아낙사

아낙사
아낙사명사아낙사
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 지식
전투 속성Class 바람
전용 재료
신용 포인트308K
있는 듯 없는 듯한 조짐15
점점 가까워지는 비명15
만취의 시대 한잔65
끝없는 탄식15
행적 재료
신용 포인트3M
거친 스케치18
있는 듯 없는 듯한 조짐41
역동적인 선화69
점점 가까워지는 비명56
정교한 컬러 원고139
끝없는 탄식58
공동의 염원의 유음12
운명의 발자취8
메인 스토리깨달음의 나무 정원, 지식을 자양하는 학부이자 철학자를 탄생시키는 요람.
하나 신을 모독한 아낙사고라스, 「이성」의 불씨를 추궁하는 황금의 후예여, 그대에게 묻는다. 오명을 뒤집어쓰더라도, 예언을 거스르고 의심의 나뭇가지를 지혜의 성스러운 나무에 찌를 것인가?
——「우습군. 이 세계는 온통 거짓이고, 오직 나만이 진실이지」

목록
속성
전투 스킬
행적
성혼
광추
배낭
Gallery
보이스
메인 스토리

속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지전용 재료
1102.9675.9132975%50%75140
20200.77148257975%50%75140
신용 포인트4000
있는 듯 없는 듯한 조짐5
20+241.96178.37310975%50%75140
30293.44216.31376975%50%75140
신용 포인트8000
있는 듯 없는 듯한 조짐10
30+334.62246.68429975%50%75140
40386.1284.62495975%50%75140
신용 포인트16000
점점 가까워지는 비명6
만취의 시대 한잔3
40+427.28314.99548975%50%75140
50478.76352.93614975%50%75140
신용 포인트40000
점점 가까워지는 비명9
만취의 시대 한잔7
50+519.95383.29667975%50%75140
60571.43421.25733975%50%75140
신용 포인트80000
끝없는 탄식6
만취의 시대 한잔20
60+612.61451.61785975%50%75140
70664.09489.56851975%50%75140
신용 포인트160K
끝없는 탄식9
만취의 시대 한잔35
70+705.28519.91904975%50%75140
80756.76557.87970975%50%75140
레벨전용 재료
1
20
신용 포인트4000
있는 듯 없는 듯한 조짐5
20+
40
신용 포인트16000
점점 가까워지는 비명6
만취의 시대 한잔3
40+
50
신용 포인트40000
점점 가까워지는 비명9
만취의 시대 한잔7
50+
60
신용 포인트80000
끝없는 탄식6
만취의 시대 한잔20
60+
70
신용 포인트160K
끝없는 탄식9
만취의 시대 한잔35
70+
80

전투 스킬

참된 지식을 빚어내는 고통참된 지식을 빚어내는 고통 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 아낙사 공격력의 만큼 바람 속성 피해를 가한다

단일 적에게 소량의 바람 속성 피해를 가한다
레벨 10
헛된 지식을 몰아내는 프랙털헛된 지식을 몰아내는 프랙털 - 전투 스킬 | 바운스
에너지 회복 : 6
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 아낙사 공격력의 만큼 바람 속성 피해를 가하고, 추가로 피해를 회 가한다. 피해를 가할 때마다 랜덤 단일 적에게 아낙사 공격력의 만큼 바람 속성 피해를 가하며, 이번 전투 스킬에 명중되지 않은 적에게 우선으로 바운스한다,
발동 시 필드 위에 공격 가능한 적이 1기 있을 때마다 이번 전투 스킬로 가하는 피해가  증가한다

단일 적에게 소량의 바람 속성 피해를 가하고, 총 5회 바운스한다. 명중하지 않은 목표에게 우선으로 바운스한다. 필드 위에 적이 많을수록 가하는 피해가 증가한다
레벨 15
대지를 뚫고 나온 생명, <unbreak>창조된 세계</unbreak>대지를 뚫고 나온 생명, 창조된 세계 - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적을 [승화] 상태에 빠트리고, 이후 모든 적에게 아낙사 공격력의 만큼 바람 속성 피해를 가한다.
[승화] 상태에서 목표는 동시에 물리, 화염, 얼음, 번개, 바람, 양자, 허수 속성 약점이 부여되며, 목표의 턴이 시작될 때까지 지속된다. 목표가 제어 저항을 보유하지 않았을 경우 [승화] 상태에서는 행동할 수 없다

