| 名詞 | 昔漣 | |
| 陣營 | 翁法羅斯 | |
| 稀有度 | ||
| 命途 | ||
| 戰鬥屬性 | ||
| 華語 | 宴宁 | |
| 英語 | Aiden Dawn | |
| 韓語 | 조경이 | |
| 日語 | 井上麻里奈 | |
| 專屬素材 | ||
| 行跡素材 | ||
| 主線 | 流星劃過夜空,生命的長河蕩起漣漪,閃爍十三種光彩。 哀麗秘榭的女兒,哺育「██」的黃金裔,栽下記憶的種子,讓往昔的花朵在明日綻放 ——「然後,一起寫下不同以往的詩篇吧♪」 |
| 目錄 |
| 屬性 |
| 戰技 |
| 隨身寵物 |
| 行跡 |
| 星魂 |
| 光錐 |
| 背包 |
| Gallery |
| 語音音量 |
| 主線 |
屬性
| 等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
| 1 | 60.72 | 79.2 | 190 | 101 | 5% | 50% | 100 (100) | 24 | |
| 20 | 118.4 | 154.44 | 371 | 101 | 5% | 50% | 100 (100) | 24 | |
| 20+ | 142.69 | 186.12 | 447 | 101 | 5% | 50% | 100 (100) | 24 | |
| 30 | 173.05 | 225.72 | 542 | 101 | 5% | 50% | 100 (100) | 24 | |
| 30+ | 197.34 | 257.4 | 618 | 101 | 5% | 50% | 100 (100) | 24 | |
| 40 | 227.7 | 297 | 713 | 101 | 5% | 50% | 100 (100) | 24 | |
| 40+ | 251.99 | 328.68 | 789 | 101 | 5% | 50% | 100 (100) | 24 | |
| 50 | 282.35 | 368.28 | 884 | 101 | 5% | 50% | 100 (100) | 24 | |
| 50+ | 306.64 | 399.96 | 960 | 101 | 5% | 50% | 100 (100) | 24 | |
| 60 | 337 | 439.56 | 1055 | 101 | 5% | 50% | 100 (100) | 24 | |
| 60+ | 361.28 | 471.24 | 1131 | 101 | 5% | 50% | 100 (100) | 24 | |
| 70 | 391.64 | 510.84 | 1226 | 101 | 5% | 50% | 100 (100) | 24 | |
| 70+ | 415.93 | 542.52 | 1302 | 101 | 5% | 50% | 100 (100) | 24 | |
| 80 | 446.29 | 582.12 | 1397 | 101 | 5% | 50% | 100 (100) | 24 |
戰技
| 看!是希望的起始! - 普通攻擊 | 單體攻擊 | |
| 能量回復 : 0 | |
| 弱點擊破 : 單體攻擊 : 30 | |
| 獲得 獲得【追憶】並對敵方單體造成少量冰屬性傷害。 | |
| 等級 | |
| 盛放吧,來世的樂土 - 戰技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 獲得 獲得【追憶】並展開結界,我方全體目標造成傷害後額外造成真實傷害。 | |
| 等級 | |
| 眾願啊,匯流如歌 - 天賦 | 強化 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 戰鬥開始時或昔漣行動後,我方任意狀態的其他角色及其憶靈獲得【未來】,持有【未來】的我方目標行動時消耗【未來】使昔漣獲得 戰鬥開始或昔漣行動後,隊友及其憶靈獲得【未來】,持有【未來】的我方目標行動時使昔漣獲得【追憶】。昔漣在場時,我方全體目標造成的傷害提高。 | |
| 等級 | |
| 攻擊 | 單體攻擊 | |
| 能量回復 : 0 | |
| 弱點擊破 : 單體攻擊 : 30 | |
| 攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
| 西風盡頭,寧謐永恆 - 秘技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 使用秘技後,在自身周圍製造1片持續 在自身周圍製造特殊領域。領域內敵人陷入【此刻永駐】狀態,領域內我方角色移動速度提高。進入戰鬥後展開戰技的結界。 | |
| 向著愛與明天♪ - 普通攻擊 | 群體攻擊 | |
| 能量回復 : 0 | |
| 弱點擊破 : 單體攻擊 : 30 / 群體攻擊 : 15 | |
| 獲得 【向著愛與明天♪】無法恢復戰技點。 獲得【追憶】並對敵方全體造成冰屬性傷害。 | |
| 等級 | |
| 一如初見的重逢 - 終結技 | 強化 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 使德謬歌立即獲得1個額外回合。 使德謬歌立即獲得1個額外回合。 | |
| 等級 | |
| 攻擊 | 單體攻擊 | |
| 能量回復 : 0 | |
| 弱點擊破 : 單體攻擊 : 30 | |
| 攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
隨身寵物
| 詩的「◦」誓約的「∞」 - 終結技 | 召喚 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 召喚憶靈德謬歌,使其立即獲得1個額外回合並啟動全體隊友的終結技,隨後進入【往昔的漣漪】狀態,普通攻擊強化為【向著愛與明天♪】且僅能使用該普通攻擊,昔漣和德謬歌的暴擊率提高 單場戰鬥中只能施放1次。德謬歌初始擁有等同於昔漣 召喚憶靈德謬歌,使其立即獲得1個額外回合並啟動全體隊友的終結技,隨後進入【往昔的漣漪】狀態,獲得強化普通攻擊。昔漣和德謬歌的暴擊率提高,展開戰技的結界並使其沒有持續時間。 | |
| 等級 | |
| 花與箭的舞曲 - 憶靈技 | 群體攻擊 | |
| 能量回復 : 0 | |
| 弱點擊破 : 單體攻擊 : 5 / 群體攻擊 : 30 | |
| 對敵方全體造成等同於德謬歌 對敵方全體造成冰屬性傷害。 | |
