔拉萨,与孽物作战,取得当地的水居者文明的信任。得到了一条惊人的消息:受其月亮扰动,一个月后,被塔拉萨人称为『恶魔潮』的大潮汛即将降临。 「若无方壶持明的云吟师相助,无人能在那般恶劣的环境下与怪物持续战斗。这条情报不见载于任何博物志,也不载于我军的智库。而为了多此一举地证实它,我付出了这只手作为代价。」 男人苦笑着高举木手晃了晃。「有时候,命运的道路自始至终只有一条。一切都是命中注定的。」 「对了,不必叫我太卜。从今天起,你应当称我为『师傅』。」 |
n/a | 在玉阙太卜司中,她度过了自己一生中最快乐的求学岁月。关于宿命与自由意志,关于阵法演算与人择权衡…在一切与卜筮之道相关的问题上,少女记得自己与师傅总是争辩不休。这并非唇枪舌剑的相争,而是亦师亦友的较劲。尽管在大部分的问题上,少女与师傅最终达成了一致的看法,但两人却有一处无论如何绕不开去的死结—— 自向博识尊处求取演算经籍以来,玉阙仙舟太卜司倾数百年全力加以解读实现,营建了联盟中夸称第一的占卜阵法。玉阙的卜者们皆以此为傲。但在符玄看来,这不过是将仙舟人的未来锁死在了阵法划定的道路上。 当人们相信阵法所示必然成真,选择便成了徒有其名的摆设。冥冥之中,卜者成了阵法的囚徒,吉时出行、凶时居停、每日所宜所忌、做什么不做什么,一应遵照占卜所示。 「难不成阵法告诉我明日死期将至,我就得自行了断不成?如此一来,卜与不卜,到底有什么分别?」 「分别在于,我们知道自己行走在昭昭天命之上。这便是开启太卜司制度的玄曜祖师所追求的至上道路。 「在阵法协助下,卜者们只需要虔信相信,顺应启示,做出一个又一个抉择——即便它们匪夷所思、无比艰难。这一切终将让仙舟抵达它孜孜以求的伟业——铲除寿瘟祸祖,令世间无复寿瘟之苦。」男人的神色如同蒙受开示的觉悟者,坦然平静。他看向符玄,「就像我在得知你的命数后,将你收为弟子。」 不是为了我的天资?也不是为了家族人脉?只是为了实现某个预言?这…这太荒谬了!恼怒涌上符玄心头,令她一时间讷讷无言。 「你知道吗,在问卜『十方光映法界』,解读卦象后,我确信我的命运将断绝在你的手中。但我依然将你收为弟子,等候你取代我,成为玉阙仙舟的太卜。因为,这一切都是命中注定。」 命中注定?他的命运,将会断绝在我手里? 说得眼下仙舟好像仍在三劫时代,说得好像她是个渴望登上太卜之位,打算不择手段弑师的逆徒。这个混蛋师傅! 「而我…我绝不会让它成真!」 少女尊敬师傅身为卜者的一切:心智、技艺乃至为人。唯独无法接受他身为窥探命运的卜者,却自甘堕入宿命论的渊薮,并将此视为理所当然。 于是不顾家族的劝阻,不顾一切阻挠,符玄以近乎自我放逐的方式逃离了玉阙仙舟。她投身风气更自由的罗浮太卜司,寄情于卜算。她不但要远离玉阙仙舟,更要身体力行地证明这份预言不过是某人的荒谬妄想。 |
n/a | 如是百年悄然逝去,战事再起,卜官符玄领命演算不休。丰饶民大军三度成形,突袭方壶仙舟。玉阙、罗浮同方壶仙舟相去不远,驰援责无旁贷。卜算结果显示,若倾全力迎击,任何参战的仙舟军队都将迎来惨烈的败局——但坚持守势,将会有转圜的余地。 但卦象并未显示转圜之机在何处。符玄反复推演,再三占算,穷观阵输出的结果依旧毫无变化。 「没有人会选择失败。」卜者能做到的,都在这里了。符玄将利害剖陈纸上,把卜算结果上呈神策府。毫无意外,帝弓天将合议的结果,侵逼方壶的丰饶联军兵力庞大,绝不能单纯采取守势。罗浮与玉阙云骑军必须迎战,为曜青部队争取赶来的时机。 那一日符玄隔着投影沙盘,见证了联盟援军的溃败。步离人不仅带来了遮天蔽日的舰队与器兽,更将古老传说中的活体星宿「计都蜃楼」召来。这邪物坠向方壶,即将为其上所有的生命带来灭顶之灾,再现苍城仙舟覆灭的惨剧。而人们只能眼睁睁见证它的降临。 卜者能做到的,真的只有如此吗?在焦灼与愤怒中,符玄心中升起一个极其大胆的念头。「我要见景元将军!」 在面见将军后,少女说出了她的想法。以云骑眼下的力量,想要取胜已不可能。唯一的转机,是令帝弓垂迹示现。 出乎她预料的,在说出这堪称亵渎和荒谬的念头后,眼前这位略显疲惫的将军并未露出任何嗤笑的神情,而是点了点头。「你想怎么做?」 「玉阙仙舟拥有联盟中观星的第一重器,瞰云镜。这座装置不仅能用来观察,它也可以向外发射讯息…我的意思是,用天艟将瞰云镜运往方壶,向帝弓光矢最后的所在处求救。争分夺秒的话,在那颗星星落下前,一切还有转圜的余地。」 「你很清楚…帝弓降世临凡的唯一征兆和可能带来的后果,对吧?」 「是的。作为方案的提出者,我愿意亲临战场,执行此事。」少女神色严肃,她十分明白自己提出的想法有多惊世骇俗。 「多谢你的建言。只是,危机之刻应当由六御勠力赴难。何况,你并无权限操作那器物。若事情因此失控,我作为进言呈辞者,会担负全部的后果,希望符小姐不必多虑。」 望着将军离去的背影,符玄突然回过神来,意识到「六御勠力赴难」的意义所在:能全权使用瞰云镜,乃至以辨读帝弓诰谕的方式发出讯号的人—— 唯有玉阙太卜本人。 …… 「这就是你寻求『眼界』的初衷?我读到了你的那些梦……」 少女没有睁开双眼,却能看见周遭的世界由烟雾凝成实体,所有可能性褪去,只剩下清晰无误的唯一选择。 「那些不是梦,那是我的过去,塑造了我的一切。」 「而他说的没错,其实命运从来只有一条道路。」 |
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334 responses to “符玄”
What’s the point in the CRIT RATE traces?
Ask Gepard, what’s the point of him having Ice Damage traces. but that doesn’t stop these preservation units from running more offensive build, no?
So, beta testers have already made videos confirming that E0 Fu with Herta LC (on S1) can solo-sustain even in a team with Jungliu, which is continuously absorbing the HP of the team, and here the doompost continues that Fu is not capable of solo-sustain and “worse than Gepard”.