모든 적에게 [승화]를 부여하고 바람 속성 피해를 가한다. [승화] 상태의 목표는 동시에 7가지 약점 속성이 부여되며, 제어 저항이 없으면 행동할 수 없다
레벨 15
네 가지 명철함, 세 번의 위대함네 가지 명철함, 세 번의 위대함 - 특성 | 방해
에너지 회복 : 0
약점 격파 : 0
아낙사가 적을 1회 명중할 때마다 목표에게 랜덤 속성 약점을 1개 부여한다, 지속 시간: 턴. 목표가 보유하지 않은 약점을 우선으로 부여한다.
아낙사가 필드에 있을 시, 최소 가지 다른 속성 약점을 보유한 적을 [성질 발로] 상태에 빠트린다. 아낙사가 [성질 발로] 상태의 목표에게 가하는 피해가  증가하고, 또한 대상에게 일반 공격 또는 전투 스킬을 발동하면 해당 목표에게 추가로 전투 스킬을 1회 발동한다. 추가 전투 스킬은 전투 스킬 포인트를 소모하지 않으며, 해당 효과를 다시 발동하지 않는다. 만약 추가 전투 스킬 발동 전에 목표가 처치되면 랜덤 단일 적에게 발동한다

적 명중 후 랜덤 약점을 1개 부여한다. 약점이 #3[i]개가 된 적은 [성질 발로]에 빠진다. 아낙사는 [성질 발로] 상태의 목표에게 가하는 피해가 증가하며, 대상에게 일반 공격 또는 전투 스킬을 발동한 후 추가로 소모 없는 전투 스킬을 1회 발동한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다

레벨 1
눈동자의 색채눈동자의 색채 - 비술 | 방해
에너지 회복 : 0
약점 격파 : 0
비술 사용 후 일정 구역 내의 적을 공포 상태에 빠트린다. 공포 상태의 적은 아낙사에게서 도망친다, 지속 시간: 초. 아군이 공포 상태에 빠진 적을 선공하면 약점을 이용해 전투에 진입한 것으로 간주하며, 전투 진입 후 아낙사는 각 단일 적에게 공격자 속성의 약점을 1개 부여한다, 지속 시간: 

주위의 적을 공포 상태에 빠트린다. 공포 상태에 빠진 적을 공격하면 약점 공격으로 전투에 진입한 것으로 간주하며, 모든 적에게 공격자 속성의 약점을 부여한다
레벨 1

행적

유랑하는 시니피앙유랑하는 시니피앙
캐릭터를 회 승급해야 합니다 2
일반 공격 발동 시 추가로 에너지를 10pt 회복한다.
턴 시작 시 필드 위에 [성질 발로] 상태인 적이 없을 경우 즉시 에너지를 30pt 회복한다
신용 포인트5000
거친 스케치3
공동의 염원의 유음1
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 2
치명타 확률 2.7% 증가
신용 포인트5000
거친 스케치3
있는 듯 없는 듯한 조짐6
피해 강화•바람피해 강화•바람 (바람 속성 피해 증가)
캐릭터를 회 승급해야 합니다 3
바람 속성 피해 3.2% 증가
신용 포인트10000
역동적인 선화3
점점 가까워지는 비명3
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 3
HP 최대치 4% 증가
신용 포인트10000
역동적인 선화3
점점 가까워지는 비명3
필요한 공백필요한 공백
캐릭터를 회 승급해야 합니다 4
아군 파티 내 「지식」 운명의 길 캐릭터의 수에 따라 이번 전투에서 아래 중 하나의 효과를 발동한다.
1명: 아낙사의 치명타 피해가 140% 증가한다
최소 2명: 모든 아군이 가하는 피해가 50% 증가한다
신용 포인트20000
역동적인 선화5
운명의 발자취1
공동의 염원의 유음1
피해 강화•바람피해 강화•바람 (바람 속성 피해 증가)
캐릭터를 회 승급해야 합니다 4
바람 속성 피해 4.8% 증가
신용 포인트20000
역동적인 선화5
점점 가까워지는 비명4
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 5
치명타 확률 4% 증가
신용 포인트45000
정교한 컬러 원고3
끝없는 탄식3
피해 강화•바람피해 강화•바람 (바람 속성 피해 증가)
캐릭터를 회 승급해야 합니다 5
바람 속성 피해 4.8% 증가
신용 포인트45000
정교한 컬러 원고3
끝없는 탄식3
성질의 변환성질의 변환
캐릭터를 회 승급해야 합니다 6
적이 서로 다른 속성의 약점을 1개 보유할 때마다 아낙사가 대상에게 가하는 피해는 방어력을 4% 무시하며, 최대 7개까지 계산된다
신용 포인트160K
정교한 컬러 원고8
운명의 발자취1
공동의 염원의 유음1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 6
HP 최대치 6% 증가
신용 포인트160K
정교한 컬러 원고8
끝없는 탄식8
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
치명타 확률 5.3% 증가
신용 포인트160K
정교한 컬러 원고8
끝없는 탄식8
피해 강화•바람피해 강화•바람 (바람 속성 피해 증가)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
바람 속성 피해 6.4% 증가
신용 포인트160K
정교한 컬러 원고8
끝없는 탄식8