| 等級 | |
| 此詩——獻予一切生命 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 對指定我方單體角色施加增益效果。當該角色為黃金裔時,使其獲得 對我方單體角色施加增益效果。當該角色為黃金裔時,使其獲得 | |
| 等級 | |
| 等待於所有的過去 - 憶靈天賦 | 強化 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 德謬歌的速度保持為0,並且不會出現在行動序列上,在場時為界外。昔漣的生命值百分比變化時,德謬歌的生命值百分比也會相應變化。德謬歌在場時,昔漣與德謬歌的生命上限提高 昔漣的生命值變化時,德謬歌的生命值也會相應變化。德謬歌在場時,昔漣的生命上限提高。 | |
| 等級 | |
| 「你好,世界♪」 - 憶靈天賦 | 強化 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 德謬歌被召喚時,解除我方全體控制類負面狀態。 被召喚時,解除我方全體控制類負面狀態。 | |
| 等級 | |
| 獻予「創世」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對開拓者•記憶施放時,使開拓者•記憶的攻擊力提高,提高數值等同於德謬歌生命上限的 整場生效,對開拓者•記憶施放時,使開拓者•記憶的攻擊力與暴擊率提高。該效果對迷迷也生效。開拓者•記憶施放強化普通攻擊後,德謬歌立即獲得1個額外回合並自動施放【花與箭的舞曲】。 | |
| 等級 | |
| 獻予「浪漫」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 單次生效,對阿格萊雅發動時,使阿格萊雅獲得【浪漫】並使衣匠憶靈天賦的速度提高效果層數立即疊加至上限。阿格萊雅或衣匠攻擊後,消耗【浪漫】為自身恢復 單次生效,對阿格萊雅施放時,使阿格萊雅的憶靈天賦的速度提高效果層數立即疊加至上限,阿格萊雅或衣匠攻擊後恢復能量。阿格萊雅與衣匠造成的傷害提高並無視目標的防禦。 | |
| 等級 | |
| 獻予「門徑」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對緹寶發動時,使緹寶造成的傷害無視敵方目標 整場生效,對緹寶施放時,使緹寶造成的傷害無視敵方目標的防禦力。緹寶發動追加攻擊觸發緹寶的結界的附加傷害時,會額外造成 | |
| 等級 | |
| 獻予「紛爭」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 單次生效,對萬敵發動時解除萬敵陷入的所有控制類負面狀態,若萬敵處於【血仇】狀態,則使其自動發動1次不消耗充能的【弒神登神】,本次攻擊中萬敵的暴擊傷害提高 單次生效,對萬敵發動時解除控制類負面狀態,若萬敵處於【血仇】狀態,則使其自動施放【弒神登神】並使暴擊傷害提高。若萬敵不處於【血仇】狀態,使萬敵行動提前。 | |
| 等級 | |
| 獻予「生死」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對遐蝶發動時,【新蕊】可以溢出至 整場生效,對遐蝶施放時,【新蕊】可以溢出,召喚死龍時會消耗所有溢出【新蕊】,基於溢出值使本次召喚的死龍觸發天賦【灼掠幽墟的晦翼】的技能效果時造成的傷害倍率提高,若敵方目標低於一定數量,傷害倍率額外提高。 | |
| 等級 | |
| 獻予「理性」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 單次生效,對那刻夏施放時,為我方恢復 單次生效,對那刻夏發動時,為我方恢復戰技點並使那刻夏立即行動且戰技的傷害次數增加。並使所有「智識」命途角色攻擊力提高、造成的戰技傷害提高。 | |
| 等級 | |
| 獻予「天空」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 德謬歌施放憶靈技時,使風堇獲得2層【獻予「天空」之詩】。對風堇發動時,為風堇恢復 德謬歌施放憶靈技時,使風堇獲得2層【獻予「天空」之詩】。對風堇發動時,為風堇恢復能量。風堇持有【獻予「天空」之詩】並提供治療時,計入小伊卡憶靈技的累積治療數值額外提高。 | |
| 等級 | |
| 獻予「詭計」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對賽飛兒施放時,使賽飛兒造成的傷害提高 整場生效,對賽飛兒施放時,使賽飛兒造成的傷害提高並使敵方目標的防禦力降低,【老主顧】的防禦力將額外降低。 | |
| 等級 | |
| 獻予「負世」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對白厄施放後,使白厄獲得 整場生效,對白厄施放後,使白厄立即獲得【火種】,使卡厄斯蘭那的暴擊率與暴擊傷害提高,在卡厄斯蘭那的額外回合耗盡後不會結束變身,獲得【毀傷】並重置全部卡厄斯蘭那的額外回合。額外回合開始時損失現有生命值,發動攻擊後,對敵方隨機單體造成火屬性附加傷害。 | |
| 等級 | |
| 獻予「海洋」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 單次生效,對海瑟音發動時,使海瑟音獲得【暖流】。海瑟音發動攻擊後消耗【暖流】為自身恢復 單次生效,對海瑟音施放時,使海瑟音獲得【暖流】。海瑟音發動攻擊後消耗【暖流】為自身恢復能量。海瑟音造成的傷害提高,發動普通攻擊/戰技攻擊敵人後,使受到攻擊的敵方目標當下承受的所有持續傷害立即產生一次傷害。 | |
| 等級 | |
| 獻予「律法」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對刻律德菈發動後,持有【軍功】的角色暴擊傷害提高 整場生效,對刻律德菈施放後,持有【軍功】的角色暴擊傷害提高,奇襲結束後,使刻律德菈獲得充能。 | |
| 等級 | |
| 獻予「歲月」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 整場生效,對長夜月施放後,「長夜」施放憶靈技【迷夢,流失,如露】時造成的傷害提高 整場生效,對長夜月施放後,「長夜」施放憶靈技【迷夢,流失,如露】時造成的傷害提高,長夜月施放戰技/終結技後,額外獲得【憶質】。戰技的暴擊傷害提高效果額外提高。 | |
