
![]() | 名词 | 阮•梅 |
阵营 | 空间站「黑塔」 | |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
汉语 | 张文钰 | |
英语 | Emi Lo | |
韩语 | 윤여진 | |
日语 | 大西沙織 | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 天才俱乐部会员,生命科学领域专家,与黑塔等人联手研发模拟宇宙。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 89.76 | 66 | 148 | 104 | 5% | 50% | 100 | 130 | |
20 | 175.03 | 128.7 | 288 | 104 | 5% | 50% | 100 | 130 | ![]() ![]() |
20+ | 210.94 | 155.1 | 347 | 104 | 5% | 50% | 100 | 130 | |
30 | 255.82 | 188.1 | 421 | 104 | 5% | 50% | 100 | 130 | ![]() ![]() |
30+ | 291.72 | 214.5 | 480 | 104 | 5% | 50% | 100 | 130 | |
40 | 336.6 | 247.5 | 554 | 104 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
40+ | 372.5 | 273.9 | 614 | 104 | 5% | 50% | 100 | 130 | |
50 | 417.38 | 306.9 | 687 | 104 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
50+ | 453.29 | 333.3 | 747 | 104 | 5% | 50% | 100 | 130 | |
60 | 498.17 | 366.3 | 821 | 104 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
60+ | 534.07 | 392.7 | 880 | 104 | 5% | 50% | 100 | 130 | |
70 | 578.95 | 425.7 | 954 | 104 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
70+ | 614.86 | 452.1 | 1013 | 104 | 5% | 50% | 100 | 130 | |
80 | 659.74 | 485.1 | 1087 | 104 | 5% | 50% | 100 | 130 |
战技
![]() | 一针幽兰 - 普攻 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于阮•梅 对敌方单体造成少量冰属性伤害。 | |
等级 | |
![]() | 慢捻抹复挑 - 战技 | 辅助 |
能量恢复 : 30 | |
弱点击破 : 0 | |
施放战技后阮•梅获得【弦外音】,持续 施放战技后阮•梅获得【弦外音】。当阮•梅拥有【弦外音】时,提高我方全体的伤害和弱点击破效率。 | |
等级 | |
![]() | 摇花缎水,沾衣不摘 - 终结技 | 辅助 |
能量恢复 : 5 | |
弱点击破 : 0 | |
阮•梅展开结界,持续 处于结界中时我方全体全属性抗性穿透提高 【残梅绽】会在敌方目标尝试从弱点击破状态恢复时触发,延长目标的弱点击破状态并使其行动延后,延后数值等同于阮•梅 敌方目标从弱点击破状态恢复前不可被再次附加【残梅绽】。 使我方全体全属性抗性穿透提高,且攻击后对敌方目标施加【残梅绽】。 | |
等级 | |
![]() | 分型的螺旋 - 天赋 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使除自身以外的队友速度提高 使除自身以外的队友速度提高,击破敌方目标弱点时对其额外造成冰属性击破伤害。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 拭琴抚罗袂 - 秘技 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后,获得【拭琴抚罗袂】,使下一次战斗开始时自动触发 在模拟宇宙、差分宇宙中,当阮•梅拥有【拭琴抚罗袂】时,我方主动攻击敌人时总会视为利用弱点进入战斗,且本次攻击可以无视弱点属性削减敌方全体的韧性。击破弱点时,触发攻击者自身属性的弱点击破效果。每拥有1个祝福,本次攻击的削韧值额外提高 下一次进战后自动触发 | |
行迹
![]() | 物体呼吸中 |
需要角色晋阶 2 | |
我方全体击破特攻提高 | ![]() ![]() ![]() |
![]() | 防御强化 (防御力) |
需要角色晋阶 2 | |
防御力提高 | ![]() ![]() ![]() |
![]() | 击破强化 (击破特攻) |
需要角色晋阶 3 | |
击破特攻提高 | ![]() ![]() ![]() |
![]() | 日消遐思长 |
需要角色晋阶 4 | |
