Saber

Saber
Saber名词Saber
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 毁灭
战斗属性Class 
专属材料
信用点308K
掠夺的本能15
篡改的野心15
一杯酩酊的时代65
践踏的意志15
行迹材料
信用点3M
步离犬牙18
掠夺的本能41
狼毒锯牙69
篡改的野心56
月狂獠牙139
践踏的意志58
毁灭者的末路12
命运的足迹8
主线孤独的英灵走过命运的长夜, 圆桌的旗帜仍在梦中舒展。卡美洛的骑士之王,此时尚未抵达理想乡。
仍是少女的她于这场特殊的「圣杯战争」中应召前来,当再度面临石中剑的抉择,她将如何突破过往的幻境?
——「我未实现的愿望,也将在此作结。」

目录
属性
战技
行迹
星魂
光锥
背包
Gallery
语音音量
主线

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量专属材料
181.8489.11691015%50%125360
20159.59173.753291015%50%125360
信用点4000
掠夺的本能5
20+192.32209.383971015%50%125360
30233.24253.944821015%50%125360
信用点8000
掠夺的本能10
30+265.98289.575491015%50%125360
40306.9334.126341015%50%125360
信用点16000
篡改的野心6
一杯酩酊的时代3
40+339.64369.767011015%50%125360
50380.56414.327861015%50%125360
信用点40000
篡改的野心9
一杯酩酊的时代7
50+413.29449.968531015%50%125360
60454.21494.59381015%50%125360
信用点80000
践踏的意志6
一杯酩酊的时代20
60+486.95530.1410051015%50%125360
70527.87574.6910901015%50%125360
信用点160K
践踏的意志9
一杯酩酊的时代35
70+560.6610.3411571015%50%125360
80601.52654.8812421015%50%125360
等级专属材料
1
20
信用点4000
掠夺的本能5
20+
40
信用点16000
篡改的野心6
一杯酩酊的时代3
40+
50
信用点40000
篡改的野心9
一杯酩酊的时代7
50+
60
信用点80000
践踏的意志6
一杯酩酊的时代20
60+
70
信用点160K
践踏的意志9
一杯酩酊的时代35
70+
80

战技

风王结界风王结界 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于Saber攻击力的风属性伤害。

对指定敌方单体造成少量风属性伤害。
等级 10
风王铁锤风王铁锤 - 战技 | 扩散
能量恢复 : 30
弱点击破 : 单攻 : 60 / 扩散 : 30
对指定敌方单体造成等同于Saber攻击力的风属性伤害,对相邻目标造成等同于Saber攻击力的风属性伤害。若当前持有【炉心共鸣】,且本次战技攻击后消耗【炉心共鸣】可为Saber恢复满能量,则使本次战技倍率提高,每有1点【炉心共鸣】使本次战技的伤害倍率提高,并在攻击后消耗所有【炉心共鸣】为Saber恢复能量,否则立即获得点【炉心共鸣】。

对指定敌方单体造成风属性伤害,对相邻目标造成少量风属性伤害。若攻击后消耗【炉心共鸣】可恢复满能量,则根据【炉心共鸣】提高本次战技伤害倍率并在攻击后消耗所有【炉心共鸣】,否则获得#3[i]点【炉心共鸣】
等级 15
誓约胜利之剑誓约胜利之剑 - 终结技 | 群攻
能量恢复 : 5
弱点击破 : 群攻 : 120
对敌方全体造成等同于Saber攻击力的风属性伤害。并额外造成次伤害,每次伤害对随机敌方单体造成等同于Saber攻击力的风属性伤害。施放终结技后下次普攻会被替换为【解放的金色王权】且仅能施放【解放的金色王权】。

对敌方全体造成大量风属性伤害。额外对敌方随机单体造成少量风属性伤害,共弹射#3[i]次,并强化下次普攻。
等级 15
龙之炉心龙之炉心 - 天赋 | 强化
能量恢复 : 10
弱点击破 : 0
进入战斗时,获得点【炉心共鸣】。我方任意目标施放终结技时,Saber造成的伤害提高,持续回合,并获得点【炉心共鸣】。每消耗1点【炉心共鸣】为Saber固定恢复点能量。