| 等級 | |
| 獻予「大地」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 德謬歌施放憶靈技時,使丹恆•騰荒獲得【獻予「大地」之詩】,並使【龍靈】的下 德謬歌施放憶靈技時,使【龍靈】攻擊後造成附加傷害,並使丹恆•騰荒獲得【獻予「大地」之詩】:【同袍】造成的傷害提高。對丹恆•騰荒施放時,使龍靈行動提前,並使龍靈下一次行動時獲得丹恆•騰荒終結技的強化效果、提供護盾的倍率提高。 | |
| 等級 | |
| 獻予「真我」之詩 - 憶靈技 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 昔漣每從1個除德謬歌以外不同的隊友處獲得【追憶】後,德謬歌施放【花與箭的舞曲】時額外對敵方隨機單體造成1次等同於德謬歌 昔漣每從1個除德謬歌以外不同的隊友處獲得過【追憶】,德謬歌施放【花與箭的舞曲】時就額外對敵方隨機單體造成1次傷害。昔漣施放終結技一定次數後,德謬歌立即獲得1個額外回合自動施放【花與箭的舞曲】。 | |
| 等級 | |
行跡
| 記憶的淨子 | |
| 需要角色晉階 2 | |
| 隊友的憶靈被召喚時獲得【未來】,憶靈持有的【未來】不會被消耗。 |
| 生命強化 (生命值) | |
| 需要角色晉階 3 | |
| 生命上限提高 |
| 暴擊傷害強化 (暴擊傷害) | |
| 需要角色晉階 4 | |
| 暴擊傷害提高 |
| 歲月的旅人 | |
| 需要角色晉階 4 | |
| 我方隊伍中存在1名/2名/3名除昔漣外的黃金裔角色或「記憶」命途角色時,昔漣在戰鬥開始時獲得 |
| 暴擊傷害強化 (暴擊傷害) | |
| 需要角色晉階 5 | |
| 暴擊傷害提高 |
星魂
| 空白,在詩篇的起點 | ||
| 德謬歌觸發憶靈技【獻予「真我」之詩】施放【花與箭的舞曲】時獲得 |
| 十三種光彩,倒映明天 | ||
| 進入戰鬥時,額外獲得 |
| 因你而在,如我所書 | ||
| 終結技等級+2,最多不超過 |
| 請笑著寫就下一頁 | ||
| 德謬歌每施放1次【花與箭的舞曲】後,本場戰鬥中觸發憶靈技【獻予「真我」之詩】的彈射傷害倍率提高 |
| 目光流溢昨日的花圃 | ||
| 戰技等級+2,最多不超過 |
| 記憶化作漣漪片片♪ | ||
| 昔漣首次施放終結技時,使我方全體行動提前 1次:德謬歌在場時,敵方全體目標的防禦力降低 至少2次:使我方全體行動提前 |
光錐
| 名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
| 勝利只在朝夕間 | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | 使裝備者的暴擊傷害提高 | ||
| 焚影 | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | 裝備者首次召喚憶靈時,恢復 | ||
| 溯憶 | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | 憶靈的回合開始時,使裝備者和憶靈分別獲得1層【緬懷】,每層使造成的傷害提高 | ||
| 天才們的問候 | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | 使裝備者的攻擊力提高 | ||
| 多流汗,少流淚 | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | 使裝備者的暴擊率提高 | ||
| 將光陰織成黃金 | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | 使裝備者的基礎速度提高 | ||
| 記憶永不落幕 | 5 | remembrance-class | 529.2 | 396.9 | 1058.4 | 使裝備者的速度提高 | ||
| 願虹光永駐天空 | 5 | remembrance-class | 476.28 | 529.2 | 1164.24 | 使裝備者的速度提高 | ||
| 讓告別,更美一點 | 5 | remembrance-class | 529.2 | 396.9 | 1270.08 | 使裝備者的生命上限提高 當裝備者的憶靈消失時,使裝備者行動提前 | ||
| 花兒不會忘記 | 4 | remembrance-class | 529.2 | 330.75 | 1058.4 | 使裝備者的暴擊傷害提高 |
| Per Page |
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Gallery
Video #1
Video #2
Video #3
語音音量
語言
| Title | loc_sound |
| 初次見面 | |
| 問候 | |
| 道別 | |
| 關於自己•存在 | |
| 關於自己•存在 | * 完成開拓任務「#1」後解鎖 |
| 關於自己•神諭 | |
| 關於自己•神諭 | * 完成開拓任務「#1」後解鎖 |
| 閒談•粉紅色 | |
| 愛好•鞦韆 | |
| 愛好•星星 | |
| 煩惱 | |
| 分享 | |
| 分享 | * 完成開拓任務「#1」後解鎖 |
| 見聞 | |
| 關於開拓者•一 | |
| 關於開拓者•二 | * 完成開拓任務「#1」後解鎖 |
| 關於白厄 | |
| 關於三月七 | |
| 關於長夜月 | |
| 關於丹恆•騰荒 | |
| 關於荒笛 | |
| 關於阿格萊雅 | |
| 關於緹寶•緹安•緹寧 | |
| 關於萬敵 | |
| 關於遐蝶 | |
| 關於那刻夏 | |
| 關於風堇 | |
| 關於賽飛兒 | |
| 關於海瑟音 | |
| 關於刻律德菈 | |
| 關於「昔漣」 | * 完成開拓任務「#1」後解鎖 |
| 星魂啟動 | |
| 角色晉階 | |
| 角色滿級 | |
| 行跡啟動 | |
| 隊伍編成•開拓者 | |
| 隊伍編成•白厄 | |
| 隊伍編成•阿格萊雅 | |
| 隊伍編成•緹寶 | |
| 隊伍編成•萬敵 | |
| 隊伍編成•遐蝶 | |
| 隊伍編成•那刻夏 | |
| 隊伍編成•風堇 | |
| 隊伍編成•賽飛兒 | |
| 隊伍編成•海瑟音 | |
| 隊伍編成•刻律德菈 | |
| 隊伍編成•三月七 | |
| 隊伍編成•長夜月 | |