Honey Hunter never changes, nor does the intelligence of his doomposters.
Most of those doom posts were before the buffs, not really seen any since then but if they do exist they are just being silly.
If her Skill increases the team’s HP, I wonder if re-applying it again while active will still heal for the HP or not (very important difference)
If it heals for that amount while the barrier is already on everyone, she can solo sustain no problem (basically a Natasha Ult on every Skill)
If it doesn’t do anything when triggered while the barrier is up, it’s pretty bad, the 5% healing each Ult probably isn’t enough
I highly doubt max hp increase heals you. most certainly you will get some hp yes, but you will lose it when the buff expires and when you renew the buff it just stays the same but 5% is enough tho. get as much hp as possible with outgoing healing set and main stat what is 44.5% outgoing healing and you shouldn’t be able to die anymore.
Her skill increases party max hp, it’s not a restore. The ult is the only raw heal in her kit and it’s plenty. This should be a 550+ heal where allies are only taking about 20% (100-65%redirect-18%mitigation) of the damage they normally would. If FX doesn’t die, this means ~2750 effective hp heal on each ally every 3 turns. FX isn’t meant to keep allies at full hp, but rather bleed out over time (hence why her LC has a per wave restore). A 3.5k hp ally has 17.5k effective hp to lose over the course of the battle + 2.75k effective hp each FX ult. The weaknesses of FX kit are her getting one shot from a raid wide or allies running out of hp. Both of these can be remedied by more hp and more outgoing healing bonus. FX staying alive can be more directly remedied by def and damage reduction though FX personal sustain appears to be less of a concern.
From what I currently see, her gamestyle is:
– redirect 65% of all damage to her
– auto-heal to full when below 50% (can trigger again after each Ult)
So basically give everyone on your team except Fu Xuan a Fire MC skill, and Fu Xuan is just unkillable unless she gets nuked.
The only issue I imagine would be blocking the first effect, then gets hit by freeze or imprisoned below 50% and doesn’t heal.
happens all the time to my Natasha’s autoheal and it’s frustrating
Also not sure if she can solo support. her healing is nice, but it’s 5% + 133, so half a Natasha heal every 2-3 turns when using her Skill constantly.
I’d guess 2pc Wuthering Snow + (some other 2 pc for DEF / HP / Outgoing Healing)
Outgoing Healing + HP% (+ maybe Energy Recharge?)