进入战斗时,获得【炉心共鸣】。我方任意目标施放终结技时,Saber造成的伤害提高,并获得【炉心共鸣】。消耗【炉心共鸣】可为Saber恢复能量
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1
骑士王的登场骑士王的登场 - 秘技 | 强化
能量恢复 : 0
弱点击破 : 0
使用秘技后,下一次战斗开始时Saber攻击力提高,持续回合,并获得点【炉心共鸣】。

使用秘技后,下一次战斗开始时获得【炉心共鸣】并提高攻击力。
等级 1
解放的金色王权解放的金色王权 - 普攻 | 群攻
能量恢复 : 30
弱点击破 : 群攻 : 60
获得点【炉心共鸣】,并对敌方全体造成等同于Saber攻击力的风属性伤害,若施放时敌方目标数量为2/1,额外对敌方全体造成等同于Saber/攻击力的风属性伤害。

获得#2[i]点【炉心共鸣】,并对敌方全体造成风属性伤害。若施放时场上敌方目标数量小于等于2,额外对敌方全体造成风属性伤害。
等级 10

行迹

龙之骑士龙之骑士
需要角色晋阶 2
Saber的暴击率提高20%。进入战斗和施放强化普攻时,获得【魔力放出】效果,该效果下,若Saber持有【炉心共鸣】,且施放战技并消耗【炉心共鸣】可为Saber恢复满能量,则消耗【魔力放出】为我方恢复1个战技点并使Saber立即行动。
信用点5000
步离犬牙3
毁灭者的末路1
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 2
暴击率提高2.7%
信用点5000
步离犬牙3
掠夺的本能6
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色晋阶 3
风属性伤害提高3.2%
信用点10000
狼毒锯牙3
篡改的野心3
生命强化生命强化 (生命值)
需要角色晋阶 3
生命值上限提高4%
信用点10000
狼毒锯牙3
篡改的野心3
湖之祝福湖之祝福
需要角色晋阶 4
Saber可积攒最多120点溢出能量,施放终结技后清空并恢复相应的能量值。战斗开始时若能量不足40%则使其恢复至40%
信用点20000
狼毒锯牙5
命运的足迹1
毁灭者的末路1
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色晋阶 4
风属性伤害提高4.8%
信用点20000
狼毒锯牙5
篡改的野心4
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 5
暴击率提高4%
信用点45000
月狂獠牙3
践踏的意志3
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色晋阶 5
风属性伤害提高4.8%
信用点45000
月狂獠牙3
践踏的意志3
星之冠冕星之冠冕
需要角色晋阶 6
施放战技时,使Saber的暴击伤害提高50%,持续2回合。每获得1点【炉心共鸣】,使Saber的暴击伤害提高4%,可叠加8次。
信用点160K
月狂獠牙8
命运的足迹1
毁灭者的末路1
生命强化生命强化 (生命值)
需要角色晋阶 6
生命值上限提高6%
信用点160K
月狂獠牙8
践踏的意志8
暴击率强化暴击率强化 (暴击率)
需要角色等级 75
暴击率提高5.3%
信用点160K
月狂獠牙8
践踏的意志8
伤害强化•风伤害强化•风 (风属性伤害提高)
需要角色等级 80
风属性伤害提高6.4%
信用点160K
月狂獠牙8
践踏的意志8