| 隊伍編成•丹恆•騰荒 | |
| 戰鬥開始•弱點擊破 | |
| 戰鬥開始•危險預警 | |
| 回合開始•一 | |
| 回合開始•二 | |
| 【往昔的漣漪】回合開始•一 | |
| 【往昔的漣漪】回合開始•二 | |
| 回合待機 | |
| 普通攻擊 | |
| 戰技•一 | |
| 戰技•二 | |
| 【往昔的漣漪】普通攻擊•一 | |
| 【往昔的漣漪】普通攻擊•二 | |
| 輕受擊 | |
| 【往昔的漣漪】輕受擊 | |
| 重受擊 | |
| 終結技•啟動 | |
| 終結技•啟動•待機•一 | |
| 終結技•啟動•待機•二 | |
| 終結技•啟動•待機•三 | |
| 終結技•啟動•待機•四 | |
| 【往昔的漣漪】終結技•啟動•待機 | |
| 【憶靈技】 | |
| 【憶靈技】•阿格萊雅 | |
| 【憶靈技】•緹寶 | |
| 【憶靈技】•萬敵 | |
| 【憶靈技】•風堇 | |
| 【憶靈技】•賽飛兒 | |
| 【憶靈技】•海瑟音 | |
| 【憶靈技】•刻律德菈 | |
| 【憶靈技】•長夜月 | |
| 【憶靈技】•丹恆•騰荒 | |
| 【憶靈技】•遐蝶 | |
| 【憶靈技】•那刻夏 | |
| 【憶靈技】•白厄 | |
| 【憶靈技】•「記憶」開拓者 | |
| 【憶靈技】•對敵•一 | |
| 【憶靈技】•對敵•二 | |
| 無法戰鬥 | |
| 【往昔的漣漪】無法戰鬥 | |
| 重回戰鬥 | |
| 【往昔的漣漪】重回戰鬥 | |
| 回復生命 | |
| 迷宮普通攻擊•一 | |
| 迷宮普通攻擊•二 | |
| 秘技 | |
| 戰鬥勝利 | |
| 開啟戰利品•一 | |
| 開啟戰利品•二 | |
| 開啟貴重戰利品 | |
| 解謎成功•一 | |
| 解謎成功•二 | |
| 發現敵方目標 | |
| 返回城鎮 |
主線
| Title | 遊戲語言 |
| 角色詳情 | 流星劃過夜空,生命的長河蕩起漣漪,閃爍十三種光彩。 哀麗秘榭的女兒,哺育「██」的黃金裔,栽下記憶的種子,讓往昔的花朵在明日綻放—— 「然後,一起寫下不同以往的詩篇吧♪」 |
| 角色故事·一 | >>>…… >>>0、9、3 >>>PhiLia …… >>>PhiLia …… 光。 暖的。亮的。白的。 …… 天空。 雲朵,柔軟。 碰碰,吹散,撥弄,再舔一舔,下雨啦。 …… 花。 甜絲絲。軟。像桃子。 時間的風兒,故事來了,陽光,香香的。 …… 小妖精。 毛絨絨。七種聲音,組合。 陪伴迷路的孩子。聰明。 …… 世界。 世界是光,天空,大海,星辰,種子,花,飛鳥,希望。 世界很美好。 世界是一個故事。 桃子來了,走了。故事,還有下一個故事。 …… 我,你。 你是……桃子。 我是……桃子。 你,是一個人。 你,為了很多、很多人。 我,是一個人。 我,為了很多、很多人 …… 後來,你又變成了「空白」…… 你不在的時候,我一直在認真思考哦!但怎麼想,我也不明白—— 金髮的織者明明能夠做出最美的衣服,為什麼不讓她看得見? 獅子一樣的王子不會死亡,所以就必須一遍遍地受傷? 那些好多好多的紅髮小女孩們,為什麼她們總是變得越來越少? 還有,桃子,你每次離開之後,都去哪裡啦? …… 下次,請你替我解答吧? 等你♪ 第 * 角色等級 |
| 角色故事·二 | 第 其中一個故事裡,金髮的織者放棄了製衣師的工作,和貓兒一起成為了自由的俠盜。 在另一個故事裡,獅子般的王子健康地長大,他戰無不勝,從來沒人能增添他的傷痕。 也有幾次,紅髮的女孩們會獲得好心的王者保護,奧赫瑪滿是她們的歡聲笑語。 我還見過,海洋的歌者與那位凱撒一同回到了無人居住的海濱,阿那克薩戈拉斯擔任逐火的頭目,帶領眾人向前…… 然而,每一個故事的結尾,都像徒勞燃燒的書頁,化作一個漆黑的怪物。 你說,它有很多個名字—— 「鐵墓」、「毀滅」,或者……「命運」。 桃子,你總是微笑著,但你講述時的每一次顫抖,我都能感受到呀。 那就是「逐火」的結局嗎? 每一個故事裡,都寫著「逐火是不斷失卻的旅途」。 你說,那也是「愛」。 所以,「愛」是一次次的失卻,也是一次次的等待嗎? 桃子,我不懂。 但我感受到了,你說的那顆「流星」。 我的「心」在和它一同跳動。 奔向它,可能會跌落,碎成萬千個碎片。 嘻,反過來想,碎片就像水晶花一樣,會倒映出更多美麗的眼眸吧? 在這一次的故事裡,漣漪將為流星而盪開……三千萬世澆灌的花朵,也終於要飄向遠方。 我知道的,接下來,我會失去好多的記憶,就像花瓣片片落下。但只有這樣,我才能更加輕盈地、乘著風兒去追逐流星呀♪ 那麼,就讓人家成為桃子故事中的小妖精吧,人家會用粉紅色的絨毛打扮自己,用最可愛的樣子,接過每一個「昔漣」的囑託,去人們心中栽種「愛」的水晶花—— 然後,以「昔漣」的名字,和流星一起,寫下不同以往的浪漫故事♪ * 角色等級 |
| 角色故事·三 | 很久,很久,之前—— 「迷……」 「?」 嘻,故事的開始,還真是個充滿懸念的相遇呀。 …… 「旅行,喜歡。和你,一起? 「記憶……蒐集。拼湊,完整。」 我們踏上旅途,與所有黃金裔一同寫下那些逐火的歲月—— 和織者一道,將光陰織成黃金。 在紛爭的長槍下,懸鋒的戰士用血與火,燃燒出璀璨的前路。 如果將時間比作一朵花,聖女便創造了一千個芬芳的明日。 為了真理,智者將生命付之一炬。一個溫柔的擁抱,至少能讓告別更美一些。 當永夜降臨奧赫瑪,醫師與貓兒抬頭仰望時,或許只有一個小小的願望——願虹光永駐天空,謊言在風中飄揚。 於那終點,我們告別哀麗秘榭氤氳麥香的夢。空白的英雄恰如黎明的燃燒,在灰白的天際,曙光從你的肩頭升起。 千千萬萬的記憶,在再創世的時分,喚醒了人家。 一如過往三千萬世,它依然充滿犧牲與悲傷,但這一次,因為有你,就像蒙上了一層溫暖的光。 你接過「負世」的神權,我住進「歲月」半神的心裡—— 從過去,到現在,我們終於能邁步前往未來。 在金血銘刻的時代,那個自居神明的存在第一次得到應有的懲罰。 探索、瞭解、建立、連結——呼,當那位記憶的孩子要將世界淹沒,人家又一次見證了開拓的決心。 翁法羅斯的命運不再是徒勞的迴環,它已經與前進的信念緊密相連。 故事的最後,所有逐火的英雄攜手,面對那毀滅的無首巨人—— 以三千萬世的愛,被毀滅的一切化作一頁淨土,自我們的記憶中重生…… 嘻,真是好長、好長的路呀,好想就這樣,為故事畫下圓滿的句點。 可是人家的「愛」並非完美無缺,也並非一切的答案——但我們一起,就無所不能,對吧♪ 如果……令「愛」為擁抱而破碎,它是不是就會變成世界的「光」? 或許那是悵然若失的一筆,但那無數道光,一定能為我們深愛的世界,寫下不同以往的結局♪ * 角色等級 |
