| Concepts | Points | |
| Type | Talent | |
| Type | Talent | |
| Combat Types | ||
| Monster | ||
| Description | In the battle, all units gain a set number of Points that resets between Phases. When targets’ Points are lower than friendly units’, DMG received by friendly units is greatly reduced, and gains Toughness Protection. When targets’ Points are equal to friendly units or more, DMG received by friendly units is increased. |

各位看到评论的无线电静默我不知道你们是国内人还是国外人不要分享网页地址了其他地方都没了这里算为数不多看资料的位置...