星魂

失落的白垩坚城失落的白垩坚城失落的白垩坚城
Saber造成的终结技伤害提高60%Saber的回合结束时,获得1点【炉心共鸣】。
尘封的圆桌誓言尘封的圆桌誓言尘封的圆桌誓言
每获得1点【炉心共鸣】,使Saber造成的伤害无视目标1%的防御力,该效果可叠加15次。触发【炉心共鸣】提高战技倍率的效果时,每点【炉心共鸣】额外使本次战技的伤害倍率提高7%
十五个世纪的追寻十五个世纪的追寻十五个世纪的追寻
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
十六个冬日的奇遇十六个冬日的奇遇十六个冬日的奇遇
Saber的风属性抗性穿透提高8%。施放终结技后,Saber的风属性抗性穿透提高4%,可叠加3次。
于抵达理想的黎明于抵达理想的黎明于抵达理想的黎明
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
守护命运长夜守护命运长夜守护命运长夜
Saber造成的终结技伤害的风属性抗性穿透提高20%。进入战斗首次施放终结技后,为Saber固定恢复300点能量,该效果每再施放3次终结技可触发1次。

光锥

名词稀有度命途攻击力防御力生命值战技专属材料
天倾
天倾3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使装备者普攻和战技造成的伤害提高20%
净世残刃
践踏的意志
乐圮
乐圮3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使装备者对当前生命值百分比大于50%的敌方目标造成的伤害提高20%
净世残刃
蠢动原核
俱殁
俱殁3
RarstrRarstrRarstr
destruction-class370.44198.45846.72装备者当前生命值百分比小于80%时,暴击率提高12%
净世残刃
铁卫勋章
鼹鼠党欢迎你
鼹鼠党欢迎你4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高12%
净世残刃
践踏的意志
秘密誓心
秘密誓心4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使装备者造成的伤害提高20%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高20%
净世残刃
铁卫勋章
在蓝天下
在蓝天下4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使装备者攻击力提高16%,当装备者消灭敌方目标后,暴击率提高12%,持续3回合。
净世残刃
永寿荣枝
汪!散步时间!
汪!散步时间!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使装备者的攻击力提高10%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高16%,该效果对持续伤害也会生效。
净世残刃
蠢动原核
无处可逃
无处可逃4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56使装备者的攻击力提高24%。当装备者消灭敌方目标时,回复等同于自身12%攻击力的生命值。
净世残刃
铁卫勋章
无可取代的东西
无可取代的东西5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24使装备者的攻击力提高24%。当装备者消灭敌方目标或受到攻击后,立即回复等同于装备者攻击力8%的生命值,同时造成的伤害提高24%,持续到自身下个回合结束。该效果不可叠加,每回合只可触发1次。
净世残刃
古代引擎
到不了的彼岸
到不了的彼岸5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08使装备者的暴击率提高18%,生命上限提高18%。当装备者受到攻击或装备者消耗自身生命值后,造成的伤害提高24%,该效果在装备者施放攻击后解除。
净世残刃
永寿荣枝
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25 responses to “Saber”

  1. Can someone with access check if her ultimate’s ‘bounce’ damage can target enemies that are killed after the ultimate begins?

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  2. bro this kit is ass, ngl. How come collab character, that like used her NP maybe twice throught entire series, comes with kit that basically allows her to ulti every second turn? Also Dragon Reactor Core. I dont even think this was mentioned in Fate/Stay Night series at all? People who never played fgo would have 0 clue what is this all about. And its also besides the part where they cut the best part of her NP animation they did (in collab teaser starting part of NP animation showcase where she unveils Excalibur), like somehow its not a thing anymore? According to what I saw from beta animations. And obligatory yap about multipliers, they are kind of low except for Ultimate, but i dont think Ultimate would deal that much damage to cover for the fact that every other multiplier she has right now is just 1.0 HSR multiplier? also consider the fact that her technique gives her stupid ass atk%, while her lightcone also gives her 80 atk%. This is so oversaturated on attack, its insane
    Anyways I just hope they bring back the starting part of animation for NP and rebalance her kit somewhat in next version iterations so it would actually make some sense

      
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    • The Dragon Reactor Core is an FGO thing at all. Artoria being the incarnation of the Red Dragon meant to oppose the incarnation of the White Dragon, Vortigern. It was there since the visual novel released. Which by the way is never brought up in FGO at all. Also the reason she struggled to use Excalibur more often in the series is because Shirou had a horrible mana reserve and magic circuits. The moment she got a better source for mana (literally the corrupted Holy Grail in the Heaven’s Feel route) she had no trouble with spamming Excalibur left and right.
      As for the kit itself and the ultimate animation. It’s the v1 kit of course it won’t be the final product and changes will happen. And it’s once again it’s the V1 the animations aren’t finished, Archer has the same issue of his UBW not being an endless field of swords but just a box of swords. These obviously will be changed before the release.