阮•梅的回合开始时,自身恢复 | ![]() ![]() ![]() ![]() |
![]() | 击破强化 (击破特攻) |
需要角色晋阶 4 | |
击破特攻提高 | ![]() ![]() ![]() |
![]() | 防御强化 (防御力) |
需要角色晋阶 5 | |
防御力提高 | ![]() ![]() ![]() |
星魂
![]() | 神经仿绣图 | ![]() |
终结技展开结界期间,我方全体造成伤害时无视目标 |
![]() | 芦前漫步 | ![]() |
阮•梅在场时,我方全体对处于弱点击破状态的敌方目标造成伤害时,攻击力提高 |
![]() | 彩缎烟衫绿婆娑 | ![]() |
终结技等级+2,最多不超过 |
![]() | 寻神铜镜前 | ![]() |
当敌方目标的弱点被击破时,阮•梅自身击破特攻提高 |
![]() | 手弄慵鬟玲珑钗 | ![]() |
战技等级+2,最多不超过 |
![]() | 半脱纱巾落团扇 | ![]() |
终结技展开的结界持续时间延长 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 齐颂 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 进入战斗后,使我方全体的攻击力提高 | ![]() ![]() |
![]() | 轮契 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 使装备者施放攻击或受到攻击后,额外恢复 | ![]() ![]() |
![]() | 调和 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 进入战斗时,我方全体速度提高 | ![]() ![]() |
![]() | 记忆中的模样 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 使装备者的击破特攻提高 | ![]() ![]() |
![]() | 与行星相会 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 330.75 | 1058.4 | 进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高 | ![]() ![]() |
![]() | 舞!舞!舞! | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 当装备者施放终结技后,我方全体行动提前 | ![]() ![]() |
![]() | 镂月裁云之意 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 476.28 | 330.75 | 952.56 | 在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高 | ![]() ![]() |
![]() | 但战斗还未结束 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 463.05 | 1164.24 | 使装备者的能量恢复效率提高 | ![]() ![]() |
![]() | 过往未来 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高 | ![]() ![]() |
![]() | 镜中故我 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 529.2 | 1058.4 | 使装备者击破特攻提高 每个波次开始时,我方全体立即恢复 | ![]() ![]() |
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Title | loc_sound |
初次见面 | * |
问候 | * |
道别 | * |
关于自己•身世 | * |
关于自己•名字 | * |
闲谈•天才俱乐部 | * |
爱好•糕点口味 | * |
爱好•听戏 | * |
烦恼•不爱说话 | * |
分享•刺绣手法 | * |
见闻•生命高度 | * |
见闻•理性研究 | * |
关于黑塔 | * |
关于螺丝咕姆 | * |
关于斯蒂芬 | * |
星魂激活 | * |
角色晋阶 | * |
角色满级 | * |
行迹激活 | * |
队伍编成•开拓者 | * |
队伍编成•黑塔 | * |
战斗开始•弱点击破 | * |
战斗开始•危险预警 | * |
回合开始•一 | * |
回合开始•二 | * |
回合待机 | * |
战技•一 | * |
战技•二 | * |
普攻•一 | * |
普攻•二 | * |
轻受击 | * |
重受击 | * |
终结技•激活 | * |
终结技•施放 | * |
无法战斗 | * |
重回战斗 | * |
回复生命 | * |
秘技 | * |
战斗胜利 | * |
开启战利品•一 | * |
开启战利品•二 | * |
开启贵重战利品 | * |
解谜成功•一 | * |
解谜成功•二 | * |
发现敌方目标 | * |
返回城镇 | * |
主线
Title | 文本语言 |
