
![]() | Istilah | Saber |
Kelangkaan | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Tipe Pertempuran | ![]() | |
Material Khusus | ![]() ![]() ![]() ![]() ![]() | |
Material Trace | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Cerita | 孤独的英灵走过命运的长夜, 圆桌的旗帜仍在梦中舒展。卡美洛的骑士之王,此时尚未抵达理想乡。 仍是少女的她于这场特殊的「圣杯战争」中应召前来,当再度面临石中剑的抉择,她将如何突破过往的幻境? ——「我未实现的愿望,也将在此作结。」 |
Daftar Isi |
Stats |
Skill |
Trace |
Eidolon |
Light Cone |
Tas |
Gallery |
Volume Suara |
Cerita |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Material Khusus |
1 | 81.84 | 89.1 | 169 | 101 | 5% | 50% | 125 | 360 | |
20 | 159.59 | 173.75 | 329 | 101 | 5% | 50% | 125 | 360 | ![]() ![]() |
20+ | 192.32 | 209.38 | 397 | 101 | 5% | 50% | 125 | 360 | |
30 | 233.24 | 253.94 | 482 | 101 | 5% | 50% | 125 | 360 | ![]() ![]() |
30+ | 265.98 | 289.57 | 549 | 101 | 5% | 50% | 125 | 360 | |
40 | 306.9 | 334.12 | 634 | 101 | 5% | 50% | 125 | 360 | ![]() ![]() ![]() |
40+ | 339.64 | 369.76 | 701 | 101 | 5% | 50% | 125 | 360 | |
50 | 380.56 | 414.32 | 786 | 101 | 5% | 50% | 125 | 360 | ![]() ![]() ![]() |
50+ | 413.29 | 449.96 | 853 | 101 | 5% | 50% | 125 | 360 | |
60 | 454.21 | 494.5 | 938 | 101 | 5% | 50% | 125 | 360 | ![]() ![]() ![]() |
60+ | 486.95 | 530.14 | 1005 | 101 | 5% | 50% | 125 | 360 | |
70 | 527.87 | 574.69 | 1090 | 101 | 5% | 50% | 125 | 360 | ![]() ![]() ![]() |
70+ | 560.6 | 610.34 | 1157 | 101 | 5% | 50% | 125 | 360 | |
80 | 601.52 | 654.88 | 1242 | 101 | 5% | 50% | 125 | 360 |
Skill
![]() | 风王结界 - Basic ATK | Single Target |
Pemulihan Energy : 20 | |
Weakness Break : Single Target : 30 | |
对指定敌方单体造成等同于 对指定敌方单体造成少量风属性伤害。 | |
Level | |
![]() | 风王铁锤 - Skill | Blast |
Pemulihan Energy : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
对指定敌方单体造成等同于 对指定敌方单体造成风属性伤害,对相邻目标造成少量风属性伤害。若攻击后消耗【炉心共鸣】可恢复满能量,则根据【炉心共鸣】提高本次战技伤害倍率并在攻击后消耗所有【炉心共鸣】,否则获得 | |
Level | |
![]() | 誓约胜利之剑 - Ultimate | AoE |
Pemulihan Energy : 5 | |
Weakness Break : AoE : 120 | |
对敌方全体造成等同于 对敌方全体造成大量风属性伤害。额外对敌方随机单体造成少量风属性伤害,共弹射 | |
Level | |
![]() | 龙之炉心 - Talent | Enhance |
Pemulihan Energy : 10 | |
Weakness Break : 0 | |
进入战斗时,获得 进入战斗时,获得【炉心共鸣】。我方任意目标施放终结技时, | |
Level | |
![]() | 攻击 |
Pemulihan Energy : 0 | |
Weakness Break : Single Target : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 骑士王的登场 - Technique | Enhance |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
使用秘技后,下一次战斗开始时 使用秘技后,下一次战斗开始时获得【炉心共鸣】并提高攻击力。 | |
![]() | 解放的金色王权 - Basic ATK | AoE |
Pemulihan Energy : 30 | |
Weakness Break : AoE : 60 | |
获得 获得 | |
Level | |
Trace
![]() | 龙之骑士 |
Memerlukan karakter ascension 2 | |
![]() ![]() ![]() |
![]() | 湖之祝福 |
Memerlukan karakter ascension 4 | |
![]() ![]() ![]() ![]() |
![]() | 伤害强化•风 (Wind DMG Meningkat) |
Memerlukan karakter ascension 4 | |
Wind DMG + | ![]() ![]() ![]() |
![]() | 暴击率强化 (CRIT Rate) |
Memerlukan karakter ascension 5 | |
CRIT Rate + | ![]() ![]() ![]() |
![]() | 伤害强化•风 (Wind DMG Meningkat) |
Memerlukan karakter ascension 5 | |
Wind DMG + | ![]() ![]() ![]() |
![]() | 星之冠冕 |
Memerlukan karakter ascension 6 | |
施放战技时,使 | ![]() ![]() ![]() ![]() |
![]() | 伤害强化•风 (Wind DMG Meningkat) |
Wind DMG + | ![]() ![]() |
Eidolon
![]() | 失落的白垩坚城 | ![]() |
![]() | 尘封的圆桌誓言 | ![]() |
每获得1点【炉心共鸣】,使 |
![]() | 十五个世纪的追寻 | ![]() |
终结技等级+2,最多不超过 |
![]() | 十六个冬日的奇遇 | ![]() |
![]() | 于抵达理想的黎明 | ![]() |
战技等级+2,最多不超过 |
![]() | 守护命运长夜 | ![]() |
Light Cone
Istilah | Kelangkaan | Path | ATK | DEF | HP | Skill | Material Khusus | |
![]() | Collapsing Sky | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | Meningkatkan | ![]() ![]() |
![]() | Shattered Home | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | Meningkatkan | ![]() ![]() |
![]() | Mutual Demise | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | Saat HP pengguna saat ini kurang dari | ![]() ![]() |
