
![]() | Istilah | Lynx |
Faksi | Belobog | |
Kelangkaan | ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Tipe Pertempuran | ![]() | |
Bahasa Mandarin | 米糊 | |
Bahasa Inggris | Risa Mei | |
Bahasa Korea | 이은조 | |
Bahasa Jepang | 照井春佳 | |
Material Khusus | ![]() ![]() ![]() ![]() ![]() | |
Material Trace | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Cerita | Penjelajah dataran salju dari Belobog, adik terkecil dari Landau bersaudara. Tenang dan sangat berenergi. Sering pergi menjelajahi dataran salju sendirian. |
Daftar Isi |
Stats |
Skill |
Trace |
Eidolon |
Light Cone |
Tas |
Gallery |
Volume Suara |
Cerita |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Material Khusus |
1 | 67.2 | 75 | 144 | 100 | 5% | 50% | 100 | 100 | |
20 | 131.04 | 146.25 | 281 | 100 | 5% | 50% | 100 | 100 | ![]() ![]() |
20+ | 157.92 | 176.25 | 338 | 100 | 5% | 50% | 100 | 100 | |
30 | 191.52 | 213.75 | 410 | 100 | 5% | 50% | 100 | 100 | ![]() ![]() |
30+ | 218.4 | 243.75 | 468 | 100 | 5% | 50% | 100 | 100 | |
40 | 252 | 281.25 | 540 | 100 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
40+ | 278.88 | 311.25 | 598 | 100 | 5% | 50% | 100 | 100 | |
50 | 312.48 | 348.75 | 670 | 100 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
50+ | 339.36 | 378.75 | 727 | 100 | 5% | 50% | 100 | 100 | |
60 | 372.96 | 416.25 | 799 | 100 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
60+ | 399.84 | 446.25 | 857 | 100 | 5% | 50% | 100 | 100 | |
70 | 433.44 | 483.75 | 929 | 100 | 5% | 50% | 100 | 100 | ![]() ![]() ![]() |
70+ | 460.32 | 513.75 | 986 | 100 | 5% | 50% | 100 | 100 | |
80 | 493.92 | 551.25 | 1058 | 100 | 5% | 50% | 100 | 100 |
Skill
![]() | Ice Crampon Technique - Basic ATK | Single Target |
Pemulihan Energy : 20 | |
Weakness Break : Single Target : 30 | |
Mengakibatkan Quantum DMG sebesar Mengakibatkan Quantum DMG dalam jumlah kecil pada 1 musuh. | |
Level | |
![]() | Salted Camping Cans - Skill | Restore |
Pemulihan Energy : 30 | |
Weakness Break : 0 | |
Memberikan "Survival Response" pada 1 rekan tim yang ditargetkan dan meningkatkan Max HP-nya sebesar Memulihkan HP rekan tersebut sebesar Memberikan "Survival Response" pada 1 rekan tim, meningkatkan Max HP-nya, dan di saat yang bersamaan juga memulihkan HP-nya. | |
Level | |
![]() | Snowfield First Aid - Ultimate | Restore |
Pemulihan Energy : 5 | |
Weakness Break : 0 | |
Menghapus masing-masing Menghapus masing-masing 1 efek Debuff dari seluruh rekan tim, serta memulihkan HP seluruh rekan tim. | |
Level | |
![]() | Outdoor Survival Experience - Talent | Restore |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
Saat Lynx melancarkan Skill atau Ultimate, rekan tim yang dijadikan target Skill atau Ultimate Lynx akan mendapatkan efek pemulihan berkelanjutan selama Saat Lynx melancarkan Skill atau Ultimate, rekan tim yang dijadikan target Skill atau Ultimate Lynx akan mendapatkan efek pemulihan berkelanjutan. Jika target memiliki "Survival Response", maka efek pemulihan berkelanjutan akan meningkat. | |
Level | |
![]() | Attack | Single Target |
Pemulihan Energy : 0 | |
Weakness Break : Single Target : 30 | |
Setelah menyerang musuh dan memasuki pertempuran, mengurangi Toughness target musuh sesuai dengan tipe Toughnessnya. | |
![]() | Chocolate Energy Bar - Technique | Restore |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
Setelah menggunakan Technique, seluruh rekan tim akan mendapatkan efek pemulihan berkelanjutan dari Talent Lynx saat pertempuran berikutnya dimulai, berlangsung selama Setelah menggunakan Technique, seluruh rekan tim akan mendapatkan efek pemulihan berkelanjutan saat pertempuran berikutnya dimulai. | |
Trace
![]() | Advance Surveying |
Memerlukan karakter ascension 2 | |
Saat target berstatus "Survival Response" terkena serangan, Lynx akan segera memulihkan | ![]() ![]() ![]() |
![]() | Peningkatan DEF (DEF) |
Memerlukan karakter ascension 2 | |