n/a | 气质温婉优雅的学者,「天才俱乐部」#81号会员,生命科学领域的专家。 凭借天赋与惊人的执著得到了博识尊的瞩目,在秘密的角落开始了对生命本源的研究与探索。 并因此被黑塔邀请,同螺丝咕姆、斯蒂芬联合开发了「模拟宇宙」。 私下里,她十分喜爱传统戏剧与点心,对刺绣也很感兴趣。 |
n/a | 在童年时代,身为「科学家」的母亲就给予了她最初的启蒙。 在倾心科学的家人们齐聚的小屋内,她的生活与爱密不可分——因此她很快察觉「爱」存在细小的差别,以及不同的气味。 外婆满头银发,爱听那「咿咿呀呀」的戏,父亲的皮靴很大,毛烘烘的。 母亲与父亲是爱着彼此的,但他们时常争执。 她是一个淡然的小女孩,常常犯错,常被原谅。 「阿尔莉丝姨妈比起长辈对我更亲,会给我买点心吃,她的爱是最好的。」 少女很快学会了倔强,对「爱」的理解跳脱出书中公式。 再大些时候,母亲便严苛要求她,一步、一步,一同行于巨大的冰川星球之上。 少女在途中喘息、驻足,仔细观察那些埋藏于冰川下的、充满魅力的奇妙「生命」——曾经是,生命。 每次科考回到屋里,都是「奖励」的时刻—— 将糕点咬一小口,香味便会紧贴上颚一闪:她的小小期待,总让母亲的研究中弥漫着香气。 以家乡,一个被「丰饶」赐福过的世界为起点,他们乘坐科考的飞艇,去往更多世界。 各种闪光弹,纱头巾、缎带和花边簇拥,在数据旋转升腾成的「生命」中,少女拥抱快乐。 「阿阮,吃完青团子要把手指洗干净,才能碰实验台喔。」 |
n/a | 在父母的葬礼上,她穿一身全黑的丧服。她依旧把头发束得很好,如墨的发丝遮掩着她的神情。 她没有掉一滴眼泪。 直到夜色降临,在实验室的屏幕上,数据螺旋制成的层层几何花纹在戏声中变换、舒展、流动,而将那花纹层层剥去后,是她万般呵护、小心制作的秘密——阖眼的父亲与母亲,二者冰冷如沉睡般的面容。 「是辜负。他们没能遵守和外婆的约定。」 「我也没能履行保护父母的承诺,同样辜负了他们。」 「唯有科学…不会辜负。」她说。 少女希望父母平等,便将自己从前的昵称抹去,将名字从二人姓氏中各取一。 自那以后,每当有人问及「家」,她的眼中总是闪过一丝迷茫,她似乎把一切都忘了。 在这样的状态中,她开始了忽视时间规律的演算。由于沉迷科研,她的进食毫不规律,兴致起来便研究几日几夜,到了极限便昏昏睡去。 很快,她只借着火萤微弱的光,在每个夜晚收获研究的进展。她愈对已有的生命法则置若罔闻,她的前进就愈加迅速;她完全不在乎公式,接着她漠视了生命的意义。她只去观察、用双手揣摩,将数据握在手里感受,接着就编纂出新的物种规律。 于是,在她的实验室中,那些蕨类植物与花愈发生长地茂盛,它们以肉眼可见的速度长高,接着充斥了所有空间。在那花叶开合的缝隙中——笼罩着父母清冷而素净的、由「数据」汇聚而成的面庞。 在沉睡的「父母」将要睁开双眼的时刻——她几乎摧毁了整个星球原本的物种衍变规律,但她仍然在向着自己的目标前进。 直到她从研究中抬起头,猛烈地望向天空:「智识」的瞥视降临到了她的身上。 |
n/a | 在被博识尊瞥视后,她离开了家乡,从此过上隐士的生活。 无人知晓她向祂发问了什么,但在此之后,她的性情愈发寡淡,也对研究愈发沉浸——她只研究「生命」的本质。 更多样的「生命」在她的拟造下出现了。 一些「燃烧」的生命变成流动的火,在她脚下匍匐、穿梭;有时她感到她即是火本身。 一些「流动」的生命化作液体的光芒,在她纤细的手腕旁流转;有时她感到她即是光本身。 部分「知识」拟造的生命试图发展出自己的思维、意识与情感,它们有时聒噪地哭泣、欢笑或哀嚎,这些都融入了她的躯体。 但她无法感受它们。 生命存在的时间终究短暂,它们扑朔着转瞬即逝,唯有她的实验一直在继续。 有时,她随手的「研究」总会撼动生物学体系。她的「研究」改变了诸多星球,飞鲸、游鹿,惊惶的花朵,庞大的植物根系,她的创造已超越有机生命尺度的经验与想象。 她一直在突破自己对「生命」的理解,只为了接近祂——祂的一瞥令人难忘。 「星神」…是种怎样的存在?那亦是一种生命吗? 当这些「震撼」美名贯穿银河学界时,总有人试图打破她隐士般的生活。 她转头看向了桌上那封来自「天才俱乐部」的联络函——接着,又一次,随手把它扔进了垃圾桶。 |
n/a | 奇妙的小镇科学狂人、无机生命,以及人偶少女环绕着她。他们分享下午茶、他们共同研究,他们时而聒噪,有时欢笑。 与他们第一次见面是什么时候?她已记不清了,只记得是为了某个项目。她是被迫的——她很确信。她咀嚼着糕点,不慌不忙,参与这一切只为那值得令人付出时间去揣摩的模拟「星神」。 值得付出时间…但并不值得被迫社交。 「天才俱乐部?不关心。」 「很怪的直觉,那名叫『黑塔』的家伙和我有点像。我是说…更深层次一点的地方,有点像。」 她确信自己不会再犯错。因为不再信任,便不再会被辜负,同样…不会辜负任何人。 「生命」的本质是什么…「生命」的终点在哪里? 答案真的存在吗? 她寡淡而沉默的面庞上没有表露出丝毫情绪。然而,她的发丝蒸腾着翻滚煮热的香气,她的眼眶微微发红——她在享受这一切。 宇宙纷杂都是干扰。唯有「星神」二字,可令她怦然心动。 多么有趣。 于「温床」上,那「电饭煲」孕育的「生命」恰好出锅,创造生命的手法恰似神迹。 多么浪漫。 她比谁都知道研究「星神」要付出的代价…可她不在乎,她知道!她甚至可以——成为……?! 时间正好——「项目」的更新又要开启了。 她转身离去。 少女不曾知晓,无论过了多久,外婆的目光一直透过屏幕注视着她,日日皆然。 「阿阮…我的阿阮。再见面时,不知会是……」 |