![]() | The Moles Welcome You | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | Melancarkan Basic Attack, Skill, atau Ultimate pada target musuh masing-masing akan memberikan maksimal 1 lapis "Mischievous" pada pengguna. Setiap lapis akan meningkatkan | ![]() ![]() |
![]() | A Secret Vow | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | Meningkatkan | ![]() ![]() |
![]() | Under the Blue Sky | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Meningkatkan | ![]() ![]() |
![]() | Woof! Walk Time! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Meningkatkan ATK pengguna sebesar | ![]() ![]() |
![]() | Nowhere to Run | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | Meningkatkan | ![]() ![]() |
![]() | Something Irreplaceable | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | Meningkatkan | ![]() ![]() |
![]() | The Unreachable Side | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | Meningkatkan | ![]() ![]() |
Per Page |
|
Gallery
Video #1
Volume Suara
Bahasa
Title | loc_sound |
Cerita
Title | Bahasa Teks |
22 responses to “”
Can someone with access check if her ultimate’s ‘bounce’ damage can target enemies that are killed after the ultimate begins?
bro this kit is ass, ngl. How come collab character, that like used her NP maybe twice throught entire series, comes with kit that basically allows her to ulti every second turn? Also Dragon Reactor Core. I dont even think this was mentioned in Fate/Stay Night series at all? People who never played fgo would have 0 clue what is this all about. And its also besides the part where they cut the best part of her NP animation they did (in collab teaser starting part of NP animation showcase where she unveils Excalibur), like somehow its not a thing anymore? According to what I saw from beta animations. And obligatory yap about multipliers, they are kind of low except for Ultimate, but i dont think Ultimate would deal that much damage to cover for the fact that every other multiplier she has right now is just 1.0 HSR multiplier? also consider the fact that her technique gives her stupid ass atk%, while her lightcone also gives her 80 atk%. This is so oversaturated on attack, its insane
Anyways I just hope they bring back the starting part of animation for NP and rebalance her kit somewhat in next version iterations so it would actually make some sense
The Dragon Reactor Core is an FGO thing at all. Artoria being the incarnation of the Red Dragon meant to oppose the incarnation of the White Dragon, Vortigern. It was there since the visual novel released. Which by the way is never brought up in FGO at all. Also the reason she struggled to use Excalibur more often in the series is because Shirou had a horrible mana reserve and magic circuits. The moment she got a better source for mana (literally the corrupted Holy Grail in the Heaven’s Feel route) she had no trouble with spamming Excalibur left and right.
As for the kit itself and the ultimate animation. It’s the v1 kit of course it won’t be the final product and changes will happen. And it’s once again it’s the V1 the animations aren’t finished, Archer has the same issue of his UBW not being an endless field of swords but just a box of swords. These obviously will be changed before the release.
Your information is correct, but the interpretation is off. Firstly, Heroic Spirits are inherently stronger than their summoned versions, as summoned versions rely on the summoner’s mana. Saber’s Ultimate is likely to have the highest cost in the game, reflecting its power.
Let’s discuss her Noble Phantasm (NP). In Fate/Zero, Saber rarely used her NP due to Kiritsugu’s strategy, which aimed to conceal her true identity. Additionally, in one of the Fate routes, Lancer’s NP sealed Saber’s NP, providing another reason for its limited use. Beyond this, the low usage of her NP can be interpreted as a result of its high mana cost and dependence on a human summoner’s mana supply.