성혼

달로 별밤을 가린 마술사달로 별밤을 가린 마술사달로 별밤을 가린 마술사
처음 전투 스킬을 발동한 후 전투 스킬 포인트를 1pt 회복한다. 전투 스킬을 발동해 적 명중 시 목표의 방어력을 16% 감소시킨다, 지속 시간: 2
진실된 역사의 자연인진실된 역사의 자연인진실된 역사의 자연인
적이 필드 진입 시 특성의 약점 부여 효과를 1회 발동하며, 대상의 모든 속성 저항을 20% 감소시킨다
하늘 밖에 새겨진 눈동자하늘 밖에 새겨진 눈동자하늘 밖에 새겨진 눈동자
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
산골짜기에 떨어진 열기산골짜기에 떨어진 열기산골짜기에 떨어진 열기
전투 스킬 발동 시 공격력이 30% 증가한다, 지속 시간: 2턴, 해당 효과 최대 중첩수: 2스택
소용돌이의 원심을 벗어난 씨앗소용돌이의 원심을 벗어난 씨앗소용돌이의 원심을 벗어난 씨앗
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
만물은 모두 만물 속에만물은 모두 만물 속에만물은 모두 만물 속에
아낙사가 가하는 피해가 기존 피해의 130%가 된다. 행적 [필요한 공백]의 두 가지 효과가 바로 발동되며, 더 이상 아군 파티 내 「지식」 운명의 길 캐릭터 수에 의존하지 않는다

광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
아카이브
아카이브3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기로 가하는 피해가 28% 증가한다
지식의 열쇠
꿈틀대는 코어
영험한 열쇠
영험한 열쇠3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 전투 스킬 발동 후 추가로 에너지를 8pt 회복한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
지식의 열쇠
꿈틀대는 코어
식견
식견3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기 발동 시 공격력이 24% 증가한다. 지속 시간: 2턴
지식의 열쇠
짓밟힌 의지
「나」의 탄생
「나」의 탄생4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 추가 공격으로 가하는 피해가 24% 증가한다. 해당 적의 현재 HP 백분율이 50% 이하일 경우, 추가 공격으로 가하는 피해가 추가로 24% 증가한다
지식의 열쇠
고대 엔진
세상을 진정시키지 마
세상을 진정시키지 마4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 전투 진입 시 에너지가 즉시 20pt 회복하고, 대상의 필살기가 가하는 피해가 32% 증가한다
지식의 열쇠
고대 엔진
천재들의 휴식
천재들의 휴식4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터는 적을 처치한 후 치명타 피해가 24% 증가한다. 지속 시간: 3턴
지식의 열쇠
영생의 가지
느낌 있는 아침 식사 루틴
느낌 있는 아침 식사 루틴4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 가하는 피해가 12% 증가한다. 적 1기를 처치할 때마다, 장착한 캐릭터의 공격력이 4% 증가한다. 해당 효과 최대 중첩수: 3스택
지식의 열쇠
꿈틀대는 코어
오늘도 평화로운 하루
오늘도 평화로운 하루4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72전투 진입 후 장착한 캐릭터의 에너지 최대치에 따라 장착한 캐릭터가 가하는 피해가 증가한다: 에너지 1pt당 0.2% 증가. 최대 160pt까지 계산한다
지식의 열쇠
영생의 가지
은하철도의 밤
은하철도의 밤5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24필드에 적이 1기 있을 때마다 장착한 캐릭터의 공격력이 9% 증가한다. 해당 효과 최대 중첩수: 5스택. 적의 약점이 격파될 시 장착한 캐릭터가 가하는 피해가 30% 증가한다. 지속 시간: 1턴
지식의 열쇠
꿈틀대는 코어
동트기 전
동트기 전5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4장착한 캐릭터의 치명타 피해가 36% 증가하며, 장착한 캐릭터의 전투 스킬과 필살기로 가하는 피해가 18% 증가한다. 장착한 캐릭터는 전투 스킬 혹은 필살기 발동 후 [몽신] 효과를 획득한다. 추가 공격 발동 시 [몽신]을 소모해 추가 공격으로 가하는 피해가 48% 증가한다
지식의 열쇠
영생의 가지
Per Page
PrevNext

보이스

언어
Titleloc_sound

메인 스토리

Title텍스트 언어

120 responses to “아낙사”

  1. For a rope, would it be better to go with ERR or ATK%?, i was thinking ERR to help him spam is ult even more, but i’ve also heard that its not super necessary if you have his LC? so im not super sure which one to be going for on him, AND since im already asking, is it better to use HP% or Quantum dmg% for Cas orb?