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    • Your information is correct, but the interpretation is off. Firstly, Heroic Spirits are inherently stronger than their summoned versions, as summoned versions rely on the summoner’s mana. Saber’s Ultimate is likely to have the highest cost in the game, reflecting its power.

      Let’s discuss her Noble Phantasm (NP). In Fate/Zero, Saber rarely used her NP due to Kiritsugu’s strategy, which aimed to conceal her true identity. Additionally, in one of the Fate routes, Lancer’s NP sealed Saber’s NP, providing another reason for its limited use. Beyond this, the low usage of her NP can be interpreted as a result of its high mana cost and dependence on a human summoner’s mana supply.

      It makes sense that Saber’s kit revolves around her Ultimate, as it’s her most iconic ability. The frequent use of her Ultimate in the game is likely influenced by the game’s current balance. Her Ultimate already has a high multiplier, but if its frequency were reduced to make it harder to trigger, the multiplier would need to be increased to compensate. This latter approach might align better with her lore, but it seems the developers struggled to balance this with gameplay. Additionally, they likely wanted to avoid a character with low damage during downtimes, which would require increasing the damage of her other skills as well.

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      • You kind of dont understand why its collab not with Fate but with specifically Fate/Stay Night UBW. In such collabs, that, again, specifically state which story is being collabed with, all the information, usually, should be pulled almost exclusively from the story that is being collabed with. Sometimes, when information is not enough, you can pull more from other related sources, which is fine, but currently with Saber, this is not the case. It looks more like as desingners went looking left and right for anything that they thought looks or sounds cool, and just add it up together. And this is the problem I have with V1 right now. Its just bunch of cool easter eggs, added together without much thought put into it.
        Also your statement about making ultimate harder to trigger would make balancing struggle is incorrect. Just look at Phainon. They dont give a crap about proper balancing anymore, they just make character they favour strong, and characters they dont care that much about do random bullshit. Both Saber and Archer are getting taxed on this instance alone. And think about the fact that we most likely getting Elisiya while collab banner still running? This is going to make collab characters even less attractive to pull towards, and ultimately, use.
        This character is currently, unfortunately, a king of fanservice, instead of the king of knights.
        But tbh I probably should not even be surprised, as seeing how right now Mihoyo handles all of its games, it is leaning more towards selling a product instead of making a good experience, and in hsr its obviously Phainon who they want to sell more

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        • You sort of failed to refute his points about it actually being faithful to FSN. Additionally you complain about her being fan service, which is weird because it’s a collab event. Fan service is sort of the point. Though I have my own complaints (Sabers Eidolons should be better and Archer should DEFINITELY have a territory on UBW) I find your complaints very unfounded as if you were looking for something to hate.

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          • yeah surely just dragging random info from every fate arc that includes saber makes complete sense in collab (spoiler: this is not how it works)
            and then also proceed to inject lethal dose of copium by telling yourself that this is just collab, that hoyoverse bad, that this made for fanservice.
            My man, look at Phainon, and then tell me that this treatment is completely fair

        • The reason she uses Excalibur so little in UBW is because Shirou is talentless as a mage and this Noble Phantasm just so happens to be very mana hungry and this is reflected in her energy requirement being 300.

          We don’t know what is sustaining Saber and Archer in HSR, but I sure as hell didn’t see any mage.

          As for the Dragon Reactor Core: It has been a thing since the VN so suck it up.