| 角色故事·四 | 很久,很久以後—— 阿那克薩戈拉斯,天才俱樂部#100,聽說他正在向「虛數之樹」理論發起挑戰……如果是他,一定能做到吧? …… 攬鏡人阿格萊雅,嘻,她的設計一定能在庇爾波因特掀起萬人空巷的盛況。 …… 探險家刻律德菈,成為了近距離征服黑洞的第一人,在一睹黑洞的壯美時,她宣稱是一位歌者的唱片,讓她得以抵抗虛無的誘惑。 …… 每四個琥珀紀一屆的銀河運動會上,賽飛兒將代表翁法羅斯出戰短跑,白厄與萬敵將帶領逐火夢幻隊出征,他們與仙舟狐人隊的對決,是這次比賽的一大看點! …… 遐蝶的長篇連載近日終於要完結,我們等待了整整十個琥珀紀的結局,究竟會是什麼樣子? …… 緹里西庇俄絲女士發表了她的宇宙穿梭載具,搭乘著飛船,由風堇女士研發的「伊卡」疫苗將飛往許多被病毒侵蝕的世界…… …… 為了銀河的明天,星穹列車再度啟程,無名客留下的事蹟,仍在星空中傳唱。 …… 當落葉停在枝頭,雨水落回天空,呀,人家還是忍不住寫下這些美好的幻想。 翁法羅斯是一顆沉睡的種子,如果它在未來能夠長成一棵大樹,那麼樹梢上垂掛的果實,一定會遠遠超過我的想像。 如果沒有空白,這些故事又該如何生長? 所以,開拓者,不要悲傷,好嗎? 當種子落回土壤,我的故事會被風吹散,但它將為銀河蕩起美麗的漣漪,就像破碎的水晶花,為人們帶來更多的光——那就是「愛」,對吧? 未來會從這裡綻放,就像這個故事的開篇,我講,你聽—— 我,和你。 …… 漣漪,世界。 …… 小妖精,毛絨絨。 …… 希望。 …… 花。 …… 天空。 …… 光。 …… * 角色等級 |
| 角色故事•一 | >>>…… >>>0、9、3 >>>PhiLia …… >>>PhiLia …… 光。 暖的。亮的。白的。 …… 天空。 雲朵,柔軟。 碰碰,吹散,撥弄,再舔一舔,下雨啦。 …… 花。 甜絲絲。軟。像桃子。 時間的風兒,故事來了,陽光,香香的。 …… 小妖精。 毛絨絨。七種聲音,組合。 陪伴迷路的孩子。聰明。 …… 世界。 世界是光,天空,大海,星辰,種子,花,飛鳥,希望。 世界很美好。 世界是一個故事。 桃子來了,走了。故事,還有下一個故事。 …… 我,你。 你是……桃子。 我是……桃子。 你,是一個人。 你,為了很多、很多人。 我,是一個人。 我,為了很多、很多人 …… 後來,你又變成了「空白」…… 你不在的時候,我一直在認真思考哦!但怎麼想,我也不明白—— 金髮的織者明明能夠做出最美的衣服,為什麼不讓她看得見? 獅子一樣的王子不會死亡,所以就必須一遍遍地受傷? 那些好多好多的紅髮小女孩們,為什麼她們總是變得越來越少? 還有,桃子,你每次離開之後,都去哪裡啦? …… 下次,請你替我解答吧? 等你♪ 第 * 完成開拓任務「#1」後解鎖 |
| 角色故事•二 | 流星劃過夜空,生命的長河蕩起漣漪,閃爍十三種光彩。 哀麗秘榭的女兒,哺育「真我」的黃金裔,栽下記憶的種子,讓往昔的花朵在明日綻放—— 「然後,一起寫下不同以往的詩篇吧♪」 * 完成開拓任務「#1」後解鎖 |





178 responses to “昔漣”
cyrene has more words in her kit than phainon
thats a new record
Currently her memorite is bugged. In the current MoC weather, characters with memorite increase dmg by 40%. Every Remembrance characters have this buff except for Cyrene
That’s not all. The Arcadia set boost 9% dmg if you have more than 4 characters on screen. Up to 36%. If you have 4 Remembrance characters and all their memorites on screen including Cyrene, the max dmg is only 27%
She was a messed in the beta and still a mess right now in the live patch
say how do I maximize her speed? I’m stuck at 141 but have 60/220 crit and am using the 4* lc with phainon and mydei.
the herta shop lc is used by evernight since it needs skill to be used
I’m running the new relic and ornament set so do I need to change to 2 piece combination
i have teamed her with cas evernight and luocha and they all have much Greater speed than cyrene in battle so she doesn’t ult before 10th wave of 24 wave calyx
Let’s be honest
If Cyrene is bad because of a lack of synergy with non-CH characters, does this mean Ruan Mei and Cipher are better than Tribbie/Robin/Sunday and you should pull them?
As for CH characters, based on tests from various TCs, ironically:
-Tribbie requires an E1 addition to compete competitively against E0 Cyrene unless in PF mode (only for AOE dps)
-Cyrene is better than Sunday or Robin for Aglaea or Mydei
-Cyrene is better than every current support for a Hysilen Dot team