DEF + | ![]() ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan karakter ascension 3 | |
Max HP + | ![]() ![]() ![]() |
![]() | Peningkatan Effect RES (Effect RES) |
Memerlukan karakter ascension 3 | |
Effect RES + | ![]() ![]() ![]() |
![]() | Exploration Techniques |
Memerlukan karakter ascension 4 | |
Meningkatkan | ![]() ![]() ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan karakter ascension 4 | |
Max HP + | ![]() ![]() ![]() |
![]() | Peningkatan DEF (DEF) |
Memerlukan karakter ascension 5 | |
DEF + | ![]() ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan karakter ascension 5 | |
Max HP + | ![]() ![]() ![]() |
![]() | Survival in the Extreme |
Memerlukan karakter ascension 6 | |
Efek pemulihan berkelanjutan dari Talent diperpanjang | ![]() ![]() ![]() ![]() |
![]() | Peningkatan Effect RES (Effect RES) |
Memerlukan karakter ascension 6 | |
Effect RES + | ![]() ![]() ![]() |
![]() | Peningkatan DEF (DEF) |
Memerlukan karakter Lv. 75 | |
DEF + | ![]() ![]() ![]() |
![]() | Peningkatan HP (HP) |
Max HP + | ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan karakter Lv. 80 | |
Max HP + | ![]() ![]() ![]() |
Eidolon
![]() | Morning of Snow Hike | ![]() |
Saat memberi pemulihan pada rekan tim dengan persentase HP kurang dari atau sama dengan |
![]() | Noon of Portable Furnace | ![]() |
Target yang memiliki "Survival Response" dapat menahan |
![]() | Afternoon of Avalanche Beacon | ![]() |
Level Skill +2, maksimal Lv. |
![]() | Dusk of Warm Campfire | ![]() |
Saat target mendapatkan "Survival Response", ATK target tersebut akan meningkat sebesar |
![]() | Night of Aurora Tea | ![]() |
Level Ultimate +2, maksimal Lv. |
![]() | Dawn of Explorers' Chart | ![]() |
Peningkatan Max HP dari "Survival Response" akan meningkat lagi sebesar |
Light Cone
Istilah | Kelangkaan | Path | ATK | DEF | HP | Skill | Material Khusus | |
![]() | Cornucopia | 3![]() ![]() ![]() | abundance-class![]() | 264.6 | 264.6 | 952.56 | Meningkatkan | ![]() ![]() |
![]() | Fine Fruit | 3![]() ![]() ![]() | abundance-class![]() | 317.52 | 198.45 | 952.56 | Saat pertempuran dimulai, segera memulihkan | ![]() ![]() |
![]() | Multiplication | 3![]() ![]() ![]() | abundance-class![]() | 317.52 | 198.45 | 952.56 | Setelah pengguna melancarkan Basic Attack, mendahulukan | ![]() ![]() |
![]() | Post-Op Conversation | 4![]() ![]() ![]() ![]() | abundance-class![]() | 423.36 | 330.75 | 1058.4 | Meningkatkan | ![]() ![]() |
![]() | Perfect Timing | 4![]() ![]() ![]() ![]() | abundance-class![]() | 423.36 | 396.9 | 952.56 | Meningkatkan | ![]() ![]() |
![]() | Quid Pro Quo | 4![]() ![]() ![]() ![]() | abundance-class![]() | 423.36 | 396.9 | 952.56 | Saat giliran pengguna dimulai, akan secara acak memulihkan | ![]() ![]() |
![]() | Warmth Shortens Cold Nights | 4![]() ![]() ![]() ![]() | abundance-class![]() | 370.44 | 396.9 | 1058.4 | Meningkatkan | ![]() ![]() |
![]() | Echoes of the Coffin | 5![]() ![]() ![]() ![]() ![]() | abundance-class![]() | 582.12 | 396.9 | 1164.24 | Meningkatkan | ![]() ![]() |
![]() | Time Waits for No One | 5![]() ![]() ![]() ![]() ![]() | abundance-class![]() | 476.28 | 463.05 | 1270.08 | Meningkatkan | ![]() ![]() |
![]() | Night of Fright | 5![]() ![]() ![]() ![]() ![]() | abundance-class![]() | 476.28 | 529.2 | 1164.24 | Meningkatkan | ![]() ![]() |
Per Page |
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Gallery
Volume Suara
Bahasa
Title | loc_sound |
Cerita
Title | Bahasa Teks |
31 responses to “Lynx”
for anybody wondering, Lynx’s skill increases the taunt value of the receiving destruction/preservation unit by 500% like March’s shield does.
thanks, where you receive such information?
seems like up till E2 is value
I just wish her survival response would last at least one turn longer. In the current state she is only SP neutral if paired with Blade or another character that wants to profit from the taunt.
