| Concepts | Dying Struggle | |
| Type | Talent | |
| Type | Talent | |
| Combat Types | ||
| Monster | ||
| Description | All targets in the battle are inflicted with the “Overloadable” state. Targets in the “Death Rattle” state deal greatly reduced DMG and have greatly reduced Weakness Break Efficiency. If targets remain in the “Death Rattle” state for a certain number of turns, they will receive fatal damage. |

Just a suggestion: can we have a "diff" function where users can check text/stat changes of charact...