-Cyrene is better than Sunday for Phainon + Cerydra with proper spd tuning. Also, the higher your Phainon vertical investment, the better Cyrene’s value here
-What’s more ironic is that even in the Herta + Anaxa team, Cyrene is better than Tribbie in situations where the enemy numbers are 3 or less
It would be helpful to provide links or at least give more info about teams being compared, because this does sound like a lot of bs.
Hysilens dot team has one CH unit(two if you slot in DHPT) and no action advance, Cyrene doing well in those teams sounds like massive cap without a comparison video. Though dot teams are already falling off and not zerocycling anything, so it would make sense that wasting a cycle for Cyrene to buff Hysilens isn’t a big deal.
“Cyrene is better than Sunday for Phainon + Cerydra with proper spd tuning”
You do realize that almost nobody pulled for Cerydra? She is Cyrene++, with same issues(extremely limited, eidolon bait) and without the year-long hype. And without her Cyrene doesn’t work at all for Phainon. Phainon mains are better off saving for Cerydra’s rerun, or, if they have her already – for his E2.
1. Feel free to check out on YT for Tribbie E1 vs Cyrene E0 and Bilibili for in dept comparison (they even compare the auto play)
2. 2 CH means onyl missing initial 3 stack for Cyrene
3. If you think additional meteor only mean more dmg then you’re missing a lot of things, Cerydra allowing E0 Phainon for 3* clear Knight II AA and 0 cyc King within lowest requirement possible (E2S1 Phainon, E0S5 free event LC Cerydra, S1 Bronya, RMC)
Anyway you’re failing to refute my argument – how Cyrene is BAD
I think three things are true:
>Cyrene has slow windup
>Cyrene is not literally worthless underpowered
>Cyrene is not as broken as you’re saying
>Tribbie
Not everyone has every CH to make the full premium comps to make Cyrene better. We need multiple teams and only have one Cyrene, and Tribbie’s a shoe-in for that other team. There are other teams that aren’t just full Amphoreus teams.
>Aglaea
Cyrene’s best paired WITH Sunday
>Mydei
Cyrene’s very good with Mydei one way or another
>Hysilens
You either have her replace BS and still run Kafka, or you run some Cerydra janky team. Most assume E1 Hysilens, and either way you get the most janky and backlogged team possible, on an archetype that already has issues with being backlogged. Very much a sidegrade for everyone that already has DoT comp (because why else would you’ve pulled Hysilens?)
>Phainon
Have fun with that
>Anaxa/Therta <=3
What a wildly specific claim. I'll just keep to running Therta comps in appropriate situations.
1. Nowhere i said she’s broken game-changing to the point that at E0 you can put any sensible chars with her and easily clear any kind of content like Tribbie or Robin right??