It makes sense that Saber’s kit revolves around her Ultimate, as it’s her most iconic ability. The frequent use of her Ultimate in the game is likely influenced by the game’s current balance. Her Ultimate already has a high multiplier, but if its frequency were reduced to make it harder to trigger, the multiplier would need to be increased to compensate. This latter approach might align better with her lore, but it seems the developers struggled to balance this with gameplay. Additionally, they likely wanted to avoid a character with low damage during downtimes, which would require increasing the damage of her other skills as well.
You kind of dont understand why its collab not with Fate but with specifically Fate/Stay Night UBW. In such collabs, that, again, specifically state which story is being collabed with, all the information, usually, should be pulled almost exclusively from the story that is being collabed with. Sometimes, when information is not enough, you can pull more from other related sources, which is fine, but currently with Saber, this is not the case. It looks more like as desingners went looking left and right for anything that they thought looks or sounds cool, and just add it up together. And this is the problem I have with V1 right now. Its just bunch of cool easter eggs, added together without much thought put into it.
Also your statement about making ultimate harder to trigger would make balancing struggle is incorrect. Just look at Phainon. They dont give a crap about proper balancing anymore, they just make character they favour strong, and characters they dont care that much about do random bullshit. Both Saber and Archer are getting taxed on this instance alone. And think about the fact that we most likely getting Elisiya while collab banner still running? This is going to make collab characters even less attractive to pull towards, and ultimately, use.
This character is currently, unfortunately, a king of fanservice, instead of the king of knights.
But tbh I probably should not even be surprised, as seeing how right now Mihoyo handles all of its games, it is leaning more towards selling a product instead of making a good experience, and in hsr its obviously Phainon who they want to sell more
You sort of failed to refute his points about it actually being faithful to FSN. Additionally you complain about her being fan service, which is weird because it’s a collab event. Fan service is sort of the point. Though I have my own complaints (Sabers Eidolons should be better and Archer should DEFINITELY have a territory on UBW) I find your complaints very unfounded as if you were looking for something to hate.
this arguement is so pointless
The reason she uses Excalibur so little in UBW is because Shirou is talentless as a mage and this Noble Phantasm just so happens to be very mana hungry and this is reflected in her energy requirement being 300.
We don’t know what is sustaining Saber and Archer in HSR, but I sure as hell didn’t see any mage.
As for the Dragon Reactor Core: It has been a thing since the VN so suck it up.
You had too much expectation forgetting that this is HoYoverse
Their collabs have always been for exposure and money
Fate fanbase is huge, people will spend regardless
Welcome to reality lmao
You are not a fate fan, do not even speak about accuracy and kit design. Your comment makes you sound like you wear white make up and a red nose
Very bad of kit description. Did they hire a new translator? Beta will be filled with word, phrase, and even sentence buffs.
“If Saber has “Mana Burst” and “Core Resonance” at the same time, then she can fully regenerate her Energy after using a Skill and consumes “Mana Burst” to allow allies to recover 1 Skill Point while letting her immediately take action.”
Uhhh, no?
Better say: after Ultimate, she is locking Talent “Ult energy regen per stack” part. After using Skill with “Mana Burst” and “Core Resonance” -> reactivate ability to recharge Ult with stacks and 100% advance herself + 1 SP recovery.
this is even more confusing way of wording, tbh
It should be worded like this: While Saber has “Mana Burst” and “Core Resonance” at the same time, using a Skill would consume “Mana Burst” and fully regenerate her Energy, recover 1 Skill Point and advance her action by 100%
This way its consistent with other descriptions. And from what i’ve seen it actually is just a 100% action advance, instead of being an extra action, like Seele’s resurgence, which is very sad to see. I would much rather have bonus action than action advance, considering her current multiplier already not so great
I hate this so much, actually requires so much maf. someone help what relics good. Obviously want ERR but what else, just build CR/CD? Who do I put her with beside Tribbie. Or do I put Tribbie w/ Archer gagghhhhhhh
her kit is literally so easy are you serious lol just build her dealing dmg and sparkle/sunday are better for archer why would you put him with tribbie?
no she don’t need er she can full her ult so fast you can go with Wavestrider Captain set or Scholar Lost in Erudition and 2pc Firmament Frontline: Glamoth with 135 spd with sunday -1 spd but you need support who can ult fast like huohuo Tingyun sunday bronya
ult fast and huohuo in the same sentence is strange tbh
“Obviously ERR”?
Hahahaha
what relics to y’all think would be good, I was thinking scholar, but her ult gives her an enhanced basic attack not an enhanced skill so I’m at a loss, any ideas?
“Wavestrider Captain”, maybe? w/ Rutilant Arena for Ornaments?
Sabahhhhhhhhh
its BAEEEEBERRRRR