So she could be considered a DPS check for enemies (can either burst her down or poke the whole team to death fast enough)
Unless you decide to run a healer to be safe, but then she’s worse than Guepard…
man she got 18 % dmg reduction on entire team + 65 % dmg redirection to her. Even if she heal 5 % +133 to team its overkill by far lmao
But she’s efficient enough to solo MoC just like blade even, if so worried over someone can’t survive just remove them from the team
She heals 80% of lost hp, not to full.
Less it heavy AoE + DoT like MoX 6 first half, she is great enough to solo sustain rest of the content.
I soon start farming her relics since I’m almost done with the rest of her and I plan going for her signature weapon too so now I’m desprate. what do you guys think is more important? -> more sustainability for fu xuan or more sustainability for the group?
I don’t know if I should go 2p 12% hp/ 2p 10% outgoing healing
or 4p wuthering snow
some thoughts: I don’t think that fu xuan’s destribute covers the 8% dmg reduction because the group members getting damaged and then the dmg gets 100% destibuted to her and the group members don’t have 8% dmg reduction only she does but otherwise the direct dmg she personally recives gets lowerd from 82% to 74% what is a reduction of around 10% not 8%.
Even in the worst case scenario, she can’t proc the heal from the 4Pc Wuthering since her talent instantly proc when she gets below 50%, so, in theory, never begin a turn with less than 50% HP, thus, nerver proc’ing the 4pc set bonus.
For outgoing healing, the calculation with a OH body increase her heal (8.2k hp) to 730 from 550, so 10% should be around the 600 mark, better go with 12%Hp/6%speed.
Forgot to add, that the 65% damage she redirect are affected by her, and only her, defense stats, so it follow the same mitigation calculation as direct damage which is incredible for her survivability.
can I ask you how do you know this? so she mitigates the redirected dmg with her def, skill and 2p ws set? sounds like 2p wuthering snow/ 2p outgoing healing is BiS if this all is true. 12% hp gives around 300 hp what is around 20 hp more healing. 10% outgoing healing gives around 55 hp more healing (both with +34,5% outgoing healing). for 6 spd I don’t know if I want to go for it for me it’s the second most important stat after hp for substats followed by def but 120 should be enough to trigger su set. 134 spd is hard to achieve and would probably need spd shoes anyways but surviving the first turn shouldn’t be an impossible task.
why is this comment here? I’m so confused it always ends up under someone else but not as it’s own comment. what do I do wrong?
Preservation that can buff okay it sounds cool but where is the shield? what happens with harmony? , mihoyo rarely stick to their own design.
Preservation does not mean they have to shield. It is the tank class. She tanks damage for your team, that’s her main responsibility. Her buffing is the same as Luocha buffing. 5* event characters get more.
Yes but look closely she buff, what i meant is that in simulation u need shield for preservation path, it means it is the “supposed” way of preservation.
no, the paths themselves aren’t complete representations, they just generally fit with the actual character paths because it somewhat synergizes with certain characters
destruction is based off losing hp to gain buffs, yet basic MC and dan IL have nothing to do with hp, and since blade mostly scales off hp, his self hp drain hardly benefits from destruction path and works best with abundance
nihility is based off DoT despite the actual path specializing many forms of debuffs,
the abundance path works around the HP stat, but then theres luocha, who scales off attack
you guys really have never read a path description they defined since 1,000 Amber Era ago
Destruction – Deals outstanding amounts of damage and possesses great survivability. Suitable for various combat scenarios
The Hunt – Deals extraordinary amounts of single-target damage. The main damage dealer against Elite Enemies
Erudition – Deals remarkable amounts of multi-target damage. The main damage dealer against groups of enemies
Harmony – Applies buffs to allies to improve the team’s combat capacities
Nihility – Applies debuffs to enemies to reduce their combat capacities
Preservation – Possesses powerful defensive abilities to protect allies in various ways
Abundance – Heals allies and restores HP to the team
Destruction – Deals outstanding amounts of damage and possesses great survivability. Suitable for various combat scenarios
– possesses great survivability **turns around and looks at DHIL** !
welp, he is an exceptional
survived or be destroyed, there is no other choice.
Would Fu xuan and Inhibitor lunae be a good pair? I want to pull her but idk if they would be good together
She will be great in every team that doesn’t already have a tank (Clara, Blade, Gepard) and absolutely broken for higher levels of swarm disaster.
Would fire trailblazer fall into the category of tank?
He kinda does, but not really. He is too SP dependant, can’t reliably protect the team against massive aoe damage and needs a healer as well, while not dealing that much damage in turn.
Fu Xuan could single sustain (remains to be seen), is SP positive and makes sure that her teammates will not die from stray single target attacks or massive aoe dmg, a problem that many teams with traditional healers face. And she is a buffer to boot!