2. Let’s be a special person like you said and only have E0 Cyrene as your CH in your acc, even then you can still play her with TB to clear suitable endgame. Ironically Tribbie isn’t much worth of pull either over free RM/TB if you don’t pull for CH DPS unless you’re The Herta main
3. Aglaea current best team is with Cyrene, Tribbie/Cipher, and Hyacine/DHPT
4. Idk why ppl think that you need full CH team for Cyrene to work? you’re only missing 3 initial stack in Hysilens team
LOL Cyrene simps coping really hard I see
can she reach 180 spd without her lightcone?
already use the one from hertha store for hyacine!
better E1S0 or E0S1 Cyrene for E0S1 Evernight + E0S5 DDD Tribbie/RMC TB + E0S0 Hyacine?
Hey all! I’m not trying to start stuff, just too lazy to scroll atm lol, and want to hear others thoughts. may check in every now and then!
Sense the special program is out now I want to hear some final thoughts!
– Is Cyrene’s kit really all that bad? or is it just not meta? or perhaps was it just overhyped and now is underwhelming upon release.
– are there parts you do like? specific parts you don’t?
– what would you change in her kit? big things, small things, everything?
– and finally, just cuz I hear comparisons a lot. if tribbie didn’t exist, would this kit still be as bad as im hearing?
thank you to all who take the time to reply! and no pressure if you dont lol.
Hello~ np if u dont feel like scrolling thats fine.
– Cyrenes kit isn’t bad it’s just not universal and isn’t gonna be meta in 4.x. Her premium team doesn’t consume skillpoints and it seems the next shill is just for that, so sparkle/cerydra are more meta for that. There’s also the “oh no she can’t 0 cycle” thing. People are too obsessed with meta.
– The CH buff mechanic is interesting but i wish they were better handled. Some buffs feel lacking (heh, remove crowd control from unstoppable Mydei)
– I’d change the amount she can stack based on whether the unit is a CH/Remembrance or not. For example in league of legends some items are differently scaled based on the character’s range (melee or ranged) to balance the damage, some can’t even be bought because they’d be too op. Using this on Cyrene’s recollection stacking (I’m bad at kit lingo don’t read into it too much lol); Cyrene gains 3 “Recollection” stacks if the consumer of “future” is not a Remembrance character (to fix the non-remembrance character stacking). Cyrene gains 2 “Recollection” stacks If the consumer of “future” is a Chrysos Heir. (I know this is a buff to Remembrance Chyrsos Heirs but i feel like this should be okay to reward the players for having yknow A PREMIUM TEAM?? also to make the e2 an upgrade and not a must-have.)
– Genuinely, the whole tribbie situation is stupid. Why compare two units that can easily be used in two different teams? Anomaly Arbitration exists, You can use both these supports for that. Also, I haven’t played it yet, so correct me if I’m wrong, but don’t the battles last a while? Cyrene would be perfect for that. Sure it doesn’t give jades, but aren’t these people complaining mad about not being able to 0 cycle? you know the thing that doesn’t really matter for jades. You can 9 cycle and still get your jades. There’s the divergent universe Intellitron difficulty thing, those fights are so long with no cycles, I’m planning to use her there the most to make the battles last longer cuz I got her premium team ready and they shred like crazy.
Anyways, to you, OP or whoever took the time to read this yap fest, good luck on your pulls whoever they’re for <33
HELLO, thank you for replying!
I love your idea for the recollection stacking! especially sense its only permanent on memosprites. I honestly don’t think I would have been so bumbed about it if we had more remembrance characters to pick from (4 star remembrance please hoyo lol).
best of luck to you on your cyrene pulls! I really want zoom kitty! (cipher) and im hoping to get cyrene on a rerun ^^
1) No her kit is not that bad. It’s just because she is a harmony remembrance character, that buffs only chrysos hiers. this make her less future proof than Sunday/Ruan Mei/ Robin.
2) She is tailor built for chrysos hier teams , making her perform poorly in other teams.
even though the best buff in the whole game is true damage.
3)Small thing I would like to change is her Remove the future to recollection conversation, such that 1 turn by anyone = 1 recollection.
also lower her Ult cost to 18.
4) yes people would still say she is bad.
hi hi! thanks for the reply!
From what i’ve read so far and with my own opinion, seems many just wish the recollection point process was smoother!
18 point ult cost seems so nice lol, could just be me but 24 was such a random number haha.
Best of luck on your pulls!
Her kit is stronger the weaker your team is – she takes time to charge stacks, and superbuffs the team afterwards. If one is used to 0cycle clears, she takes a lot of effort to replicate that, but for slower clears she should be an upgrade. Naturally, people paying most attention to meta also happen to have stronger teams, so they usually do value the 0-cycle ability.
Reasons most people(including me) dislike her are(aside from already mentioned low 0-cycle ability):
-at a baseline she’s best used in an already overshilled team(Castorice-Hyacine);
-E2 basically solving the slow stacking in any other team, which people see as a spending bait;
-she is limited to Chrysos Heir buffing so once those teams fall off(and there’s no reason to believe they won’t), she will fall off too, which is rather shitty given that a new region and shill mechanic is about to drop, most probably intentionally hardcountering current best teams to shill new ones;
-for some, losing smol Cyrene we knew over several patches just to get this wedding-themed adult one is not what they were looking for
If I could make a change myself, it would be either:
-better buffs for non-CH units to make her a bit more futureproof(those would have to be significantly better than what’s present: not only actual buffs are really meh, but she also loses her passive start-of-combat stacks without CH/Remembrance units);
-faster stacking(remove “Future” consumption for characters and let her generate 3 stacks with basic attack so she doesn’t have to spam skill for no reason, maybe remove memosprites stacking to compensate, she is already great with memosprite teams) or just more stacks at combat start
OMG ppl are so clueless
Traces passive “Child of Remembrance”
Requires Character Ascension 2
When a teammate’s memosprite is summoned, it gains “Future.” “Future” held by memosprites cannot be consumed.
hi hi!