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • he is ATK base char isnt? ( glory, cause i hate fuc*** DPSs hp based ) then for the orb, elem.% and atk% is always good. for the rope i think its depends on whats do you want of anaxa, if a partner of Herta i think its better EER. if an hypercarry or offensive sub dps, it should be ATK%. i think

      im pulling him for herta, so i will try a lushaka set or a rutilant, with orb quantum and ER rope

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Would a wind% orb be better than atk% for Anaxa. I have err rope and want to use the extra therta lc i got on him. Also how much speed is necessary for him to be good with the herta

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • If you play him in the optimal way and have lightcone u should go ATK%. In a optimal playstyle u will use skill/basic which gives 30 energy (basic gives 30 thanks to trace), with the optimal conditions he will use another skill immediately for free. (+30) and his lc will give another 10 energy a turn. This totals to 70 energy per turn which is exactly half his ult cost getting u a 2 turn ult in optimal conditions. without lc er rope would also give a 2 turn ult.

      As for castorice HP% orb would be better. She already gets so much dmg% from her kit. talent gives up to 60% dmg bonus. 10% memosprite talent. another 90% (realistically) from trace 3 up to potentially 180% in optimal conditions. giving you 160%/250% dmg bonus. when you consider buffers some give dmg bonus aswell. But currently none give hp increases (fu xuan and lynx are useless) (hyacine is leaked to give hp icnreases but no numbers, but she is also leaked to give dmg bonus making hp% likely still the better option). Stacking as much hp as possible is defenitely a good choice.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • While this may be a true statement, I don’t thing your going to find many people on here to be new players or people who care about the new player experience

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • cause you know.. hardly a new player came to characters guides like this.. so almost everybody here are mid-old players

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • haha turns out i am the exception, i started looking on guides like this to decide on what character to pull, so i end up not ruining my account lol, so is it really good for new players, i have puilled for tribbie and midei and right now have a secured banner character, so i am going for anaxa to make a the Herta team, is it the right choise?

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • apparently, he is almost dps, almost herta’s bis, but not really good in any of it. we have to wait to see him in game anyways

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • From what I understood, he is still very strong.

      He just went from “OP most powerful in ST than any Hunt DPS that isn’t Feixiao while being a Erudition unit” to “very strong meta DPS that can be used in different teams”

      For The Herta, he is strictly better than Jade in “3 or less ennemies” scenarios and a bit better in “4-5 target scenarios”. If Jade is E1, Anaxa that bit of an upgrade tho.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  2. bro got nerfed once more on v6… i know that male chars doesnt sell too much but.. every V castorice get stronger and anaxa weaker

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • seen some folks say he is going to be given out on anni, maybe thats why they kept nerfing him, we cant be given a well functioning unit now can we?

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Male Debuff Restored. To be fair they did buff him a few times but I guess he was starting to get dangerously close to outshining the poster child or something so they dialed it back

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  3. Would the pioneer or scholar set be better on him?, i’d assume it scholar cause it gives a direct boost to skill and ultimate, but the pioneer seems pretty good on him too since he can essentially have the doubled effect at 100% uptime. As for the 2pc, im assuming arena set, but glamoth and izumo seem pretty viable on him as well.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • me personally i will go 4pc wind set cause 2 turn ult + s5ddd tribbie
      Anaxa in a Therta team gets like 220 free crit dmg. My current annexa build is like 75 crit rate and 360crit dmg so i will definitely use Izumo

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • The Calcs I’ve seen say pioneer and scholar are close to neck and neck for hypercarry Anaxa with the difference being so minimal that it comes down to which has better substats(but that fine margin actually has Pioneer ahead of Scholar), and Wind set for Therta subDPS Anaxa

      I haven’t seen anyone recommend any 2pc other than arena… and maybe glamoth as a backup… but pretty sure the answer is arena.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Genius is his best set by a small margin (outside pf) at e0s0 and gets significantly better if you have s1 and/or e1, and the gap gets even bigger if you’re running him with a support who gives def ignore/reduction but it’s not the best cavern to farm so scholar is good enough unless you really like him or have a set already farmed. but if you’re using him with Herta exclusively don’t bother with genius just use scholar. you might have issues implanting quantum against trash mobs before they die (like in pf) if he’s subdps so scholar would be more consistent overall as well as more efficient to farm. but his dmg ceiling lies with the genius set (just be careful not to overcap def pen)

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • “its not a waifu so who cares” oh my god not everything is made for you. Go take a shower.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • woman spotted. Rules for thee but not for me. What he said holds ground, cuz hoyo only makes women characters and when they make male characters they usually suck balls and if they dont, they tend to be giga busted or get powercrept by a woman 2 patches later.

        So it does suck, that he is a dude but not because he isnt a chick

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton