
![]() | Concepts | Svarog |
Faction | ![]() | |
Description | An ancient relic from the Old World, that was originally used as an automated control unit by the Geomarrow Development Group. Unlike the vast majority of machines that lack intellect and can only act on command, Svarog is capable of much more complex thinking. In battle, Svarog summons mechanical arms to grab and control his enemies, delivering devastating attacks. |
Stats
#1014010
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 220239 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401001
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
614 | 1000 | 220239 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401002
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1204431 | 144 | 480 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401003
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 220239 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401004
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
614 | 1000 | 220239 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401005
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
789 | 1000 | 860308 | 144 | 540 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401006
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 302828 | 144 | 450 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401007
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 165179 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401008
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 378536 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401009
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 316593 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401010
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1101194 | 288 | 540 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401011
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 234004 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401013
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 117002 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401014
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
387 | 1000 | 506549 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401012
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 357888 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401015
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 309711 | 144 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401016
Svarog
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 454243 | 144 | 420 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Shrewd Bombing - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#1014011
Svarog (Complete)
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 103237 | 173 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
Phase #3
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#101401101
Svarog (Complete)
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 991075 | 346 | 540 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
Phase #3
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
#1014012
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 103237 | 173 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Increases the DMG dealt by all friendly units. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Increases the DMG dealt by all friendly units. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
Phase #3
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Increases the DMG dealt by all friendly units. |
#1014013
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 103237 | 173 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
#101401301
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 344123 | 432 | 1500 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
#101401302
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1032370 | 432 | 1500 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
#101401303
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 117002 | 173 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Emergency Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Beetle and Automaton Hound at random. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Power Amplification - Ability | Enhance |
Energy Regeneration : | |
Slightly increases the DMG dealt by all friendly units. This DMG boosting effect is stackable. |
![]() | Tactical Support - Ability | Summon |
Energy Regeneration : | |
Summons Automaton Direwolf. |
#1014014
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 1376493 | 173 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons 2 Auxiliary Robot Arm Units. |
Phase #3
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons 2 Auxiliary Robot Arm Units with 1 in the Overload state. |
#1014015
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
368 | 1000 | 2064740 | 173 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons Auxiliary Robot Arm Unit. |
Phase #2
![]() | Banishing Punch - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target. |
![]() | Burning Beam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target and delays their action. |
![]() | Oversaturated Bombardment - Ability | AoE ATK |
Energy Regeneration : 2 | |
Deals massive Physical DMG to all targets, with a high chance to reduce their DEF. This debuff can stack. |
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons 2 Auxiliary Robot Arm Units. |
Phase #3
![]() | Boost Deployment - Ability | Summon |
Energy Regeneration : | |
Summons 2 Auxiliary Robot Arm Units with 1 in the Overload state. |
It's a gimmick to add, just because people are regarding Castorice as the "anniversary patch charac...