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396 responses to “阮•梅”
According to this (https://www.hoyolab.com/article/18525394) break dmg calculator, ruan mei should deal 18310 dmg against elites with 300 toughness and 6103 dmg against regular mobs with 60 toughness. Does anyone know if dmg bonus applies to break dmg? If so then ruan mei can hit way harder
Sadly, Break DMG only consists exclusively of the base ATK stat, and the Break Effect multiplier. Since the DMG bonus and Elemental DMG bonus are after the base ATK in the damage equation, it doesn’t have an effect on break DMG.
It scales off ATK? I thought it was only Break Effect+Resistance penetration. If so, I have to refarm my meteor pieces lol
he said Base Atacck, you can’t get Base Attack with Relics
You need to calculate her res PEN and possibly E1 too imo, she scales mostly with her BE% and def down/res PEN, also with minimum 180-190%% BE damage. Personally, I don’t think I would bother minmaxing her dps or break damage without e6 since 120% break damage isn’t much, but it’s much different when you build full break build + e6 with her 320% multiplier..
if she gets nerfed again I may just skip and get sparkle instead
Depends how u use her though, I wouldn’t say its really much of a nerf, her ult having a delay when it procs is situationally better since u may not want to apply the other breaks(entangle & imprison) for dmg only for the boss to get his turn quicker due to freeze break recovery. The delay in activation means an even longer down time on boss. Overall less dmg on Ruan Mei but units like sushang(skill) & xueyi(Ult) will benefit from the longer downtime. May even be able to delay bosses turn an entire cycle with enough xueyi BE delay + welt Imprison & delay on ult.
do you think Fleet of the Ageless is an option on Ruan mei ?
i can’t find the right planar set for her and since she miss attack buff in her kit…
Talia will be better.
yeah but if i already has 180% BreakEffect, Maybe it doesnt worth it that much to have 36% more
having more than 180% doesn’t change much of her damage, so if you can get a better effect from a different set go for it, I can get 200% BE with hackerspace and penacony so I’m chilling
that what i thought thanks
Uh, can someone help me try to understand her new talent break damage estimate calculation?