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    • You had too much expectation forgetting that this is HoYoverse
      Their collabs have always been for exposure and money

      Fate fanbase is huge, people will spend regardless
      Welcome to reality lmao

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    • You are not a fate fan, do not even speak about accuracy and kit design. Your comment makes you sound like you wear white make up and a red nose

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      • yep surely, go put billion *facts* and *logic* by dragging all the info from around every fate route ever, completely ignorant to how really collabs work. Yep, very smart nice and attractive

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    • 1st “her multipliers are kind of low” you know she gets a 75% boost for ally’s ulting for 2 turns right? so assuming my maths right she is one of the highest in the game ESPECIALLY with eidolons without tho it’s basic 215% skill 506% ult 2475% and enchanced 285 383 total and with e1 her ult multiplier in total is 3,210 as for e2 assuming they mean her skill buff of 17.5 becoming 24.5% per core i would assume you want no more than 8 stacks because of the cd buff via her trace 1,188% for a skill but theoretically i don’t think it caps so idk how much since if you can survive long enough and deal low enough damage eventually your stacks can make her do a 5,000% damage skill or something (not including if you stack more multiplier on her ult via a relic set or something)

      2nd stacking atk% is not bad or nearly as bad as you think look at aglaea who STACKS and i mean STACKS atk% through her kit it’s good on aglaea since she has 100 more base atk so there is more value in doing that so specify that you mean on saber as it reveals false information too a extent (like ofc you won’t wanna roll relics with atk% for aglaea but it’s fine for somebody like feixiao similar base atk)

      3rd “she from the fate stay series but not lore accurate!” you have to take into account all lore because hsr don’t exist in fate stay night sorry to break your bubble she is either masterless or somebody in hsr her master because i don’t think Shirou is in this collab thus the talk of her being stronger is a legit good reason

      4th if you ACTUALLY want to make a complaint use a VALID one not “phaion op!” she bad from from the fact it’s not high enough and has ABSOLUTELY 0 def shred res pen wind type buffing meaning she NEEDS 5* supports plus the fact her base speed is like middle of the pack and same for the base atk or how her eidolons ass aka 15% def shred by going through hell to stack something that can be removed making it maybe 8% because of her one trace if we are generous 20% wind pen but 12% is locked behind using her ult so it’s kinda ass until e6 when you can double ult to instantly get it almost the rest of the eidolons kinda good because more ability multipliers

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  3. Very bad of kit description. Did they hire a new translator? Beta will be filled with word, phrase, and even sentence buffs.

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  4. “If Saber has “Mana Burst” and “Core Resonance” at the same time, then she can fully regenerate her Energy after using a Skill and consumes “Mana Burst” to allow allies to recover 1 Skill Point while letting her immediately take action.”

    Uhhh, no?

    Better say: after Ultimate, she is locking Talent “Ult energy regen per stack” part. After using Skill with “Mana Burst” and “Core Resonance” -> reactivate ability to recharge Ult with stacks and 100% advance herself + 1 SP recovery.

      
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    • this is even more confusing way of wording, tbh
      It should be worded like this: While Saber has “Mana Burst” and “Core Resonance” at the same time, using a Skill would consume “Mana Burst” and fully regenerate her Energy, recover 1 Skill Point and advance her action by 100%
      This way its consistent with other descriptions. And from what i’ve seen it actually is just a 100% action advance, instead of being an extra action, like Seele’s resurgence, which is very sad to see. I would much rather have bonus action than action advance, considering her current multiplier already not so great

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  5. I hate this so much, actually requires so much maf. someone help what relics good. Obviously want ERR but what else, just build CR/CD? Who do I put her with beside Tribbie. Or do I put Tribbie w/ Archer gagghhhhhhh

      
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    • her kit is literally so easy are you serious lol just build her dealing dmg and sparkle/sunday are better for archer why would you put him with tribbie?

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    • no she don’t need er she can full her ult so fast you can go with Wavestrider Captain set or Scholar Lost in Erudition and 2pc Firmament Frontline: Glamoth with 135 spd with sunday -1 spd but you need support who can ult fast like huohuo Tingyun sunday bronya

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  6. what relics to y’all think would be good, I was thinking scholar, but her ult gives her an enhanced basic attack not an enhanced skill so I’m at a loss, any ideas?

      
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