Tbf though, the characters that benefit from the taunt are SP cheap themselves
Blade uses 1 SP every 4th turn he takes
Clara barely takes turns so the taunt will last a while
Fu Xuan is SP positive
Her “signature” lightcone from the BP might finally see some use with her.
If I don’t get Fu Xuan I’ll at least get her…
Didn’t saw that nerf to her basic attack scaling (110% before), now it actually match Fu 55% scaling, maybe devs thought it was too potent for support/hybrid characters.
it was very obvious tbh.
i cant see a 100% scaling while Fu Xuan has half of that.
It was most likely the. devs just changing it from 100% atk to 100% hp, then changing because characters have higher hp than atk.
It was obviously too high because lynx’s basic had similar scaling to Blade’s basic (which is way too high for a 4* healer) and now i wonder why Blade has split scaling
Wow this is the perfect blade support…
If only she was on Blade’s banner.
But seriously for anyone who owns blade (who has very few good supports as a hp scaler) she seems very worthwhile.
Also seems good for mono quantum but seele doesn’t benefit from the max hp.
I think in Mono-Quantum there’s very little reason to use your skill on Seele since unless you’ve got E4 the one you’d want to buff with her skill would be Fu Xuan since she’ll be tanking the vast majority of the dmg, gains the increased taunt value, and the increased HP would help FX’s survivability and damage.
Even with E4 the atk increase doesn’t seem too great and only last 1 turn so it seems to be more of a small bonus and not something you should cast every turn especially since FX or SW skills are more important for weakness implant and energy for their ulti’s.
E4 seems pretty bad… with 7000 it’s only 210 and it’s a flat increase at that….
It’s decent. Seele has 1222 base attack with her LC, those 210 are equal to 17.18% as attack bonus
not really because your Selle have minimum 700 attack from her relics, so it’s more 9.5% attack bonus
but atk% is based on base atk so compared to other atk% sources its 17.18%
Yeh its based on base atk but if your going for lynx its not really for the atk buff its because of the healing, taunt and cleanse tbf, the atk buff its just a bonus
But this is also a 4* abundance char?? unless you have E1 Luocha, theres no other abundance unit that gives you any sort of attk buff, so…
i know its bad but I prefer dish with well cook rather than need topping to taste delicious
Hear me out.
she has 100% HP scaling on her NA
you go mono quantum with Fu Xuan, Lynx and Silver Wolf
and you build Lynx like shes Blade
Still sucks.
You dont have any dmg passives, dmg lightcones or aoe.
Also, I wouldnt rule out the possibility that her hp scaling on normals is an error.
Though you will still be ablo to pummel overworld enemies, if that is what you are after.
ok but have you considered that it would be really funny
The concept of fun is lost on honeyhunter anons. Fun is a DPS loss in their eyes. On a side note, I’ve been toying with the idea of making Natasha’s NA do the largest possible damage. And it is also really funny.
no, she will be pretty good i think, the ability of increasing max hp of allies is pretty broken (is like a shield you can restore and affects on abilities like blade ones) and the effect res buffs are really big, her healing is also decent and she is flexible so you can use her with many different teams.
lol both new units are very useful for blade
For Fu Xuan not really, she mitigates too much damage and since you want blade to actually lose HP for his ultimate to do more damage, this isn’t very good.
Honestly most of his hp loss bonus comes from his self sacrifices, luckily enemies ara able to do 20% of his max hp so it wouldn’t really matter putting Fu Xuan together, and in the end the carry of such team would be Jingliu while Blade it’s the back up damage.
Damn that’s a maso team there, so much self damage, going by your statement, I imagine Lynx for last spot since Jingliu consumes HP of her and her team, and she doesn’t seem for now to have HP recovery like Blade.
Yeah that could really work with Lynx taunt on Blade.
Yeah Blade, Fu Xuan, Lynx and Jingliu are like the first intended prime team in the game. They all have something to synergize