I’m quite sure tea was aware of the passive!
I sure a lot of people are just miffed that there aren’t a whole lot of memosprite teams that she can be played on atm. I think currently this makes the biggest difference in Casto teams (especially premium).
Anyways, I wish you luck on your pulls!
Hi tea! thanks for replying!
Yea I totally get that reason! I thought the premium team for casto was complete after evernight haha! it did feel a bit odd to give another premium support for a team that wasn’t even behind in the first place! if cyrenes buffing capabilities for casto came at the end of 4.X, it’d be less odd for me. and stack gen on basic also sounds wonderful!
i may be part of that some lol! im not the biggest fan of the wedding aesthetic, but overall, i don’t mind as much since i understand she’s star rail elysia. i do still wish they kept some of her tarot card, or writing aesthetic from smolrene.
Best of luck on your pulls!
just gonna throw in my own two cents into the matter:
1. Is her kit really all that bad?
– i’d have to give a firm “it depends”. the “main” issue stems from her ultimate: its the MOST important part of her. its WHY you would want to pull her. but because of how long it takes to charge, it really REALLY knocks her down a few pegs. (thats why people say her e2 is a must if you get her, because they you start battles with 16/24 charges automatically). other than that, i guess she’s… okay. for such a hyped character, both by the game and community, it would be assumed she’d be good. i guess in hoyoverse’s minds, people like cyrene and elysia enough to pull regardless of her kit.
3. What would you change?
– I can’t give a fair word in here, to be honest. Her whole thing is working with the Amphoreus cast… I do not like Amphoreus, LOL. (just my own adhd at work here, found the story dragged too much, but thats neither here nor there). And to be honest, I like that about her. It makes sense. Also, nice for them to get a “dedicated” support. Really, I would cut her ult cost down to just 16 charges and change her e2 to remove that bonus. I just find it really, really stupid.
4. Without Tribbie, how does she compare.
– eh. i guess she’s technically (and would be) their BiS, but probably not by much. for example, cassie wants hyacine and evernight frst. and if you already have tribbie, theres no need to replace her with cyrene (unless youre trying to run another team, like therta, and dont have a good support for her like robin). without getting into too much detail: evernight – works about the same as with robin. aglaea – would rather take sunday. hysilens is dot, so she wants a dot team more than anything else. and if you ONLY have cipher, tribbie or cerydra, you dont even need cyrene.
— simply put, in my very hater-filled opinion : cyrene is niche. and she isn’t even that good at it. i would 100% suggest getting someone like tribbie, robin or sunday if you dont have them yet (or their e1, if you dont have it already, or their lc). in most cases, they work the same as, better, or a bit worse than cyrene, and come with the bonus of being used outside of amphoreous-only or mono-chrisos teams.
thank you for replying!
– ah I see! other responses have agreed. from what I’ve gathered memosprites in general are good for her stacking. I’ve come around over the months and dont think shes horrid, so i feel a bit odd using this term, but I’ve heard a few people say shes a good example for the actual definition of Waifu bait. and i totally agree that the hype pre leaks and beta was really-really high, and as you’ve sorta mentioned, it is Elysia after all.
– hey that’s fair, everyone’s different! I love the amphoreous cast! ^v^
i haven’t really read the eidolons (T-T) but i totally understand the ick feeling of important kit qualities not being a part of the base.
– yea that’s about what ive gathered too. i do still like cyrene and will def go on rerun for her and my evernight dps team, i personally think it runs just fine atm. it may take me a couple of tries, but that’s the fun part haha. I’ll be trying for zoom kitty this time! (cipher) while it’s probably not the most cost-effective option, I feel that my main teams are fine, and the secondary ones need cipher.
– thank you! i do have treebs and sunday+cone! if your curious my main teams are (anaxa, sunday, dh-pt, cerydra) + (evernight, gallagher, rmc, treebs)
I wish you best of luck on your pulls!
1. Cyrene is not bad, shes’s just mid. Her ult needs too much charging, which is a must to cast to reach her maximum potential. Plus, most of it’s buff is locked to Chryso Heirs. Unless you have Chryso Heirs, you aren’t gonna use her. With her E0S0, she gives team wide 24% True DMG, 20% DMG bonus and an extra 20% if you reach her 180 speed requirements. Compared to E1 S1/S0 Tribbie, it isn’t much of an increase.
2. The only problem with her kit right now is her Ult charging time, and the Chrysos Heir gatekeep lol. Once that’s done, she doesn’t have much problem.
3. If tribbie didn’t exist, specifically her E1, then she wouldn’t be this hated for sure.
Hello! thanks for the reply!
I do quite agree! all valid points definitely! i still wish we had more easily accessible remembrance units, and just more in general haha! maybe then it wouldn’t be too bad either.
i definitely understand that last point too. treebs at e1 feels like the rmc update imo. DDD makes up for the loss of AA sometimes too.
best of luck on your pulls!
Is she good with Dehya? 😂😂😂
And so, the Queen of Tier 5 has arrived — time to share the top three facts about her:
1. She charges her Ultimate once every Rappa rerun.
2. They call her Agent 007: 0 versatility, 0 usefulness before E2, and 7 cycles to charge her ult.
3. Now we finally know why Lycurgus couldn’t be defeated for 33,550,337 cycles.
even you know yourself that this is a lie
Omg i sure got my clock cleaned and set straight when calling her the Aventurine of Rememberance.
Yikes on bikes going on hikes.