Her new talent says that when allies break enemy target weakness, she deals break dmg equals to 100% of her ice break damage, and with e6 she gets an additional 200% multiplier (so 300% in total?).
Let’s say if she has around 280 break effect (with her e4 +100% and some stat from relics and stuffs), how much damage will she deals with her talent? will it be 280%*3 because 300% multiplier, or will it be 280%+300%=580%?
this is the same buff so it just stack, 280+300 (still insane for a support)
Nevermind i just checked it’s said ‘Multiplier’ so it should be 300*280 my bad
3*280 ofc
there’s small update for Talent, it’s now 120% instead of 100%
E6 = it’s “talent” multiplier, so assume talent default is 120%, E6 adds into that talent number.
E6 with lv12 talent should be:
132% + 200% * your break%
you can check hakush site for beta v4 update.
Are they changing the Thief of Shooting Meteors set to regenerate 3 Energy whenever anyone in the team inflicts a weakness break, not just the wearer?
If that’s true then that would be the best set for her by far and remove the need for Penacony.
3 Turn Ult with Broken Keel, Signature LC and 3 Breaks:
1.194 * (5 + 10 + 35 + 25 + 25 + 3 + 3 + 3) = 130.146
(3 breaks are very likely in 3 turns)
3 Turn Ult with Broken Keel, Memories of the Past S5 and 1 Break:
1.194 * (5 + 35 + 25 + 8 + 25 + 8 + 3) = 130.146
(pretty much 100% guaranteed)
Of course, that’s on top of 32% Break Effect which she needs anyway.
Where did u hear the new for the change in Shooting Meteor’s set? Genuinely curious to know where the source is from cuz I tried searching for any relics changes & no results regarding changes in the sets themselves.
The Ruan Mei mains subreddit… Might be misinformation. Wouldn’t it be great though?
https://www.reddit.com/r/HonkaiStarRail_leaks/comments/18b7tz3/thief_set_effect_changed/
Thief Meteor set kinda promising, and we just need 11 SPD(?) substat to reach 145 spd (in case anyone interested using Talia set)
but Ruan Mei extend or delay break for 1 more turn which makes it hard to keep breaking in single target scenario
assume it’s AOE break like in Pure Fiction (new forgotten hall mode), every enemies that get break Ruan Mei get 3 energy?
I also noticed this website changed their description for the set BUT the subreddit u gave was apparently labelled as fake already. Definitely would have been awesome if any breaks would generate energy for wearer.
If
A – Her technique lasts 1 turn (is removed after Ruan Mei’s first turn)
B – Her Skill only increases the SPD of other allies
C – Her SPD is below the buffed SPD of her allies,
Then
1. You start the battle with her going last
2. You use Basic Attack on her first turn.
3. The SPD buff is removed, but the team has enough Speed to go twice in the first cycle. (maybe someone can let me know how much speed that is before the buff)
4. For her second turn Ruan Mei has overtaken the DPS.
5. She uses her Skill and immediately uses her Ultimate in the same turn.
6. The Ultimate affects her allies until the beginning of her fourth turn, which will be after her allies’ fourth turn.
7. She can cast her Ultimate again during her fifth turn.
8. The second Ultimate affects the team during their fifth and sixth turn.
This ensures Ultimate uptime for the DPS for five consecutive turns with a 3-turn SP positive Ruan Mei rotation.
(124.4% ER, Signature LC with one hit, or 124.4% ER, Memories of the Past S5, or 119.4% ER, Memories of the Past S4 with one hit)
Her skill increases their speed at the start of the battle and from the beginning of her second turn onwards.
Edit: The ult will have 2/3 uptime after the first one, not five consecutive turns, as I miscounted.
Still, this should allow her to maintain 100% uptime on the dmg buffs, because the rest of the team will be buffed for their first turn and then she will overtake them to buff their second turn and onwards. So this would only sacrifice the action advance from Turn 1 to Turn 2.