Gepard probably kinda the same, but I don’t have him and haven’t put that much thought into him.
Clara and Blade are a bit special here. They don’t protect their team against aoe attacks and also need healers, but in turn deal substential damage and pull single target attacks to them, even if not 100% reliable. But you still need them unless you want to gamble on the enemy not focusing one of your squishy units down.
okay then, so i’m pulling for fu xuan, ty for this <33
What I’m curious about is which triggers first? Effect Resist % or Fu Xuan’s CC shield? If the game prioritizes Effect Resist first then that increases the value of the CC shield so that the next character to get CC’d can use her proc. Do we already know the priority of such mechanics or anything similar? Or has it been “showcased” already?
This is something I want to know for sure too. I asked in two discord channels, one off them said they are two different checks so effect resist% does matter, but the other sait it turns on and off a variable that makes you immune to debuffs. I’m not sure which one is true but this is different than Lynx and Yukong’s debuff resist, it’s exclusively CC. I would guess they made it in a way that does take effect resist% into consideration, because it’s the best scenario and we had similar concerns with Silver Wolf on her mechanics as well. In the end SW’s mechanics turned out to be the best interperatations too and I think they wouldn’t drop the ball with Fu Xuan.
This is a really good question.
I think it does roll the RNG for effect res so if you resist, you aren’t CC’ed, thus, not counting toward the CC immunity, and so on.
But, don’t quote me on that, this need actual testing to be really sure.
As a low-spender that has Dan IL and SW, and my current main sustains are Gepard and Luocha, should I pull for her? Assuming that I like her design but slightly like Jingliu’s design more.
I don’t think you should, since you already have 2 great sustain units. You can just wait till the end of her banner to decide and gather as much Stellar jades while you’re at it. I am personally pulling for her just because I do not have Geppard, Bailu, or Luocha and I don’t like trying too hard on MOC so I am waiting for another sustain character and maybe I can finally finish MOC without much effort.
In some cases she’s better than Gepard. Especially for faster DPS like Seele. Like because Gepard is so slow, Seele can literally out turn his shields before he’s even close to getting another one up. However this isn’t a problem for FX because her absorption is linked to her turns and not other characters. As such FX is going out perform Gepard is most situations. After getting Fu, you’re probably good for sustain for like another year when more content starts coming out that requires more than a single sustain unit.
How strong she is? I’m low spender and I need heal for second team because Natasha can’t handle it. Is she good as buffer?
If Natasha is your problem then she is definitely your answer for best survivability at E0.
Not so such as a good buffer/sub-DPS though if you can’t get her E1 and lightcone.
Fu Xuan can sustain your team and buff their crit rate, so paired with nat she’s def good to pick up
e0 shes a good buffer,.e1 shes a really good buffer with the extra crit damage buff. e1+LC makes her even better since she can tank more, use her ulti more and even deal more damage too.
She actually has a lot of crit rate. 18.7% from traces + 12% from skill + 5% base. With 4pc Longevous Disciple and Broken Keel she is already at 52/60 without any crit substats. Seems like mihoyo want’s her to be a bit offensive, may be Quantum orb is the way to go with Signature light cone.
The way they nerfed her ult dmg and combined with the fact that she has no multipliers in der traces or LC, I doubt that she will be able to deal reasonable dmg. You are better off building her full single sustain and leave the dmg to your other party members.
her crit trace are just gimmick
thing it about this way her source dmg are coming from ultimate that means cannot be pull out every turn
and her passive doesnt have any increase for the dmg
even with 100% crit chance i doubt she gonna deal decent dmg
rather than crit gimmick i prefer that she have another defences trace
since she more risky than gepard
but oh well still gonna pulling her tho since her mechanic give more uptime dmg reduction rather than gepard on selee ( selee take turn too fast )
and ofc gonna slap this littel girl with full survival stat
Damage isn’t bad at E1, only if you go full offensive, that’s why, it’s not really recommended building her that way, but, if, like me, you want her as a tanky sub dps, here’s a calc of her theoretical damage on quantum weak foes with Quantum% CD% 2xHp% 4xGenius 2xSalsotto using my collection of relics.
https://ibb.co/S3HS72W
Numbers doesn’t look very exiting indeed considering the build, but i still feel like it should be reasonable way to go with mono quantum. I mean with Lynx in the group i doubt she will ever die using any build.
where can i find this calculator?
It got DMCA’d, so no more calculator for leaked characters, but you can have the normal one here :
https://docs.google.com/spreadsheets/d/11aIY0xaxvN7QbjGmiPZDAcbgA2wXuzwIXvLsDkPyLnE/edit#gid=250869310