Canvas Peacock

Canvas Peacock
Canvas PeacockConceptsCanvas Peacock
FactionClass Imagenae
Reward
EXP
Credit
Whimsy Wax
Hard Chip of Nihility
Tear Crystal of Glorious Death
Dreamweave Steel
Lucid Awl
DescriptionThe aberration born in the art school originated from the rumor of “brushes moving and painting on their own.”
It congregated the self-loathing of talentless artists, their fear of school, and humanity’s inherent laziness… and ultimately becoming what it is today.

Table of Contents
Stats
Reward
Gallery

Stats

#5013030

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023917336024%30%20%20%1
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice0%
 Lightning0%
 Wind0%
 Quantum0%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

The StrokeThe Stroke - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Sweeping HuesSweeping Hues - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target and consumes 1 "Paint" to deal Additional DMG of the corresponding Type.
Dancing SplendorDancing Splendor - Ability | AoE ATK
Energy Regeneration : 10
Deals Physical DMG to all targets and consumes 1 "Paint" to deal Additional DMG of the corresponding Type.
Palette MeltdownPalette Meltdown - Ability | AoE ATK
Energy Regeneration : 10
Deals Physical DMG to all targets and consumes all remaining "Paint" to deal Additional DMG of the corresponding Type.
Hue OverflowHue Overflow - Talent | Talent
Energy Regeneration :
After being attacked by targets in the "Colorless" state, gains 1 point of "Paint" based on the attacker's Type. If Elation DMG is received during the attack, gains additional "Paint" points.
When "Paint" reaches 6 points, enters the "Color" state.
While in the "Colorless" state, Toughness will not drop below 1 point.
Chromatic ThresholdChromatic Threshold - Talent | Talent
Energy Regeneration :
When consuming "Paint" to deal Additional DMG to a target, if the target's Type differs from the Additional DMG Type, this Additional DMG is boosted.
The Art of ColorThe Art of Color - Talent | Talent
Energy Regeneration :
Upon entering the "Color" state, targets gain Punchline points based on the highest amount of a single type of "Paint". Then, according to the Type of the already obtained "Paint", gains the corresponding Type Weakness, and reduces RES.
At the end of the turn while in the "Color" state, if all "Paint" has been consumed, enters the "Colorless" state.

#501303001

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100013764917336024%30%20%20%1
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice0%
 Lightning0%
 Wind0%
 Quantum0%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

The StrokeThe Stroke - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Sweeping HuesSweeping Hues - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target and consumes 1 "Paint" to deal Additional DMG of the corresponding Type.
Dancing SplendorDancing Splendor - Ability | AoE ATK
Energy Regeneration : 10
Deals Physical DMG to all targets and consumes 1 "Paint" to deal Additional DMG of the corresponding Type.
Palette MeltdownPalette Meltdown - Ability | AoE ATK
Energy Regeneration : 10
Deals Physical DMG to all targets and consumes all remaining "Paint" to deal Additional DMG of the corresponding Type.
Hue OverflowHue Overflow - Talent | Talent
Energy Regeneration :
After being attacked by targets in the "Colorless" state, gains 1 point of "Paint" based on the attacker's Type. If Elation DMG is received during the attack, gains additional "Paint" points.
When "Paint" reaches 6 points, enters the "Color" state.
While in the "Colorless" state, Toughness will not drop below 1 point.
Chromatic ThresholdChromatic Threshold - Talent | Talent
Energy Regeneration :
When consuming "Paint" to deal Additional DMG to a target, if the target's Type differs from the Additional DMG Type, this Additional DMG is boosted.

#501303002

Sparxie's "Gift"

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023917336024%30%20%20%1
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice0%
 Lightning0%
 Wind0%
 Quantum0%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

The StrokeThe Stroke - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Sweeping HuesSweeping Hues - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target and consumes 1 "Paint" to deal Additional DMG of the corresponding Type.
Dancing SplendorDancing Splendor - Ability | AoE ATK
Energy Regeneration : 10
Deals Physical DMG to all targets and consumes 1 "Paint" to deal Additional DMG of the corresponding Type.
Palette MeltdownPalette Meltdown - Ability | AoE ATK
Energy Regeneration : 10
Deals Physical DMG to all targets and consumes all remaining "Paint" to deal Additional DMG of the corresponding Type.
Hue OverflowHue Overflow - Talent | Talent
Energy Regeneration :
After being attacked by targets in the "Colorless" state, gains 1 point of "Paint" based on the attacker's Type. If Elation DMG is received during the attack, gains additional "Paint" points.
When "Paint" reaches 6 points, enters the "Color" state.
While in the "Colorless" state, Toughness will not drop below 1 point.
Chromatic ThresholdChromatic Threshold - Talent | Talent
Energy Regeneration :
When consuming "Paint" to deal Additional DMG to a target, if the target's Type differs from the Additional DMG Type, this Additional DMG is boosted.
The Art of ColorThe Art of Color - Talent | Talent
Energy Regeneration :
Upon entering the "Color" state, targets gain Punchline points based on the highest amount of a single type of "Paint". Then, according to the Type of the already obtained "Paint", gains the corresponding Type Weakness, and reduces RES.
At the end of the turn while in the "Color" state, if all "Paint" has been consumed, enters the "Colorless" state.

Reward

ConceptsRarityType
EXP
EXP3
RarstrRarstrRarstr
Credit
Credit3
RarstrRarstrRarstr
Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Whimsy Wax
Whimsy Wax2
RarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Hard Chip of Nihility
Hard Chip of Nihility3
RarstrRarstrRarstr
Tear Crystal of Glorious Death
Tear Crystal of Glorious Death4
RarstrRarstrRarstrRarstr
Dreamweave Steel
Dreamweave Steel3
RarstrRarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Lucid Awl
Lucid Awl4
RarstrRarstrRarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
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