Placing her at the end of the team after the second turn also enables her to run 4pc Messenger and give them even more speed, right after their turns for maximum benefit.
im not sure 4 pieces Messenger work on her since it doesnt apply on allies, it’s a field
im not sure Messenger work on her since her ult doesn’t apply on allies. it’s a field.
Nevermind… They’ve moved the SPD buff to her trace.
if 1.7/2.0 has black swan, I’m probably going to skip Ruan, since I don’t need her for any of my current primary teams. 2 primarily built teams, Dual DoT with Kafka, DoT sub, Tingyun and Huohuo, I’m not sure if replacing Tingyun with Ruan would be a necessarily better. and then both Monofire Topaz (Topaz Himeko + asta/SW) with Fu Xuan or Topaz Clara with Fu xuan and bronya. Neither of the current teams would heavily benefit from Ruan I think, which is wierd considering I’m not running any hyper carry teams and they are all dual DPS, and that is her specialty / advantage over most other harmony. or would she provide more benefits over asta for the monofire team?
The other wierd thing is that I have all the parts to make ratio shine, and yet I have 2 other topaz teams already I don’t need a 3rd (4th if you include the wierd Topaz Kafka shiananagans)
I keep reading about black swan on here, but what actually does she do?
Is she also a Harmony unit?
the orignal leak of her kit (from like 6 months ago so it probably changed), is that she is a Nihility character that deals a unique stacking wind DoT (fate card), and it stacks every DoT proc, on a % chance. and her techinique forces (if you use 4 SP on it) wind, phys, fire, electic break on all enemies. She’s also a Def shreader. Her ult would stop her DoT mechanic from resetting, and her NA applies her DoT. Overall she’s the 5* DoT unit that a lot of the DoT team users have been waiting for
I see, thanks for letting me know.
To go into more detail, Black Swan’s “Fate Card” is a unique Wind DoT that acts more like a bomb than a normal DoT. It stacks like Wind Shear but procs once and then resets to 1 stack. It has a % chance to gain stacks whenever another DoT procs on the target and at 3 stacks or higher becomes a Blast AoE instead of single target. It synergizes swell with Kafka since she can double dip on a stacked Fate Card without consuming the stacks, and since it gets passively raised by other DoT procs she doesn’t actually have to invest any SP into maintaining it. Her skill is a blast that applies a 3 turn DEF shred, and her ult shreds Effect Resist and stops her Fate card stacks from resetting for 2 turns.
I heard that Black Swan might release in 1.7? Idk if i should get Ruan Mei or just save for Black Swan
Some points to consider.
-Ruan Mei, as of this beta version, is already assured to be great
-Ruan Mei works with a lot of teams
-Ruan Mei also works good with Kafka teams
If you plan her with Kafka, this is maybe what you might want to consider.
Assuming all the units are well invested and good, which team might be better:
-Huohuo, Kafka, Sampo, Ruan Mei
-Huohuo, Kafka, Black Swan, Asta
But we all know that the winner is:
-Huohuo, Kafka, Black Swan, Ruan Mei.
Rumors are both Swan and Hanabi would be released together in 1.6. Will see.
Also there is no 1.7, it will go straight to 2.0
*Sorry I mean both Swan and Hanabi would be released together in 2.0. Will see.
Correct
Also Hanabi is now in the grave and Sparkle is official
If anybody knows what happened to honey?
What do you mean?
The changes made me really want to pull her and her cone. but black swan might suddenly say hi at 1.7 or 2.0? speculations said theyll skip patch number like genshin.
from what I heard, after 1.6 they will jump to 2.0. And from the leak, Swan will come on 2.0
in short, Swan will come after Ruan Mei
Yeah. She used to be just a complementary to Bronya where the other is good at on things the other is weak at. Now, she just straight up became a true limited 5star Harmony character. If you happen to get her LC and/or E1, she just becomes a one stop shop buffer.
We will see before Argenti ends who the next patch’s units will be.